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/*
* socket.h -- declarations for socket library functions
*
* For license terms, see the file COPYING in this directory.
*/
#ifndef SOCKET__
#define SOCKET__
/* Create a new client socket; returns (FILE *)NULL on error */
#if INET6
int SockOpen(const char *host, const char *service, const char *options);
#else /* INET6 */
int SockOpen(const char *host, int clientPort, const char *options);
#endif /* INET6 */
/*
Get a string terminated by an '\n' (matches interface of fgets).
Pass it a valid socket, a buffer for the string, and
the length of the buffer (including the trailing \0)
returns buffer on success, NULL on failure.
*/
int SockRead(int sock, char *buf, int len);
/*
* Peek at the next socket character without actually reading it.
*/
int SockPeek(int sock);
/*
Write a chunk of bytes to the socket (matches interface of fwrite).
Returns number of bytes successfully written.
*/
int SockWrite(int sock, char *buf, int size);
/*
Send formatted output to the socket (matches interface of fprintf).
Returns number of bytes successfully written.
*/
#if defined(HAVE_STDARG_H)
int SockPrintf(int sock, const char *format, ...) ;
#else
int SockPrintf();
#endif
/*
Close a socket previously opened by SockOpen. This allows for some
additional clean-up if necessary.
*/
int SockClose(int sock);
#endif /* SOCKET__ */
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