!_TAG_FILE_FORMAT	2	/extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED	1	/0=unsorted, 1=sorted, 2=foldcase/
!_TAG_PROGRAM_AUTHOR	Darren Hiebert	/dhiebert@users.sourceforge.net/
!_TAG_PROGRAM_NAME	Exuberant Ctags	//
!_TAG_PROGRAM_URL	http://ctags.sourceforge.net	/official site/
!_TAG_PROGRAM_VERSION	5.9~svn20110310	//
-mcu	Makefile	/^	avr-size --mcu=$(MCU_TARGET) -C $(PRG).elf$/;"	m
AXIS_X	src/cube.h	27;"	d
AXIS_Y	src/cube.h	28;"	d
AXIS_Z	src/cube.h	29;"	d
BAUD	src/main.h	18;"	d
BAUDRATE	src/main.cpp	356;"	d	file:
BAUDRATE	src/main.cpp	364;"	d	file:
BAUD_PRESCALLER	src/main.cpp	357;"	d	file:
BAUD_PRESCALLER	src/main.cpp	365;"	d	file:
CC	Makefile	/^CC             = avr-gcc$/;"	m
CUBE_BYTES	src/cube.h	8;"	d
CUBE_H	src/cube.h	2;"	d
CUBE_SIZE	src/cube.h	7;"	d
CUBE_SIZE	src/main.cpp	40;"	d	file:
CXX	Makefile	/^CXX            = avr-g++$/;"	m
DATA_BUS	src/main.h	21;"	d
DEFS	Makefile	/^DEFS           = -ffunction-sections$/;"	m
DFLAGS	Makefile	/^override LDFLAGS       = -Wl,-Map,$(PRG).map --relax$/;"	m
DRAW_H	src/draw.h	2;"	d
EEMEM	src/font.cpp	/^volatile const unsigned char bitmaps[6][8] EEMEM = {$/;"	v
EEMEM	src/font.cpp	/^volatile const unsigned char font[455] EEMEM = {$/;"	v
EFFECT_H	src/effect.h	2;"	d
EXTRA_CLEAN_FILES	Makefile	/^EXTRA_CLEAN_FILES       = *.hex *.bin *.srec$/;"	m
FIG2DEV	Makefile	/^FIG2DEV                 = fig2dev$/;"	m
FLAGS	Makefile	/^override CFLAGS        = -g -Wall $(OPTIMIZE) -mmcu=$(MCU_TARGET) $(DEFS) #-fno-exceptions -fno-rtti$/;"	m
FOSC	src/main.h	17;"	d
FRACT_INC	src/main.cpp	70;"	d	file:
FRACT_MAX	src/main.cpp	71;"	d	file:
ISR	src/main.cpp	/^ISR(TIMER0_OVF_vect)$/;"	f
ISR	src/main.cpp	/^ISR(TIMER2_COMP_vect)$/;"	f
LATCH_ADDR	src/main.h	23;"	d
LATCH_MASK	src/main.h	24;"	d
LATCH_MASK_INV	src/main.h	25;"	d
LAYER_SELECT	src/main.h	22;"	d
LED_GREEN	src/draw.h	14;"	d
LED_GREEN	src/main.h	32;"	d
LED_PGM	src/draw.h	16;"	d
LED_PGM	src/main.h	34;"	d
LED_PORT	src/draw.h	18;"	d
LED_PORT	src/main.h	36;"	d
LED_RED	src/draw.h	12;"	d
LED_RED	src/main.h	30;"	d
LIBS	Makefile	/^LIBS           = -Wl,-gc-sections$/;"	m
MAIN_BTN	src/main.h	40;"	d
MAIN_H	src/main.h	6;"	d
MCU_TARGET	Makefile	/^MCU_TARGET     = atmega8$/;"	m
MICROSECONDS_PER_TIMER0_OVERFLOW	src/main.cpp	62;"	d	file:
MILLIS_INC	src/main.cpp	65;"	d	file:
MYUBRR	src/main.h	19;"	d
OBJ	Makefile	/^OBJ            = main.o draw.o effect.o font.o gameoflife.o launch_effect.o$/;"	m
OBJCOPY	Makefile	/^OBJCOPY        = avr-objcopy$/;"	m
OBJDUMP	Makefile	/^OBJDUMP        = avr-objdump$/;"	m
OE_MASK	src/main.h	27;"	d
OE_PORT	src/main.h	26;"	d
OPTIMIZE	Makefile	/^OPTIMIZE       = -Os$/;"	m
PGM_BTN	src/draw.h	20;"	d
PRG	Makefile	/^PRG            = ledcube$/;"	m
RS232_BTN	src/main.h	38;"	d
altervoxel	src/draw.cpp	/^void altervoxel(int x, int y, int z, int state)$/;"	f	signature:(int x, int y, int z, int state)
altervoxel	src/draw.h	/^void altervoxel(int x, int y, int z, int state);$/;"	p	signature:(int x, int y, int z, int state)
argorder	src/draw.cpp	/^void argorder(int ix1, int ix2, int *ox1, int *ox2)$/;"	f	signature:(int ix1, int ix2, int *ox1, int *ox2)
boingboing	src/effect.cpp	/^void boingboing(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode)$/;"	f	signature:(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode)
boingboing	src/effect.h	/^void boingboing(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode);$/;"	p	signature:(uint16_t iterations, int delay, unsigned char mode, unsigned char drawmode)
box_filled	src/draw.cpp	/^void box_filled(int x1, int y1, int z1, int x2, int y2, int z2)$/;"	f	signature:(int x1, int y1, int z1, int x2, int y2, int z2)
box_filled	src/draw.h	/^void box_filled(int x1, int y1, int z1, int x2, int y2, int z2);$/;"	p	signature:(int x1, int y1, int z1, int x2, int y2, int z2)
box_walls	src/draw.cpp	/^void box_walls(int x1, int y1, int z1, int x2, int y2, int z2)$/;"	f	signature:(int x1, int y1, int z1, int x2, int y2, int z2)
box_walls	src/draw.h	/^void box_walls(int x1, int y1, int z1, int x2, int y2, int z2);$/;"	p	signature:(int x1, int y1, int z1, int x2, int y2, int z2)
box_wireframe	src/draw.cpp	/^void box_wireframe(int x1, int y1, int z1, int x2, int y2, int z2)$/;"	f	signature:(int x1, int y1, int z1, int x2, int y2, int z2)
box_wireframe	src/draw.h	/^void box_wireframe(int x1, int y1, int z1, int x2, int y2, int z2);$/;"	p	signature:(int x1, int y1, int z1, int x2, int y2, int z2)
byteline	src/draw.cpp	/^char byteline (int start, int end)$/;"	f	signature:(int start, int end)
byteline	src/draw.h	/^char byteline (int start, int end);$/;"	p	signature:(int start, int end)
charfly	src/draw.h	/^void charfly (char chr, int direction, char axis, int mode, uint16_t delay);$/;"	p	signature:(char chr, int direction, char axis, int mode, uint16_t delay)
clear_led	src/main.cpp	/^void clear_led()$/;"	f
clockCyclesPerMicrosecond	src/main.cpp	56;"	d	file:
clockCyclesToMicroseconds	src/main.cpp	57;"	d	file:
clrline_x	src/draw.h	/^void clrline_x(int z, int y, int x1, int x2);$/;"	p	signature:(int z, int y, int x1, int x2)
clrline_y	src/draw.h	/^void clrline_y(int z, int x, int y1, int y2);$/;"	p	signature:(int z, int x, int y1, int y2)
clrline_z	src/draw.h	/^void clrline_z(int x, int y, int z1, int z2);$/;"	p	signature:(int x, int y, int z1, int z2)
clrplane	src/draw.cpp	/^void clrplane (char axis, unsigned char i)$/;"	f	signature:(char axis, unsigned char i)
clrplane	src/draw.h	/^void clrplane (char axis, unsigned char i);$/;"	p	signature:(char axis, unsigned char i)
clrplane_x	src/draw.cpp	/^void clrplane_x (int x)$/;"	f	signature:(int x)
clrplane_x	src/draw.h	/^void clrplane_x(int x);$/;"	p	signature:(int x)
clrplane_y	src/draw.cpp	/^void clrplane_y (int y)$/;"	f	signature:(int y)
clrplane_y	src/draw.h	/^void clrplane_y(int y);$/;"	p	signature:(int y)
clrplane_z	src/draw.cpp	/^void clrplane_z (int z)$/;"	f	signature:(int z)
clrplane_z	src/draw.h	/^void clrplane_z(int z);$/;"	p	signature:(int z)
clrvoxel	src/draw.cpp	/^void clrvoxel(int x, int y, int z)$/;"	f	signature:(int x, int y, int z)
clrvoxel	src/draw.h	/^void clrvoxel(int x, int y, int z);$/;"	p	signature:(int x, int y, int z)
cube	src/main.cpp	/^volatile unsigned char cube[8][8];$/;"	v
current_layer	src/main.h	/^volatile unsigned char current_layer;$/;"	v
delay	src/main.cpp	/^void delay(uint32_t ms)$/;"	f
delay_ms	src/draw.cpp	/^void delay_ms(uint16_t x)$/;"	f	signature:(uint16_t x)
delay_ms	src/draw.h	/^void delay_ms (uint16_t x);$/;"	p	signature:(uint16_t x)
draw_positions_axis	src/effect.cpp	/^void draw_positions_axis (char axis, unsigned char positions[64], int invert)$/;"	f	signature:(char axis, unsigned char positions[64], int invert)
draw_positions_axis	src/effect.h	/^void draw_positions_axis (char axis, unsigned char positions[64], int invert);$/;"	p	signature:(char axis, unsigned char positions[64], int invert)
drawchar	src/draw.h	/^void drawchar(char chr, int offset, int layer);$/;"	p	signature:(char chr, int offset, int layer)
effect_axis_updown_randsuspend	src/effect.cpp	/^void effect_axis_updown_randsuspend (char axis, int delay, int sleep, int invert)$/;"	f	signature:(char axis, int delay, int sleep, int invert)
effect_axis_updown_randsuspend	src/effect.h	/^void effect_axis_updown_randsuspend (char axis, int delay, int sleep, int invert);$/;"	p	signature:(char axis, int delay, int sleep, int invert)
effect_blinky2	src/effect.cpp	/^void effect_blinky2()$/;"	f	signature:()
effect_blinky2	src/effect.h	/^void effect_blinky2(void);$/;"	p	signature:(void)
effect_box_shrink_grow	src/effect.cpp	/^void effect_box_shrink_grow (int iterations, int rot, int flip, uint16_t delay)$/;"	f	signature:(int iterations, int rot, int flip, uint16_t delay)
effect_box_shrink_grow	src/effect.h	/^void effect_box_shrink_grow (int iterations, int rot, int flip, uint16_t delay);$/;"	p	signature:(int iterations, int rot, int flip, uint16_t delay)
effect_box_woopwoop	src/effect.cpp	/^void effect_box_woopwoop (int delay, int grow)$/;"	f	signature:(int delay, int grow)
effect_box_woopwoop	src/effect.h	/^void effect_box_woopwoop (int delay, int grow);$/;"	p	signature:(int delay, int grow)
effect_boxside_randsend_parallel	src/effect.cpp	/^void effect_boxside_randsend_parallel (char axis, int origin, int delay, int mode)$/;"	f	signature:(char axis, int origin, int delay, int mode)
effect_boxside_randsend_parallel	src/effect.h	/^void effect_boxside_randsend_parallel (char axis, int origin, int delay, int mode);$/;"	p	signature:(char axis, int origin, int delay, int mode)
effect_hollow_1	src/effect.h	/^void effect_hollow_1 (int iterations, uint16_t delay);$/;"	p	signature:(int iterations, uint16_t delay)
effect_hollow_2	src/effect.h	/^void effect_hollow_2 (int iterations, int corner, uint16_t delay);$/;"	p	signature:(int iterations, int corner, uint16_t delay)
effect_loadbar	src/effect.cpp	/^void effect_loadbar(int delay)$/;"	f	signature:(int delay)
effect_loadbar	src/effect.h	/^void effect_loadbar(int delay);$/;"	p	signature:(int delay)
effect_path_bitmap	src/effect.cpp	/^void effect_path_bitmap (int delay, char bitmap, int iterations)$/;"	f	signature:(int delay, char bitmap, int iterations)
effect_path_bitmap	src/effect.h	/^void effect_path_bitmap (int delay, char bitmap, int iterations);$/;"	p	signature:(int delay, char bitmap, int iterations)
effect_path_text	src/effect.cpp	/^void effect_path_text (int delay, char *str)$/;"	f	signature:(int delay, char *str)
effect_path_text	src/effect.h	/^void effect_path_text (int delay, char *str);$/;"	p	signature:(int delay, char *str)
effect_pathmove	src/effect.cpp	/^void effect_pathmove (unsigned char *path, int length)$/;"	f	signature:(unsigned char *path, int length)
effect_pathmove	src/effect.h	/^void effect_pathmove (unsigned char *path, int length);$/;"	p	signature:(unsigned char *path, int length)
effect_pathspiral	src/effect.cpp	/^void effect_pathspiral (int iterations, int delay)$/;"	f	signature:(int iterations, int delay)
effect_pathspiral	src/effect.h	/^void effect_pathspiral (int iterations, int delay);$/;"	p	signature:(int iterations, int delay)
effect_planboing	src/effect.cpp	/^void effect_planboing (int plane, int speed)$/;"	f	signature:(int plane, int speed)
effect_planboing	src/effect.h	/^void effect_planboing (int plane, int speed);$/;"	p	signature:(int plane, int speed)
effect_rain	src/effect.cpp	/^void effect_rain (int iterations)$/;"	f	signature:(int iterations)
effect_rain	src/effect.h	/^void effect_rain(int iterations);$/;"	p	signature:(int iterations)
effect_rand_patharound	src/effect.cpp	/^void effect_rand_patharound (int iterations, int delay)$/;"	f	signature:(int iterations, int delay)
effect_rand_patharound	src/effect.h	/^void effect_rand_patharound (int iterations, int delay);$/;"	p	signature:(int iterations, int delay)
effect_random_filler	src/effect.cpp	/^void effect_random_filler (int delay, int state)$/;"	f	signature:(int delay, int state)
effect_random_filler	src/effect.h	/^void effect_random_filler (int delay, int state);$/;"	p	signature:(int delay, int state)
effect_random_sparkle	src/effect.cpp	/^void effect_random_sparkle (void)$/;"	f	signature:(void)
effect_random_sparkle	src/effect.h	/^void effect_random_sparkle (void);$/;"	p	signature:(void)
effect_random_sparkle_flash	src/effect.cpp	/^void effect_random_sparkle_flash (int iterations, int voxels, int delay)$/;"	f	signature:(int iterations, int voxels, int delay)
effect_random_sparkle_flash	src/effect.h	/^void effect_random_sparkle_flash (int iterations, int voxels, int delay);$/;"	p	signature:(int iterations, int voxels, int delay)
effect_smileyspin	src/effect.cpp	/^void effect_smileyspin (int count, int delay, char bitmap)$/;"	f	signature:(int count, int delay, char bitmap)
effect_smileyspin	src/effect.h	/^void effect_smileyspin (int count, int delay, char bitmap);$/;"	p	signature:(int count, int delay, char bitmap)
effect_stringfly2	src/effect.cpp	/^void effect_stringfly2(char * str)$/;"	f	signature:(char * str)
effect_stringfly2	src/effect.h	/^void effect_stringfly2(char * str);$/;"	p	signature:(char * str)
effect_telcstairs	src/effect.cpp	/^void effect_telcstairs (int invert, int delay, int val)$/;"	f	signature:(int invert, int delay, int val)
effect_telcstairs	src/effect.h	/^void effect_telcstairs (int invert, int delay, int val);$/;"	p	signature:(int invert, int delay, int val)
effect_telcstairs_do	src/effect.cpp	/^int effect_telcstairs_do(int x, int val, int delay)$/;"	f	signature:(int x, int val, int delay)
effect_test	src/effect.cpp	/^void effect_test (void)$/;"	f	signature:(void)
effect_wormsqueeze	src/effect.cpp	/^void effect_wormsqueeze (int size, int axis, int direction, int iterations, int delay)$/;"	f	signature:(int size, int axis, int direction, int iterations, int delay)
effect_wormsqueeze	src/effect.h	/^void effect_wormsqueeze (int size, int axis, int direction, int iterations, int delay);$/;"	p	signature:(int size, int axis, int direction, int iterations, int delay)
effect_z_updown	src/effect.cpp	/^void effect_z_updown (int iterations, int delay)$/;"	f	signature:(int iterations, int delay)
effect_z_updown	src/effect.h	/^void effect_z_updown (int iterations, int delay);$/;"	p	signature:(int iterations, int delay)
effect_z_updown_move	src/effect.cpp	/^void effect_z_updown_move (unsigned char positions[64], unsigned char destinations[64], char axis)$/;"	f	signature:(unsigned char positions[64], unsigned char destinations[64], char axis)
effect_z_updown_move	src/effect.h	/^void effect_z_updown_move (unsigned char positions[64], unsigned char destinations[64], char axis);$/;"	p	signature:(unsigned char positions[64], unsigned char destinations[64], char axis)
fb	src/main.cpp	/^volatile unsigned char fb[CUBE_SIZE][CUBE_SIZE];$/;"	v
fill	src/draw.cpp	/^void fill (unsigned char pattern)$/;"	f	signature:(unsigned char pattern)
fill	src/draw.h	/^void fill(unsigned char pattern);$/;"	p	signature:(unsigned char pattern)
flipbyte	src/draw.cpp	/^char flipbyte (char byte)$/;"	f	signature:(char byte)
flipbyte	src/draw.h	/^char flipbyte(char byte);$/;"	p	signature:(char byte)
flpvoxel	src/draw.cpp	/^void flpvoxel(int x, int y, int z)$/;"	f	signature:(int x, int y, int z)
flpvoxel	src/draw.h	/^void flpvoxel(int x, int y, int z);$/;"	p	signature:(int x, int y, int z)
font_getbitmap	src/font.cpp	/^void font_getbitmap (char bitmap, unsigned char dst[8])$/;"	f	signature:(char bitmap, unsigned char dst[8])
font_getbitmappixel	src/font.cpp	/^unsigned char font_getbitmappixel ( char bitmap, char x, char y)$/;"	f	signature:( char bitmap, char x, char y)
font_getchar	src/font.cpp	/^void font_getchar (char chr, unsigned char dst[5])$/;"	f	signature:(char chr, unsigned char dst[5])
font_getpath	src/font.cpp	/^void font_getpath (unsigned char path, unsigned char *destination, int length)$/;"	f	signature:(unsigned char path, unsigned char *destination, int length)
getvoxel	src/draw.cpp	/^unsigned char getvoxel(int x, int y, int z)$/;"	f	signature:(int x, int y, int z)
getvoxel	src/draw.h	/^unsigned char getvoxel(int x, int y, int z);$/;"	p	signature:(int x, int y, int z)
in_wait	src/main.cpp	/^volatile bool in_wait = false;$/;"	v
inrange	src/draw.cpp	/^unsigned char inrange(int x, int y, int z)$/;"	f	signature:(int x, int y, int z)
inrange	src/draw.h	/^unsigned char inrange(int x, int y, int z);$/;"	p	signature:(int x, int y, int z)
launch_effect	src/launch_effect.cpp	/^void launch_effect (int effect)$/;"	f	signature:(int effect)
line	src/draw.cpp	/^void line(int x1, int y1, int z1, int x2, int y2, int z2)$/;"	f	signature:(int x1, int y1, int z1, int x2, int y2, int z2)
line	src/draw.h	/^void line(int x1, int y1, int z1, int x2, int y2, int z2);$/;"	p	signature:(int x1, int y1, int z1, int x2, int y2, int z2)
main	src/main.cpp	/^int main()$/;"	f
microsecondsToClockCycles	src/main.cpp	58;"	d	file:
millis	src/main.cpp	/^inline uint32_t millis()$/;"	f
mirror_x	src/draw.cpp	/^void mirror_x (void)$/;"	f	signature:(void)
mirror_x	src/draw.h	/^void mirror_x(void);$/;"	p	signature:(void)
mirror_y	src/draw.cpp	/^void mirror_y (void)$/;"	f	signature:(void)
mirror_y	src/draw.h	/^void mirror_y(void);$/;"	p	signature:(void)
mirror_z	src/draw.cpp	/^void mirror_z (void)$/;"	f	signature:(void)
mirror_z	src/draw.h	/^void mirror_z(void);$/;"	p	signature:(void)
paths	src/font.cpp	/^const unsigned char paths[44] \/* PROGMEM *\/ = {0x07,0x06,0x05,0x04,0x03,0x02,0x01,0x00,0x10,0x20,0x30,0x40,0x50,0x60,0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,0x67,0x57,0x47,0x37,0x27,0x17,$/;"	v
pgm_mode	src/main.h	/^volatile unsigned char pgm_mode;$/;"	v
rs232	src/main.cpp	/^void rs232(void)$/;"	f
sendplane_rand_z	src/effect.cpp	/^void sendplane_rand_z (unsigned char z, int delay, int wait)$/;"	f	signature:(unsigned char z, int delay, int wait)
sendplane_rand_z	src/effect.h	/^void sendplane_rand_z (unsigned char z, int delay, int wait);$/;"	p	signature:(unsigned char z, int delay, int wait)
sendvoxel_z	src/effect.cpp	/^void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay)$/;"	f	signature:(unsigned char x, unsigned char y, unsigned char z, int delay)
sendvoxel_z	src/effect.h	/^void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay);$/;"	p	signature:(unsigned char x, unsigned char y, unsigned char z, int delay)
sendvoxels_rand_z	src/effect.cpp	/^void sendvoxels_rand_z (int iterations, int delay, int wait)$/;"	f	signature:(int iterations, int delay, int wait)
sendvoxels_rand_z	src/effect.h	/^void sendvoxels_rand_z (int iterations, int delay, int wait);$/;"	p	signature:(int iterations, int delay, int wait)
set_led	src/main.cpp	/^void set_led(unsigned char x, unsigned char y, unsigned char z, bool on)$/;"	f
setline_x	src/draw.h	/^void setline_x(int z, int y, int x1, int x2);$/;"	p	signature:(int z, int y, int x1, int x2)
setline_y	src/draw.h	/^void setline_y(int z, int x, int y1, int y2);$/;"	p	signature:(int z, int x, int y1, int y2)
setline_z	src/draw.h	/^void setline_z(int x, int y, int z1, int z2);$/;"	p	signature:(int x, int y, int z1, int z2)
setplane	src/draw.cpp	/^void setplane (char axis, unsigned char i)$/;"	f	signature:(char axis, unsigned char i)
setplane	src/draw.h	/^void setplane (char axis, unsigned char i);$/;"	p	signature:(char axis, unsigned char i)
setplane_x	src/draw.cpp	/^void setplane_x (int x)$/;"	f	signature:(int x)
setplane_x	src/draw.h	/^void setplane_x(int x);$/;"	p	signature:(int x)
setplane_y	src/draw.cpp	/^void setplane_y (int y)$/;"	f	signature:(int y)
setplane_y	src/draw.h	/^void setplane_y(int y);$/;"	p	signature:(int y)
setplane_z	src/draw.cpp	/^void setplane_z (int z)$/;"	f	signature:(int z)
setplane_z	src/draw.h	/^void setplane_z(int z);$/;"	p	signature:(int z)
setvoxel	src/draw.cpp	/^void setvoxel(int x, int y, int z)$/;"	f	signature:(int x, int y, int z)
setvoxel	src/draw.h	/^void setvoxel(int x, int y, int z);$/;"	p	signature:(int x, int y, int z)
shift	src/draw.cpp	/^void shift (char axis, int direction)$/;"	f	signature:(char axis, int direction)
shift	src/draw.h	/^void shift (char axis, int direction);$/;"	p	signature:(char axis, int direction)
strfly	src/draw.h	/^void strfly (char * str, int direction, char axis, int mode, uint16_t delay, uint16_t pause);$/;"	p	signature:(char * str, int direction, char axis, int mode, uint16_t delay, uint16_t pause)
timer0_millis	src/main.cpp	/^volatile uint32_t timer0_millis = 0;$/;"	v
tmp2cube	src/draw.cpp	/^void tmp2cube (void)$/;"	f	signature:(void)
tmp2cube	src/draw.h	/^void tmp2cube (void);$/;"	p	signature:(void)
tmpclrvoxel	src/draw.cpp	/^void tmpclrvoxel(int x, int y, int z)$/;"	f	signature:(int x, int y, int z)
tmpclrvoxel	src/draw.h	/^void tmpclrvoxel(int x, int y, int z);$/;"	p	signature:(int x, int y, int z)
tmpfill	src/draw.cpp	/^void tmpfill (unsigned char pattern)$/;"	f	signature:(unsigned char pattern)
tmpfill	src/draw.h	/^void tmpfill(unsigned char pattern);$/;"	p	signature:(unsigned char pattern)
tmpsetvoxel	src/draw.cpp	/^void tmpsetvoxel(int x, int y, int z)$/;"	f	signature:(int x, int y, int z)
tmpsetvoxel	src/draw.h	/^void tmpsetvoxel(int x, int y, int z);$/;"	p	signature:(int x, int y, int z)