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53pre { line-height: 125%; }
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.highlight .c { color: #888888 } /* Comment */
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.highlight .ch { color: #888888 }/*
* socket.h -- declarations for socket library functions
*
* For license terms, see the file COPYING in this directory.
*/
#ifndef SOCKET__
#define SOCKET__
struct addrinfo;
#include <config.h>
#ifdef HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#elif HAVE_NET_SOCKET_H
#include <net/socket.h>
#endif
#include <netdb.h>
/* Create a new client socket; returns -1 on error */
int SockOpen(const char *host, const char *service, const char *plugin, struct addrinfo **);
/* Returns 1 if this socket is OK, 0 if it isn't select()able
* on - probably because it's been closed. You should
* always check this function before passing stuff to the
* select()-based waiter, as otherwise it may loop.
*/
int SockCheckOpen(int fd);
/*
Get a string terminated by an '\n' (matches interface of fgets).
Pass it a valid socket, a buffer for the string, and
the length of the buffer (including the trailing \0)
returns length of buffer on success, -1 on failure.
*/
int SockRead(int sock, char *buf, int len);
/*
* Peek at the next socket character without actually reading it.
*/
int SockPeek(int sock);
/*
Write a chunk of bytes to the socket (matches interface of fwrite).
Returns number of bytes successfully written.
*/
int SockWrite(int sock, char *buf, int size);
/*
Send formatted output to the socket (matches interface of fprintf).
Returns number of bytes successfully written.
*/
#if defined(HAVE_STDARG_H)
int SockPrintf(int sock, const char *format, ...) ;
#else
int SockPrintf();
#endif
/*
Close a socket previously opened by SockOpen. This allows for some
additional clean-up if necessary.
*/
int SockClose(int sock);
/*
FIXME: document this
*/
int UnixOpen(const char *path);
#ifdef SSL_ENABLE
int SSLOpen(int sock, char *mycert, char *mykey, char *myproto, int certck, char *certpath,
char *fingerprint, char *servercname, char *label, char **remotename);
#endif /* SSL_ENABLE */
#endif /* SOCKET__ */
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