summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
-rw-r--r--Makefile4
-rw-r--r--gamechestcli/gamechest/gamedb.py2
-rwxr-xr-xgamechesttui93
-rwxr-xr-xpygame/__init__.py4
4 files changed, 100 insertions, 3 deletions
diff --git a/Makefile b/Makefile
index a7c6f06..5b52062 100644
--- a/Makefile
+++ b/Makefile
@@ -1,3 +1,7 @@
+all: zipapp
+ make -C pygame deploy
+ if [ -e ~/games/.saves ]; then cp ./gamechesttui ~/games/.saves/tools/bin/. ; elif [ -e ~/game-saves ]; then cp ./gamechesttui ~/game-saves/tools/bin/. ; fi
+
static-fix:
isort --order-by-type --atomic gamechestcli
diff --git a/gamechestcli/gamechest/gamedb.py b/gamechestcli/gamechest/gamedb.py
index 44e0470..bec90d3 100644
--- a/gamechestcli/gamechest/gamedb.py
+++ b/gamechestcli/gamechest/gamedb.py
@@ -41,7 +41,7 @@ class GameDB:
*[f'{tools_bin_path}/mod-{item}' for item in game_mods],
profile_dir,
game_dir,
- *[item if index > 0 else f'{tools_bin_path}/{item}'
+ *[item if index > 0 else f'{tools_bin_path}/runners/{item}'
for index, item in enumerate(game_info['command'])],
]
diff --git a/gamechesttui b/gamechesttui
new file mode 100755
index 0000000..9689f46
--- /dev/null
+++ b/gamechesttui
@@ -0,0 +1,93 @@
+#!/bin/bash
+
+set -e
+
+declare -a games
+
+GAME_INSTALLED=$(gamechest list | grep -i true | cut -d ":" -f 1 | cut -d " " -f 1)
+
+populate_games()
+{
+ for game in "${GAME_INSTALLED}"; do
+ games+=($game)
+ done
+}
+
+choose_game()
+{
+ local choice_array=()
+ local shortcut_count=0
+ for game in "${games[@]}"; do
+ shortcut_count=$(( $shortcut_count + 1 ))
+ choice_array+=( "$game" "[$shortcut_count] $game" )
+ done
+
+ local dialog_args=(
+ --stdout
+ --clear
+ --backtitle "Games selection"
+ --title "List of installed games"
+ #--default-item "${games[-1]}"
+ --menu "Choose one of the following game:" 0 0 0
+ "${choice_array[@]}"
+ )
+
+ dialog "${dialog_args[@]}"
+}
+
+populate_profiles()
+{
+ for profile in "dragoncat blackmoor calendros guest malice loudivine airi adetess"; do
+ profiles+=($profile)
+ done
+}
+
+choose_profile()
+{
+ local choice_array=()
+ local shortcut_count=0
+ for profile in "${profiles[@]}"; do
+ shortcut_count=$(( $shortcut_count + 1 ))
+ choice_array+=( "$profile" "[$shortcut_count] $profile" )
+ done
+
+ local dialog_args=(
+ --stdout
+ --clear
+ --backtitle "Profiles selection"
+ --title "List of avalaible profiles"
+ #--default-item "${profiles[-1]}"
+ --menu "Choose one of the following profile:" 0 0 0
+ "${choice_array[@]}"
+ )
+
+ dialog "${dialog_args[@]}"
+}
+
+
+main()
+{
+ # Game
+
+ populate_games
+ if [ ${#games[*]} -eq 0 ]; then echo "No game installed, bye."; exit 0; fi
+ if [ ${#games[*]} -eq 1 ]; then
+ game=${games[0]}
+ else
+ game=$(choose_game)
+ fi
+
+ # Profile
+ populate_profiles
+ if [ ${#profiles[*]} -eq 0 ]; then echo "No profile available, bye."; exit 0; fi
+ if [ ${#profiles[*]} -eq 1 ]; then
+ profile=${profiles[0]}
+ else
+ profile=$(choose_profile)
+ fi
+
+ echo "Running $game with $profile profile"
+ exec gamechest run --profile_id=$profile $game
+}
+
+main
diff --git a/pygame/__init__.py b/pygame/__init__.py
index 4bbf096..ce603dc 100755
--- a/pygame/__init__.py
+++ b/pygame/__init__.py
@@ -221,7 +221,7 @@ class ProfileRenderer(ProfileDataObserver):
self.font_fg_color = (0, 200, 200)
self.avatar_surface = None
self.avatar_size = (100, 100)
- self.image_box = get_image_surface(config.get_data_d() / 'asset/box.png', resize=(170, 170), alpha=True)
+ self.image_box = get_image_surface(config.get_data_d() / 'asset/box_gamechest_no-title_259x308.png', resize=(170, 170), alpha=True)
self.load_avatar()
def load_avatar(self):
@@ -335,7 +335,7 @@ class GameRenderer(GameDataObserver):
self.image_right_arrow = get_image_surface(config.get_data_d() / 'asset/bulb.png',
resize=(16, 16),
alpha=True)
- self.image_box = get_image_surface(config.get_data_d() / 'asset/box.png', resize=(400, 400), alpha=True)
+ self.image_box = get_image_surface(config.get_data_d() / 'asset/box_gamechest_title-games_518x616.png', resize=(400, 400), alpha=True)
self.image_box.set_alpha(220)
def event_current_game_changed(self, new_game_info):