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authorvg <vgm+dev@devys.org>2020-07-07 16:24:01 +0200
committervg <vgm+dev@devys.org>2020-07-07 16:24:01 +0200
commit66dcf910bd4744d8ced56cb9586aa937a1a2d4c5 (patch)
treedf4dca1ae4af1e5df0be0d1f4f2cd0d54751f8e8 /instructables/cube_pc/launch_effect.h
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Diffstat (limited to 'instructables/cube_pc/launch_effect.h')
-rw-r--r--instructables/cube_pc/launch_effect.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/instructables/cube_pc/launch_effect.h b/instructables/cube_pc/launch_effect.h
new file mode 100644
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+++ b/instructables/cube_pc/launch_effect.h
@@ -0,0 +1,15 @@
+#ifndef LAUNCH_H
+#define LAUNCH_H
+
+#include "cube.h"
+
+// Total number of effects
+// Used in the main loop to loop through all the effects one by bone.
+// Set this number one higher than the highest number inside switch()
+// in launch_effect() in launch_effect.c
+#define EFFECTS_TOTAL 27
+
+void launch_effect (int effect);
+
+#endif
+