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author | vg <vgm+dev@devys.org> | 2024-07-23 00:18:45 +0200 |
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committer | vg <vgm+dev@devys.org> | 2024-07-23 00:18:45 +0200 |
commit | 712f48f1a27b2a1676908407b31be827c43b0357 (patch) | |
tree | f99666a98dee1dede175da24c3a8be48a777574e | |
parent | c9773652234bb8586c3c6fdfd7b2378e4885447a (diff) | |
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-rw-r--r-- | TODO.rst | 4 |
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@@ -10,6 +10,10 @@ - with gui, run gtk in a thread and asyncio.run in main thread (or the reverse) and make them communicate with a queue. - if not easily working, use https://blogs.gnome.org/jamesh/2019/08/05/glib-integration-for-python-asyncio/ +- sed tout les runners pour utiliser un truc genre GC_LANGUAGE (gamechest + language) à la place de LANGUAGE qui est une var système classique qui + risque de foutre la grouille sur certains jeux en la redéfinissant à des + valeurs qui ne sont pas standard. Whishlist cat ============= |