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Diffstat (limited to 'cube_pc_test1/effect.h')
-rw-r--r-- | cube_pc_test1/effect.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/cube_pc_test1/effect.h b/cube_pc_test1/effect.h new file mode 100644 index 0000000..edaac18 --- /dev/null +++ b/cube_pc_test1/effect.h @@ -0,0 +1,57 @@ +#ifndef EFFECT_H +#define EFFECT_H + +//#include <avr/io.h> +//#include <avr/pgmspace.h> +#include <stdlib.h> +#include <stdint.h> + +#include "cube.h" + + + +void effect_box_shrink_grow (int iterations, int mode, int direction, uint16_t delay); + +void effect_hollow_1 (int iterations, uint16_t delay); +void effect_hollow_2 (int iterations, int corner, uint16_t delay); + +void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay); +void sendplane_rand_z (unsigned char z, int delay, int wait); +void sendvoxels_rand_z (int iterations, int delay, int wait); +void boingboing(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode); + +void effect_planboing (int plane, int speed); + +void effect_random_filler (int delay, int state); + +void effect_z_updown (int iterations, int delay); +void effect_rain(int iterations); +void effect_stringfly2(char * str); +void effect_blinky2(void); +void draw_positions_axis (char axis, unsigned char positions[64], int invert); +void effect_axis_updown_randsuspend (char axis, int delay, int sleep, int invert); + +void effect_random_sparkle_flash (int iterations, int voxels, int delay); +void effect_random_sparkle (void); + +void effect_box_woopwoop (int delay, int grow); +void effect_telcstairs (int invert, int delay, int val); +void effect_loadbar(int delay); + +void effect_boxside_randsend_parallel (char axis, int origin, int delay, int mode); +void effect_smileyspin (int count, int delay, char bitmap); +void effect_pathmove (unsigned char *path, int length); +void effect_rand_patharound (int iterations, int delay); +void effect_pathspiral (int iterations, int delay); +void effect_path_text (int delay, char *str); +void effect_path_bitmap (int delay, char bitmap, int iterations); +void effect_wormsqueeze (int size, int axis, int direction, int iterations, int delay); + +void effect_z_updown (int iterations, int delay); +void effect_z_updown_move (unsigned char positions[64], unsigned char destinations[64], char axis); + + + + +#endif + |