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authorvg <vgm+dev@devys.org>2023-01-02 18:23:33 +0100
committervg <vgm+dev@devys.org>2023-01-02 18:23:33 +0100
commit59f21d6c7e97e7eb1ad70d31523929d398d27972 (patch)
tree48b1fb25a459c6b9cf444dc883fb54c3b9945495 /pygame
parent096312be3165c9f6775c2a082aeaabd24aaaed53 (diff)
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git-sync on dita
Diffstat (limited to 'pygame')
-rw-r--r--pygame/Makefile6
-rwxr-xr-xpygame/__init__.py11
2 files changed, 12 insertions, 5 deletions
diff --git a/pygame/Makefile b/pygame/Makefile
index 36729a7..3ca825c 100644
--- a/pygame/Makefile
+++ b/pygame/Makefile
@@ -14,10 +14,10 @@ all: deploy
.PHONY: deploy
deploy:
- rm -rf ~/games/.saves/tools/bin/libs/gamechestgui
+ #rm -rf ~/games/.saves/tools/bin/libs/gamechestgui
mkdir -p ~/games/.saves/tools/bin/libs/gamechestgui
- pip3 install --target ~/games/.saves/tools/bin/libs/gamechestgui -r ../gamechestcli/requirements.txt
- pip3 install --target ~/games/.saves/tools/bin/libs/gamechestgui -r requirements.txt
+ pip3 install -U --target ~/games/.saves/tools/bin/libs/gamechestgui -r ../gamechestcli/requirements.txt
+ pip3 install -U --target ~/games/.saves/tools/bin/libs/gamechestgui -r requirements.txt
rsync -Pa ../gamechestcli/gamechest ~/games/.saves/tools/bin/libs/gamechestgui/.
rsync -Pa __init__.py profiledb.py ~/games/.saves/tools/bin/libs/gamechestgui/.
rsync -Pa gamechestgui ~/games/.saves/tools/bin/.
diff --git a/pygame/__init__.py b/pygame/__init__.py
index 04bc45a..8dae792 100755
--- a/pygame/__init__.py
+++ b/pygame/__init__.py
@@ -15,7 +15,7 @@ from .profiledb import ProfileDB
from .gamechest.cliactions import run
from .gamechest.gamedb import GameDB
from .gamechest.statusdb import StatusDB
-from .gamechest.gameconfig import config
+from .gamechest.gameconfig import config, status
from .gamechest.runners.install import Install
from .gamechest.runners.remove import Remove
@@ -175,8 +175,9 @@ class ProfileData(ObservedSubject):
self.profiles_len = len(self.profiledb.get_profiles())
self.current_profile_index = 0
configured_default_profile = config.get_profile_id()
+ last_loaded_profile = status.last_loaded_profile or configured_default_profile
for index, profile in enumerate(self.profiledb.get_profiles()):
- if profile['name'] == configured_default_profile:
+ if profile['name'] == last_loaded_profile:
self.current_profile_index = index
def change_active_profile(self, new_index):
@@ -261,6 +262,10 @@ class GameData(ObservedSubject):
self.games_idtitles = list(self.game_db.get_idtitles())
self.games_len = len(self.games_idtitles)
self.game_index = 0
+ last_loaded_game = status.last_loaded_game
+ for index, (game_id, _) in enumerate(self.games_idtitles):
+ if game_id == last_loaded_game:
+ self.game_index = index
def change_active_game(self, new_index):
if new_index < 0:
@@ -621,6 +626,8 @@ class GuiAppSub1(GuiApp):
if not self.status_db.is_installed(game_info):
print('Game', game_id, 'is not installed, aborting.', file=sys.stderr)
else:
+ status.set_last_loaded_game(game_id)
+ status.set_last_loaded_profile(profile_id)
command = self.game_db.get_game_command(profile_id, game_id)
subprocess.run(command)
elif action == 'install':