#include #include #include #include #include "cube.h" #include "draw.h" #include "draw_3d.h" #include "effect.h" #include "gameoflife.h" #include "launch_effect.h" void *cube_updater (unsigned char rs232_cube[8][8]); int main (int argc, char **argv) { if (argc < 2) { fprintf(stderr, "Please indicate device to use.\n"); return 1; } cube_init(argv[1]); pthread_t cube_thread; int iret, i, x; iret = pthread_create (&cube_thread, NULL, cube_updater, rs232_cube); while (1) { for (i = 0; i < 0; i++) { effect_blinky2(); } for (i=0; i