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authorvg <vgm+dev@devys.org>2020-07-07 16:24:01 +0200
committervg <vgm+dev@devys.org>2020-07-07 16:24:01 +0200
commit66dcf910bd4744d8ced56cb9586aa937a1a2d4c5 (patch)
treedf4dca1ae4af1e5df0be0d1f4f2cd0d54751f8e8 /avr-test2/tags
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first commitHEADmaster
Diffstat (limited to 'avr-test2/tags')
-rw-r--r--avr-test2/tags213
1 files changed, 213 insertions, 0 deletions
diff --git a/avr-test2/tags b/avr-test2/tags
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+!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/
+!_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/
+!_TAG_PROGRAM_AUTHOR Darren Hiebert /dhiebert@users.sourceforge.net/
+!_TAG_PROGRAM_NAME Exuberant Ctags //
+!_TAG_PROGRAM_URL http://ctags.sourceforge.net /official site/
+!_TAG_PROGRAM_VERSION 5.9~svn20110310 //
+-mcu Makefile /^ avr-size --mcu=$(MCU_TARGET) -C $(PRG).elf$/;" m
+AXIS_X src/cube.h 27;" d
+AXIS_Y src/cube.h 28;" d
+AXIS_Z src/cube.h 29;" d
+BAUD src/main.h 18;" d
+BAUDRATE src/main.cpp 356;" d file:
+BAUDRATE src/main.cpp 364;" d file:
+BAUD_PRESCALLER src/main.cpp 357;" d file:
+BAUD_PRESCALLER src/main.cpp 365;" d file:
+CC Makefile /^CC = avr-gcc$/;" m
+CUBE_BYTES src/cube.h 8;" d
+CUBE_H src/cube.h 2;" d
+CUBE_SIZE src/cube.h 7;" d
+CUBE_SIZE src/main.cpp 40;" d file:
+CXX Makefile /^CXX = avr-g++$/;" m
+DATA_BUS src/main.h 21;" d
+DEFS Makefile /^DEFS = -ffunction-sections$/;" m
+DFLAGS Makefile /^override LDFLAGS = -Wl,-Map,$(PRG).map --relax$/;" m
+DRAW_H src/draw.h 2;" d
+EEMEM src/font.cpp /^volatile const unsigned char bitmaps[6][8] EEMEM = {$/;" v
+EEMEM src/font.cpp /^volatile const unsigned char font[455] EEMEM = {$/;" v
+EFFECT_H src/effect.h 2;" d
+EXTRA_CLEAN_FILES Makefile /^EXTRA_CLEAN_FILES = *.hex *.bin *.srec$/;" m
+FIG2DEV Makefile /^FIG2DEV = fig2dev$/;" m
+FLAGS Makefile /^override CFLAGS = -g -Wall $(OPTIMIZE) -mmcu=$(MCU_TARGET) $(DEFS) #-fno-exceptions -fno-rtti$/;" m
+FOSC src/main.h 17;" d
+FRACT_INC src/main.cpp 70;" d file:
+FRACT_MAX src/main.cpp 71;" d file:
+ISR src/main.cpp /^ISR(TIMER0_OVF_vect)$/;" f
+ISR src/main.cpp /^ISR(TIMER2_COMP_vect)$/;" f
+LATCH_ADDR src/main.h 23;" d
+LATCH_MASK src/main.h 24;" d
+LATCH_MASK_INV src/main.h 25;" d
+LAYER_SELECT src/main.h 22;" d
+LED_GREEN src/draw.h 14;" d
+LED_GREEN src/main.h 32;" d
+LED_PGM src/draw.h 16;" d
+LED_PGM src/main.h 34;" d
+LED_PORT src/draw.h 18;" d
+LED_PORT src/main.h 36;" d
+LED_RED src/draw.h 12;" d
+LED_RED src/main.h 30;" d
+LIBS Makefile /^LIBS = -Wl,-gc-sections$/;" m
+MAIN_BTN src/main.h 40;" d
+MAIN_H src/main.h 6;" d
+MCU_TARGET Makefile /^MCU_TARGET = atmega8$/;" m
+MICROSECONDS_PER_TIMER0_OVERFLOW src/main.cpp 62;" d file:
+MILLIS_INC src/main.cpp 65;" d file:
+MYUBRR src/main.h 19;" d
+OBJ Makefile /^OBJ = main.o draw.o effect.o font.o gameoflife.o launch_effect.o$/;" m
+OBJCOPY Makefile /^OBJCOPY = avr-objcopy$/;" m
+OBJDUMP Makefile /^OBJDUMP = avr-objdump$/;" m
+OE_MASK src/main.h 27;" d
+OE_PORT src/main.h 26;" d
+OPTIMIZE Makefile /^OPTIMIZE = -Os$/;" m
+PGM_BTN src/draw.h 20;" d
+PRG Makefile /^PRG = ledcube$/;" m
+RS232_BTN src/main.h 38;" d
+altervoxel src/draw.cpp /^void altervoxel(int x, int y, int z, int state)$/;" f signature:(int x, int y, int z, int state)
+altervoxel src/draw.h /^void altervoxel(int x, int y, int z, int state);$/;" p signature:(int x, int y, int z, int state)
+argorder src/draw.cpp /^void argorder(int ix1, int ix2, int *ox1, int *ox2)$/;" f signature:(int ix1, int ix2, int *ox1, int *ox2)
+boingboing src/effect.cpp /^void boingboing(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode)$/;" f signature:(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode)
+boingboing src/effect.h /^void boingboing(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode);$/;" p signature:(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode)
+box_filled src/draw.cpp /^void box_filled(int x1, int y1, int z1, int x2, int y2, int z2)$/;" f signature:(int x1, int y1, int z1, int x2, int y2, int z2)
+box_filled src/draw.h /^void box_filled(int x1, int y1, int z1, int x2, int y2, int z2);$/;" p signature:(int x1, int y1, int z1, int x2, int y2, int z2)
+box_walls src/draw.cpp /^void box_walls(int x1, int y1, int z1, int x2, int y2, int z2)$/;" f signature:(int x1, int y1, int z1, int x2, int y2, int z2)
+box_walls src/draw.h /^void box_walls(int x1, int y1, int z1, int x2, int y2, int z2);$/;" p signature:(int x1, int y1, int z1, int x2, int y2, int z2)
+box_wireframe src/draw.cpp /^void box_wireframe(int x1, int y1, int z1, int x2, int y2, int z2)$/;" f signature:(int x1, int y1, int z1, int x2, int y2, int z2)
+box_wireframe src/draw.h /^void box_wireframe(int x1, int y1, int z1, int x2, int y2, int z2);$/;" p signature:(int x1, int y1, int z1, int x2, int y2, int z2)
+byteline src/draw.cpp /^char byteline (int start, int end)$/;" f signature:(int start, int end)
+byteline src/draw.h /^char byteline (int start, int end);$/;" p signature:(int start, int end)
+charfly src/draw.h /^void charfly (char chr, int direction, char axis, int mode, uint16_t delay);$/;" p signature:(char chr, int direction, char axis, int mode, uint16_t delay)
+clear_led src/main.cpp /^void clear_led()$/;" f
+clockCyclesPerMicrosecond src/main.cpp 56;" d file:
+clockCyclesToMicroseconds src/main.cpp 57;" d file:
+clrline_x src/draw.h /^void clrline_x(int z, int y, int x1, int x2);$/;" p signature:(int z, int y, int x1, int x2)
+clrline_y src/draw.h /^void clrline_y(int z, int x, int y1, int y2);$/;" p signature:(int z, int x, int y1, int y2)
+clrline_z src/draw.h /^void clrline_z(int x, int y, int z1, int z2);$/;" p signature:(int x, int y, int z1, int z2)
+clrplane src/draw.cpp /^void clrplane (char axis, unsigned char i)$/;" f signature:(char axis, unsigned char i)
+clrplane src/draw.h /^void clrplane (char axis, unsigned char i);$/;" p signature:(char axis, unsigned char i)
+clrplane_x src/draw.cpp /^void clrplane_x (int x)$/;" f signature:(int x)
+clrplane_x src/draw.h /^void clrplane_x(int x);$/;" p signature:(int x)
+clrplane_y src/draw.cpp /^void clrplane_y (int y)$/;" f signature:(int y)
+clrplane_y src/draw.h /^void clrplane_y(int y);$/;" p signature:(int y)
+clrplane_z src/draw.cpp /^void clrplane_z (int z)$/;" f signature:(int z)
+clrplane_z src/draw.h /^void clrplane_z(int z);$/;" p signature:(int z)
+clrvoxel src/draw.cpp /^void clrvoxel(int x, int y, int z)$/;" f signature:(int x, int y, int z)
+clrvoxel src/draw.h /^void clrvoxel(int x, int y, int z);$/;" p signature:(int x, int y, int z)
+cube src/main.cpp /^volatile unsigned char cube[8][8];$/;" v
+current_layer src/main.h /^volatile unsigned char current_layer;$/;" v
+delay src/main.cpp /^void delay(uint32_t ms)$/;" f
+delay_ms src/draw.cpp /^void delay_ms(uint16_t x)$/;" f signature:(uint16_t x)
+delay_ms src/draw.h /^void delay_ms (uint16_t x);$/;" p signature:(uint16_t x)
+draw_positions_axis src/effect.cpp /^void draw_positions_axis (char axis, unsigned char positions[64], int invert)$/;" f signature:(char axis, unsigned char positions[64], int invert)
+draw_positions_axis src/effect.h /^void draw_positions_axis (char axis, unsigned char positions[64], int invert);$/;" p signature:(char axis, unsigned char positions[64], int invert)
+drawchar src/draw.h /^void drawchar(char chr, int offset, int layer);$/;" p signature:(char chr, int offset, int layer)
+effect_axis_updown_randsuspend src/effect.cpp /^void effect_axis_updown_randsuspend (char axis, int delay, int sleep, int invert)$/;" f signature:(char axis, int delay, int sleep, int invert)
+effect_axis_updown_randsuspend src/effect.h /^void effect_axis_updown_randsuspend (char axis, int delay, int sleep, int invert);$/;" p signature:(char axis, int delay, int sleep, int invert)
+effect_blinky2 src/effect.cpp /^void effect_blinky2()$/;" f signature:()
+effect_blinky2 src/effect.h /^void effect_blinky2(void);$/;" p signature:(void)
+effect_box_shrink_grow src/effect.cpp /^void effect_box_shrink_grow (int iterations, int rot, int flip, uint16_t delay)$/;" f signature:(int iterations, int rot, int flip, uint16_t delay)
+effect_box_shrink_grow src/effect.h /^void effect_box_shrink_grow (int iterations, int rot, int flip, uint16_t delay);$/;" p signature:(int iterations, int rot, int flip, uint16_t delay)
+effect_box_woopwoop src/effect.cpp /^void effect_box_woopwoop (int delay, int grow)$/;" f signature:(int delay, int grow)
+effect_box_woopwoop src/effect.h /^void effect_box_woopwoop (int delay, int grow);$/;" p signature:(int delay, int grow)
+effect_boxside_randsend_parallel src/effect.cpp /^void effect_boxside_randsend_parallel (char axis, int origin, int delay, int mode)$/;" f signature:(char axis, int origin, int delay, int mode)
+effect_boxside_randsend_parallel src/effect.h /^void effect_boxside_randsend_parallel (char axis, int origin, int delay, int mode);$/;" p signature:(char axis, int origin, int delay, int mode)
+effect_hollow_1 src/effect.h /^void effect_hollow_1 (int iterations, uint16_t delay);$/;" p signature:(int iterations, uint16_t delay)
+effect_hollow_2 src/effect.h /^void effect_hollow_2 (int iterations, int corner, uint16_t delay);$/;" p signature:(int iterations, int corner, uint16_t delay)
+effect_loadbar src/effect.cpp /^void effect_loadbar(int delay)$/;" f signature:(int delay)
+effect_loadbar src/effect.h /^void effect_loadbar(int delay);$/;" p signature:(int delay)
+effect_path_bitmap src/effect.cpp /^void effect_path_bitmap (int delay, char bitmap, int iterations)$/;" f signature:(int delay, char bitmap, int iterations)
+effect_path_bitmap src/effect.h /^void effect_path_bitmap (int delay, char bitmap, int iterations);$/;" p signature:(int delay, char bitmap, int iterations)
+effect_path_text src/effect.cpp /^void effect_path_text (int delay, char *str)$/;" f signature:(int delay, char *str)
+effect_path_text src/effect.h /^void effect_path_text (int delay, char *str);$/;" p signature:(int delay, char *str)
+effect_pathmove src/effect.cpp /^void effect_pathmove (unsigned char *path, int length)$/;" f signature:(unsigned char *path, int length)
+effect_pathmove src/effect.h /^void effect_pathmove (unsigned char *path, int length);$/;" p signature:(unsigned char *path, int length)
+effect_pathspiral src/effect.cpp /^void effect_pathspiral (int iterations, int delay)$/;" f signature:(int iterations, int delay)
+effect_pathspiral src/effect.h /^void effect_pathspiral (int iterations, int delay);$/;" p signature:(int iterations, int delay)
+effect_planboing src/effect.cpp /^void effect_planboing (int plane, int speed)$/;" f signature:(int plane, int speed)
+effect_planboing src/effect.h /^void effect_planboing (int plane, int speed);$/;" p signature:(int plane, int speed)
+effect_rain src/effect.cpp /^void effect_rain (int iterations)$/;" f signature:(int iterations)
+effect_rain src/effect.h /^void effect_rain(int iterations);$/;" p signature:(int iterations)
+effect_rand_patharound src/effect.cpp /^void effect_rand_patharound (int iterations, int delay)$/;" f signature:(int iterations, int delay)
+effect_rand_patharound src/effect.h /^void effect_rand_patharound (int iterations, int delay);$/;" p signature:(int iterations, int delay)
+effect_random_filler src/effect.cpp /^void effect_random_filler (int delay, int state)$/;" f signature:(int delay, int state)
+effect_random_filler src/effect.h /^void effect_random_filler (int delay, int state);$/;" p signature:(int delay, int state)
+effect_random_sparkle src/effect.cpp /^void effect_random_sparkle (void)$/;" f signature:(void)
+effect_random_sparkle src/effect.h /^void effect_random_sparkle (void);$/;" p signature:(void)
+effect_random_sparkle_flash src/effect.cpp /^void effect_random_sparkle_flash (int iterations, int voxels, int delay)$/;" f signature:(int iterations, int voxels, int delay)
+effect_random_sparkle_flash src/effect.h /^void effect_random_sparkle_flash (int iterations, int voxels, int delay);$/;" p signature:(int iterations, int voxels, int delay)
+effect_smileyspin src/effect.cpp /^void effect_smileyspin (int count, int delay, char bitmap)$/;" f signature:(int count, int delay, char bitmap)
+effect_smileyspin src/effect.h /^void effect_smileyspin (int count, int delay, char bitmap);$/;" p signature:(int count, int delay, char bitmap)
+effect_stringfly2 src/effect.cpp /^void effect_stringfly2(char * str)$/;" f signature:(char * str)
+effect_stringfly2 src/effect.h /^void effect_stringfly2(char * str);$/;" p signature:(char * str)
+effect_telcstairs src/effect.cpp /^void effect_telcstairs (int invert, int delay, int val)$/;" f signature:(int invert, int delay, int val)
+effect_telcstairs src/effect.h /^void effect_telcstairs (int invert, int delay, int val);$/;" p signature:(int invert, int delay, int val)
+effect_telcstairs_do src/effect.cpp /^int effect_telcstairs_do(int x, int val, int delay)$/;" f signature:(int x, int val, int delay)
+effect_test src/effect.cpp /^void effect_test (void)$/;" f signature:(void)
+effect_wormsqueeze src/effect.cpp /^void effect_wormsqueeze (int size, int axis, int direction, int iterations, int delay)$/;" f signature:(int size, int axis, int direction, int iterations, int delay)
+effect_wormsqueeze src/effect.h /^void effect_wormsqueeze (int size, int axis, int direction, int iterations, int delay);$/;" p signature:(int size, int axis, int direction, int iterations, int delay)
+effect_z_updown src/effect.cpp /^void effect_z_updown (int iterations, int delay)$/;" f signature:(int iterations, int delay)
+effect_z_updown src/effect.h /^void effect_z_updown (int iterations, int delay);$/;" p signature:(int iterations, int delay)
+effect_z_updown_move src/effect.cpp /^void effect_z_updown_move (unsigned char positions[64], unsigned char destinations[64], char axis)$/;" f signature:(unsigned char positions[64], unsigned char destinations[64], char axis)
+effect_z_updown_move src/effect.h /^void effect_z_updown_move (unsigned char positions[64], unsigned char destinations[64], char axis);$/;" p signature:(unsigned char positions[64], unsigned char destinations[64], char axis)
+fb src/main.cpp /^volatile unsigned char fb[CUBE_SIZE][CUBE_SIZE];$/;" v
+fill src/draw.cpp /^void fill (unsigned char pattern)$/;" f signature:(unsigned char pattern)
+fill src/draw.h /^void fill(unsigned char pattern);$/;" p signature:(unsigned char pattern)
+flipbyte src/draw.cpp /^char flipbyte (char byte)$/;" f signature:(char byte)
+flipbyte src/draw.h /^char flipbyte(char byte);$/;" p signature:(char byte)
+flpvoxel src/draw.cpp /^void flpvoxel(int x, int y, int z)$/;" f signature:(int x, int y, int z)
+flpvoxel src/draw.h /^void flpvoxel(int x, int y, int z);$/;" p signature:(int x, int y, int z)
+font_getbitmap src/font.cpp /^void font_getbitmap (char bitmap, unsigned char dst[8])$/;" f signature:(char bitmap, unsigned char dst[8])
+font_getbitmappixel src/font.cpp /^unsigned char font_getbitmappixel ( char bitmap, char x, char y)$/;" f signature:( char bitmap, char x, char y)
+font_getchar src/font.cpp /^void font_getchar (char chr, unsigned char dst[5])$/;" f signature:(char chr, unsigned char dst[5])
+font_getpath src/font.cpp /^void font_getpath (unsigned char path, unsigned char *destination, int length)$/;" f signature:(unsigned char path, unsigned char *destination, int length)
+getvoxel src/draw.cpp /^unsigned char getvoxel(int x, int y, int z)$/;" f signature:(int x, int y, int z)
+getvoxel src/draw.h /^unsigned char getvoxel(int x, int y, int z);$/;" p signature:(int x, int y, int z)
+in_wait src/main.cpp /^volatile bool in_wait = false;$/;" v
+inrange src/draw.cpp /^unsigned char inrange(int x, int y, int z)$/;" f signature:(int x, int y, int z)
+inrange src/draw.h /^unsigned char inrange(int x, int y, int z);$/;" p signature:(int x, int y, int z)
+launch_effect src/launch_effect.cpp /^void launch_effect (int effect)$/;" f signature:(int effect)
+line src/draw.cpp /^void line(int x1, int y1, int z1, int x2, int y2, int z2)$/;" f signature:(int x1, int y1, int z1, int x2, int y2, int z2)
+line src/draw.h /^void line(int x1, int y1, int z1, int x2, int y2, int z2);$/;" p signature:(int x1, int y1, int z1, int x2, int y2, int z2)
+main src/main.cpp /^int main()$/;" f
+microsecondsToClockCycles src/main.cpp 58;" d file:
+millis src/main.cpp /^inline uint32_t millis()$/;" f
+mirror_x src/draw.cpp /^void mirror_x (void)$/;" f signature:(void)
+mirror_x src/draw.h /^void mirror_x(void);$/;" p signature:(void)
+mirror_y src/draw.cpp /^void mirror_y (void)$/;" f signature:(void)
+mirror_y src/draw.h /^void mirror_y(void);$/;" p signature:(void)
+mirror_z src/draw.cpp /^void mirror_z (void)$/;" f signature:(void)
+mirror_z src/draw.h /^void mirror_z(void);$/;" p signature:(void)
+paths src/font.cpp /^const unsigned char paths[44] \/* PROGMEM *\/ = {0x07,0x06,0x05,0x04,0x03,0x02,0x01,0x00,0x10,0x20,0x30,0x40,0x50,0x60,0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x67,0x57,0x47,0x37,0x27,0x17,$/;" v
+pgm_mode src/main.h /^volatile unsigned char pgm_mode;$/;" v
+rs232 src/main.cpp /^void rs232(void)$/;" f
+sendplane_rand_z src/effect.cpp /^void sendplane_rand_z (unsigned char z, int delay, int wait)$/;" f signature:(unsigned char z, int delay, int wait)
+sendplane_rand_z src/effect.h /^void sendplane_rand_z (unsigned char z, int delay, int wait);$/;" p signature:(unsigned char z, int delay, int wait)
+sendvoxel_z src/effect.cpp /^void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay)$/;" f signature:(unsigned char x, unsigned char y, unsigned char z, int delay)
+sendvoxel_z src/effect.h /^void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay);$/;" p signature:(unsigned char x, unsigned char y, unsigned char z, int delay)
+sendvoxels_rand_z src/effect.cpp /^void sendvoxels_rand_z (int iterations, int delay, int wait)$/;" f signature:(int iterations, int delay, int wait)
+sendvoxels_rand_z src/effect.h /^void sendvoxels_rand_z (int iterations, int delay, int wait);$/;" p signature:(int iterations, int delay, int wait)
+set_led src/main.cpp /^void set_led(unsigned char x, unsigned char y, unsigned char z, bool on)$/;" f
+setline_x src/draw.h /^void setline_x(int z, int y, int x1, int x2);$/;" p signature:(int z, int y, int x1, int x2)
+setline_y src/draw.h /^void setline_y(int z, int x, int y1, int y2);$/;" p signature:(int z, int x, int y1, int y2)
+setline_z src/draw.h /^void setline_z(int x, int y, int z1, int z2);$/;" p signature:(int x, int y, int z1, int z2)
+setplane src/draw.cpp /^void setplane (char axis, unsigned char i)$/;" f signature:(char axis, unsigned char i)
+setplane src/draw.h /^void setplane (char axis, unsigned char i);$/;" p signature:(char axis, unsigned char i)
+setplane_x src/draw.cpp /^void setplane_x (int x)$/;" f signature:(int x)
+setplane_x src/draw.h /^void setplane_x(int x);$/;" p signature:(int x)
+setplane_y src/draw.cpp /^void setplane_y (int y)$/;" f signature:(int y)
+setplane_y src/draw.h /^void setplane_y(int y);$/;" p signature:(int y)
+setplane_z src/draw.cpp /^void setplane_z (int z)$/;" f signature:(int z)
+setplane_z src/draw.h /^void setplane_z(int z);$/;" p signature:(int z)
+setvoxel src/draw.cpp /^void setvoxel(int x, int y, int z)$/;" f signature:(int x, int y, int z)
+setvoxel src/draw.h /^void setvoxel(int x, int y, int z);$/;" p signature:(int x, int y, int z)
+shift src/draw.cpp /^void shift (char axis, int direction)$/;" f signature:(char axis, int direction)
+shift src/draw.h /^void shift (char axis, int direction);$/;" p signature:(char axis, int direction)
+strfly src/draw.h /^void strfly (char * str, int direction, char axis, int mode, uint16_t delay, uint16_t pause);$/;" p signature:(char * str, int direction, char axis, int mode, uint16_t delay, uint16_t pause)
+timer0_millis src/main.cpp /^volatile uint32_t timer0_millis = 0;$/;" v
+tmp2cube src/draw.cpp /^void tmp2cube (void)$/;" f signature:(void)
+tmp2cube src/draw.h /^void tmp2cube (void);$/;" p signature:(void)
+tmpclrvoxel src/draw.cpp /^void tmpclrvoxel(int x, int y, int z)$/;" f signature:(int x, int y, int z)
+tmpclrvoxel src/draw.h /^void tmpclrvoxel(int x, int y, int z);$/;" p signature:(int x, int y, int z)
+tmpfill src/draw.cpp /^void tmpfill (unsigned char pattern)$/;" f signature:(unsigned char pattern)
+tmpfill src/draw.h /^void tmpfill(unsigned char pattern);$/;" p signature:(unsigned char pattern)
+tmpsetvoxel src/draw.cpp /^void tmpsetvoxel(int x, int y, int z)$/;" f signature:(int x, int y, int z)
+tmpsetvoxel src/draw.h /^void tmpsetvoxel(int x, int y, int z);$/;" p signature:(int x, int y, int z)