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author | vg <vgm+dev@devys.org> | 2022-09-17 22:36:09 +0200 |
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committer | vg <vgm+dev@devys.org> | 2022-09-17 22:36:09 +0200 |
commit | f02ba5ad748b9cbad129274aecb5b26d3ce3a2ba (patch) | |
tree | 6d08c2adc997d11b39123b902623bc7de535df04 | |
parent | fc625d1815b1a8c87ce5c51ed1af1e65cb850ea2 (diff) | |
download | gamechest-f02ba5ad748b9cbad129274aecb5b26d3ce3a2ba.tar.gz gamechest-f02ba5ad748b9cbad129274aecb5b26d3ce3a2ba.tar.bz2 gamechest-f02ba5ad748b9cbad129274aecb5b26d3ce3a2ba.zip |
git-sync on seele
-rw-r--r-- | gamechestcli/gamechest/cliactions/install.py | 3 | ||||
-rw-r--r-- | gamechestcli/gamechest/cliactions/remove.py | 3 | ||||
-rw-r--r-- | gamechestcli/gamechest/gamedb.py | 19 | ||||
-rw-r--r-- | gamechestcli/gamechest/statusdb.py | 6 |
4 files changed, 17 insertions, 14 deletions
diff --git a/gamechestcli/gamechest/cliactions/install.py b/gamechestcli/gamechest/cliactions/install.py index 9d55883..ed2437f 100644 --- a/gamechestcli/gamechest/cliactions/install.py +++ b/gamechestcli/gamechest/cliactions/install.py @@ -16,7 +16,8 @@ def install_game(status_db, game_info): def install(game_id): - game_info = gamedb.get_game_info(game_id) + game_db = gamdb.GameDB() + game_info = game_db.get_game_info(game_id) status_db = StatusDB() if status_db.is_installed(game_info): # games is already installed diff --git a/gamechestcli/gamechest/cliactions/remove.py b/gamechestcli/gamechest/cliactions/remove.py index 2024b4b..1668e63 100644 --- a/gamechestcli/gamechest/cliactions/remove.py +++ b/gamechestcli/gamechest/cliactions/remove.py @@ -23,7 +23,8 @@ def remove_game(status_db, game_info): def remove(game_id): - game_info = gamedb.get_game_info(game_id) + game_db = gamdb.GameDB() + game_info = game_db.get_game_info(game_id) status_db = StatusDB() if status_db.is_installed(game_info): remove_game(status_db, game_info) diff --git a/gamechestcli/gamechest/gamedb.py b/gamechestcli/gamechest/gamedb.py index 1e3967c..d932438 100644 --- a/gamechestcli/gamechest/gamedb.py +++ b/gamechestcli/gamechest/gamedb.py @@ -3,14 +3,15 @@ import yaml from . import paths -def load_games_database(): - database_path = paths.get_games_database_path() - with open(database_path, 'rb') as fdin: - return yaml.safe_load(fdin) +class GameDB: + def __init__(self): + database_path = paths.get_games_database_path() + with open(database_path, 'rb') as fdin: + self.db = yaml.safe_load(fdin) -def get_game_info(game_id): - db = load_games_database() - return next(game_info - for game_info in db['games'] - if game_info['id'] == game_id) + + def get_game_info(self, game_id): + return next(game_info + for game_info in self.db['games'] + if game_info['id'] == game_id) diff --git a/gamechestcli/gamechest/statusdb.py b/gamechestcli/gamechest/statusdb.py index a010206..a41fe32 100644 --- a/gamechestcli/gamechest/statusdb.py +++ b/gamechestcli/gamechest/statusdb.py @@ -43,7 +43,7 @@ class StatusDB: (game_info['id'], )) .fetchone() ) - with cursor: + with self.conn: if row is None: cursor.execute(''' INSERT INTO status @@ -77,9 +77,9 @@ class StatusDB: #return False raise ValueError('Game not found') version_installed = row[0] - return f'{game_id}_v{version}' + return f'{game_id}_v{version_installed}' - def unset_installed(self, game_info): + def set_uninstalled(self, game_info): return self.set_installed(game_info, installed=False) def __enter__(self): |