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author | vg <vgm+dev@devys.org> | 2020-07-07 16:24:01 +0200 |
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committer | vg <vgm+dev@devys.org> | 2020-07-07 16:24:01 +0200 |
commit | 66dcf910bd4744d8ced56cb9586aa937a1a2d4c5 (patch) | |
tree | df4dca1ae4af1e5df0be0d1f4f2cd0d54751f8e8 /avr-test/src/main.cpp | |
download | hic-66dcf910bd4744d8ced56cb9586aa937a1a2d4c5.tar.gz hic-66dcf910bd4744d8ced56cb9586aa937a1a2d4c5.tar.bz2 hic-66dcf910bd4744d8ced56cb9586aa937a1a2d4c5.zip |
Diffstat (limited to 'avr-test/src/main.cpp')
-rw-r--r-- | avr-test/src/main.cpp | 508 |
1 files changed, 508 insertions, 0 deletions
diff --git a/avr-test/src/main.cpp b/avr-test/src/main.cpp new file mode 100644 index 0000000..6f3d6ba --- /dev/null +++ b/avr-test/src/main.cpp @@ -0,0 +1,508 @@ +/* (c) copyright N.C. 2011 */ + +// ATMEL ATMEGA8 +// +// +-\/-+ +// (RESET) PC6 1| |28 PC5 (ADC5/SCL) +// (RXD) PD0 2| |27 PC4 (ADC4/SDA) +// (TXD) PD1 3| |26 PC3 (ADC3) +// (INT0) PD2 4| |25 PC2 (ADC2) +// (INT1) PD3 5| |24 PC1 (ADC1) +// (XCK/T0) PD4 6| |23 PC0 (ADC0) +// VCC 7| |22 GND +// GND 8| |21 AREF +// (XTAL1/TOSC1) PB6 9| |20 AVCC +// (XTAL2/TOSC2) PB7 10| |19 PB5 (SCK) +// (T1) PD5 11| |18 PB4 (MISO) +// (AIN0) PD6 12| |17 PB3 (MOSI/OC2) +// (AIN1) PD7 13| |16 PB2 (SS/OC1B) +// (ICP1) PB0 14| |15 PB1 (OC1A) +// +----+ + +extern "C" { +#include <avr/io.h> +#include <avr/interrupt.h> + +#include <stdlib.h> // rand +} + +//char myrand() +//{ +// static short rand = 0; +// rand=(rand*109+89)%251; +// return rand; +//} + +int myrand() { return rand(); } + +#define CUBE_SIZE 8 + +//#define AXIS_X 1 +//#define AXIS_Y 2 +//#define AXIS_Z 3 + +volatile unsigned char cube[8][8]; +//volatile unsigned char current_layer = 0; +extern volatile unsigned char current_layer; +volatile bool in_wait = false; + +volatile unsigned char fb[CUBE_SIZE][CUBE_SIZE]; +/***************************************************************************** + * TIME MANAGEMENT + *****************************************************************************/ + +#define F_CPU 8000000UL + +#define clockCyclesPerMicrosecond() ( F_CPU / 1000000L ) +#define clockCyclesToMicroseconds(a) ( (a) / clockCyclesPerMicrosecond() ) +#define microsecondsToClockCycles(a) ( (a) * clockCyclesPerMicrosecond() ) + +// the prescaler is set so that timer0 ticks every 64 clock cycles, and the +// the overflow handler is called every 256 ticks. +#define MICROSECONDS_PER_TIMER0_OVERFLOW (clockCyclesToMicroseconds(64 * 256)) + +// the whole number of milliseconds per timer0 overflow +#define MILLIS_INC (MICROSECONDS_PER_TIMER0_OVERFLOW / 1000) + +// the fractional number of milliseconds per timer0 overflow. we shift right +// by three to fit these numbers into a byte. (for the clock speeds we care +// about - 8 and 16 MHz - this doesn't lose precision.) +#define FRACT_INC ((MICROSECONDS_PER_TIMER0_OVERFLOW % 1000) >> 3) +#define FRACT_MAX (1000 >> 3) + +//volatile uint32_t timer0_overflow_count = 0; +volatile uint32_t timer0_millis = 0; +//static uint8_t timer0_fract = 0; + + +ISR(TIMER0_OVF_vect) +{ + // copy these to local variables so they can be stored in registers + // (volatile variables must be read from memory on every access) + uint32_t m = timer0_millis; + //uint8_t f = timer0_fract; + static uint8_t timer0_fract = 0; + + m += MILLIS_INC; + //f += FRACT_INC; + timer0_fract += FRACT_INC; + //if (f >= FRACT_MAX) { + if (timer0_fract >= FRACT_MAX) { + //f -= FRACT_MAX; + timer0_fract -= FRACT_MAX; + ++m; + } + + //timer0_fract = f; + timer0_millis = m; + //timer0_overflow_count++; + +//static uint32_t last_time = 0; + //if (timer0_overflow_count & 0x1) + //if (m - last_time >= 5) { + //debounce_keys(); // called nearly each 2ms (0,002048s) + //last_time = m; + //} +} + +/* +inline uint32_t millis() +{ + uint32_t m; + uint8_t oldSREG = SREG; + + // disable interrupts while we read timer0_millis or we might get an + // inconsistent value (e.g. in the middle of a write to timer0_millis) + cli(); + m = timer0_millis; + SREG = oldSREG; + + return m; +} +*/ + +inline uint32_t millis() +{ + return timer0_millis; +} + +void delay(uint32_t ms) +{ + in_wait = true; + uint32_t time1 = millis(); + while ((millis()) - time1 < ms); + in_wait = false; +} +//void delay_ms(uint16_t x) +//{ +// in_wait = true; +// uint8_t y, z; +// for ( ; x > 0 ; x--){ +// for ( y = 0 ; y < 90 ; y++){ +// for ( z = 0 ; z < 6 ; z++){ +// asm volatile ("nop"); +// } +// } +// } +// in_wait = false; +//} + + +/***************************************************************************** + * ACCESSORS + *****************************************************************************/ + +//unsigned char inrange(int x, int y, int z) +//{ +// if (x >= 0 && x < CUBE_SIZE && y >= 0 && y < CUBE_SIZE && z >= 0 && z < CUBE_SIZE) +// { +// return 1; +// } else +// { +// // One of the coordinates was outside the cube. +// return 0; +// } +//} + +//bool get_led(unsigned char x, unsigned char y, unsigned char z) +//{ +// /* +// assert(x >= 0 && x <= 7); +// assert(y >= 0 && y <= 7); +// assert(z >= 0 && z <= 7); +// */ +// +// if (inrange(x, y, z)) { +// return cube[y][z] & (1 << x); +// } +// +// return false; +//} + +//void set_led(unsigned char x, unsigned char y, unsigned char z, bool on) +//{ +// +// if (!inrange(x, y, z)) { +// return; +// } +// +// /* +// assert(x >= 0 && x <= 7); +// assert(y >= 0 && y <= 7); +// assert(z >= 0 && z <= 7); +// */ +// +// if (on) { +// cube[y][z] |= ((unsigned char)1) << x; +// } +// else { +// cube[y][z] &= ~(((unsigned char)1) << x); +// } +//} + +void clear_led() +{ + for (unsigned char z = 0; z < 8; ++z) { + for (unsigned char y = 0; y < 8; ++y) { + cube[y][z] = 0; + } + } +} + +/***************************************************************************** + * RENDER + *****************************************************************************/ + +//ISR(TIMER2_COMP_vect) +//{ +// //if (!in_wait) return; +// PORTC &= ~0x28; // layer and latch low +// unsigned char current_layer_ = current_layer; +// +// for (char j = 0; j < 8; ++j) { +// //for (char j = 0; j < 4; ++j) { +// unsigned char val = cube[7-j][current_layer_]; +// //unsigned char val2 = cube[3-j][current_layer_]; +// for (char i = 0; i < 8; ++i/*, val >>= 1*/) { +// PORTC &= ~0x10; +// //PORTD = (PORTD & ~0x80) | ((val2 << (7-i)) & 0x80); +// PORTB = (PORTB & ~0x01) | ((val >> i) & 0x01); +// //PORTB |= 0x01; +// +// //PORTD |= 0x80; +// //PORTD = (PORTD & ~0x40) | (((val << (7-i)) & 0x80) >> 1); +// PORTC |= 0x10; +// } +// } +// +// PORTC = (PORTC & ~0x07) | current_layer_; +// ++current_layer_; +// current_layer = current_layer_ & 0x07; +// +// PORTC |= 0x28; // layer and latch high +//} + +ISR(TIMER2_COMP_vect) +{ + //if (!in_wait) return; + PORTC &= ~0x28; // layer and latch low + unsigned char current_layer_ = current_layer; + + for (unsigned char j = 7; j < 255; --j) { + //for (char j = 0; j < 4; ++j) { + unsigned char val = cube[j][current_layer_]; + PORTC &= ~0x10; + PORTB = (PORTB & ~0x01) | ((val ) & 0x01); + PORTC |= 0x10; + PORTC &= ~0x10; + PORTB = (PORTB & ~0x01) | ((val >> 1) & 0x01); + PORTC |= 0x10; + PORTC &= ~0x10; + PORTB = (PORTB & ~0x01) | ((val >> 2) & 0x01); + PORTC |= 0x10; + PORTC &= ~0x10; + PORTB = (PORTB & ~0x01) | ((val >> 3) & 0x01); + PORTC |= 0x10; + PORTC &= ~0x10; + PORTB = (PORTB & ~0x01) | ((val >> 4) & 0x01); + PORTC |= 0x10; + PORTC &= ~0x10; + PORTB = (PORTB & ~0x01) | ((val >> 5) & 0x01); + PORTC |= 0x10; + PORTC &= ~0x10; + PORTB = (PORTB & ~0x01) | ((val >> 6) & 0x01); + PORTC |= 0x10; + PORTC &= ~0x10; + PORTB = (PORTB & ~0x01) | ((val >> 7) & 0x01); + //PORTD = val; + PORTC |= 0x10; + } + + PORTC = (PORTC & ~0x07) | current_layer_ | 0x28; + ++current_layer_; + if (current_layer_ > 7) current_layer_ = 0; + //current_layer = current_layer_ & 0x07; + current_layer = current_layer_; + + //PORTC |= 0x28; // layer and latch high +} + + + +//void draw_positions_axis (char axis, unsigned char positions[64], int invert) +//{ +// int x, y, p; +// +// //fill(0x00); +// clear_led(); +// +// for (x=0; x<8; x++) +// { +// for (y=0; y<8; y++) +// { +// if (invert) +// { +// p = (7-positions[(x*8)+y]); +// } else +// { +// p = positions[(x*8)+y]; +// } +// +// if (axis == AXIS_Z) +// //setvoxel(x,y,p); +// set_led(x, y, p, true); +// +// if (axis == AXIS_Y) +// //setvoxel(x,p,y); +// set_led(x,p,y, true); +// +// if (axis == AXIS_X) +// set_led(p,y,x, true); +// } +// } +// +//} + + + + +//void effect_boxside_randsend_parallel (char axis, int origin, int delay, int mode) +//{ +// int i; +// int done; +// unsigned char cubepos[64]; +// unsigned char pos[64]; +// int notdone = 1; +// int notdone2 = 1; +// int sent = 0; +// +// for (i=0;i<64;i++) +// { +// pos[i] = 0; +// } +// +// while (notdone) +// { +// if (mode == 1) +// { +// notdone2 = 1; +// while (notdone2 && sent<64) +// { +// i = myrand()%64; +// if (pos[i] == 0) +// { +// sent++; +// pos[i] += 1; +// notdone2 = 0; +// } +// } +// } else if (mode == 2) +// { +// if (sent<64) +// { +// pos[sent] += 1; +// sent++; +// } +// } +// +// done = 0; +// for (i=0;i<64;i++) +// { +// if (pos[i] > 0 && pos[i] <7) +// { +// pos[i] += 1; +// } +// +// if (pos[i] == 7) +// done++; +// } +// +// if (done == 64) +// notdone = 0; +// +// for (i=0;i<64;i++) +// { +// if (origin == 0) +// { +// cubepos[i] = pos[i]; +// } else +// { +// cubepos[i] = (7-pos[i]); +// } +// } +// +// +// delay_ms(delay); +// draw_positions_axis(axis,cubepos,0); +// +// } +// +//} + + + +/***************************************************************************** + * MAIN + *****************************************************************************/ +#include "main.h" +#include "effect.h" +#include "draw.h" + +int main() +{ + /* + * ======================================================================= + * Initialisation + * ======================================================================= + */ + + //*** init time management + TCNT0 = 0; // init timer count to 0 + TCCR0 |= 0x03; // prescaler: 64 + TIMSK |= 0x01; // enable timer 0 overflow interrupt + + // Timer 2 + // Frame buffer interrupt + // 14745600/128/11 = 10472.72 interrupts per second + // 10472.72/8 = 1309 frames per second + OCR2 = 11; // interrupt at counter = 10 + TCCR2 |= (1 << CS20) | (0 << CS21) | (1 << CS22); // Prescaler = 128. + TCCR2 |= (1 << WGM21); // CTC mode. Reset counter when OCR2 is reached. + TCNT2 = 0x00; // initial counter value = 0; + TIMSK |= (1 << OCIE2); // Enable CTC interrupt + + PORTD = 0; + PORTB = 0; + PORTC = 0; + DDRD = 0xff; + DDRB = 0xff; + DDRC = 0xff; + + //*** set interupts + sei(); + + /* + * ======================================================================= + * MAIN LOOP + * ======================================================================= + */ + + for (;;) { + + //clear_led(); + //delay_ms(1000); + for (unsigned char z = 0; z < 8; ++z) { + for (unsigned char y = 0; y < 8; ++y) { + cube[y][z] = 0xFF; + } + } + //continue; + delay(1000); + + // Show the effects in a predefined order + //for (char i=0; i<EFFECTS_TOTAL; i++) + //launch_effect(i); + sendvoxels_rand_z(20,220,2000); + effect_rain(100); + effect_random_filler(5,1); + effect_z_updown(20,1000); + effect_wormsqueeze (2, AXIS_Z, -1, 100, 1000); + effect_blinky2(); + + + // Show the effects in a random order. + // Comment the two lines above and uncomment this + // if you want the effects in a random order. + //launch_effect(rand()%EFFECTS_TOTAL); + + for (char i = 0; i < 10; ++i) { + effect_boxside_randsend_parallel (AXIS_X, 0, 150, 1); + effect_boxside_randsend_parallel (AXIS_X, 1, 150, 1); + effect_boxside_randsend_parallel (AXIS_Y, 0, 150, 1); + effect_boxside_randsend_parallel (AXIS_Y, 1, 150, 1); + effect_boxside_randsend_parallel (AXIS_Z, 0, 150, 1); + effect_boxside_randsend_parallel (AXIS_Z, 1, 150, 1); + } + + continue; + + //return; + for (char z = 0; z < 8; ++z) { + for (char y = 0; y < 8; ++y) { + for (char x = 0; x < 8; ++x) { + //set_led(x, y, z, true); + delay(5); + delay(100); + //delay(500); + //delay(1000); + //delay_ms(1000); + } + } + } + + //delay(1000); + //PORTB ^= 0x01; + } + + return 0; // normally never return, just to be complient with c99 standard +} |