/* * socket.c -- socket library functions * * These were designed and coded by Carl Harris * and are essentially unchanged from the ancestral popclient. * * Actually, this library shouldn't exist. We ought to be using * stdio to buffer the socket descriptors. If that worked, we * could have separate buffers for the mailserver and SMTP sockets, * and we'd be able to handle responses longer than the socket * atomic read size. * * For license terms, see the file COPYING in this directory. */ #include #include #include #include #include #include #include #include #include #include #if defined(STDC_HEADERS) #include #include #endif #if defined(HAVE_UNISTD_H) #include #endif #if defined(HAVE_STDARG_H) #include #else #include #endif #include #include "socket.h" /* Size of buffer for internal buffering read function don't increase beyond the maximum atomic read/write size for your sockets, or you'll take a potentially huge performance hit */ #define INTERNAL_BUFSIZE 2048 int Socket(host, clientPort) char *host; int clientPort; { int sock; unsigned long inaddr; struct sockaddr_in ad; struct hostent *hp; memset(&ad, 0, sizeof(ad)); ad.sin_family = AF_INET; inaddr = inet_addr(host); if (inaddr != INADDR_NONE) memcpy(&ad.sin_addr, &inaddr, sizeof(inaddr)); else { hp = gethostbyname(host); if (hp == NULL) return -1; memcpy(&ad.sin_addr, hp->h_addr, hp->h_length); } ad.sin_port = htons(clientPort); sock = socket(AF_INET, SOCK_STREAM, 0); if (sock < 0) return sock; if (connect(sock, (struct sockaddr *) &ad, sizeof(ad)) < 0) return -1; return sock; } int SockPuts(buf, sockfp) char *buf; FILE *sockfp; { int rc; if ((rc = SockWrite(fileno(sockfp), buf, strlen(buf))) != 0) return rc; return SockWrite(fileno(sockfp), "\r\n", 2); } int SockWrite(socket,buf,len) int socket; char *buf; int len; { int n; while (len) { n = write(socket, buf, len); if (n <= 0) return -1; len -= n; buf += n; } return 0; } static int sbuflen = 0; static int SockInternalRead (socket,buf,len) int socket; char *buf; int len; { static char sbuf [INTERNAL_BUFSIZE]; static char *bp; if (sbuflen <= 0) { /* buffer is empty; refresh. */ if ((sbuflen = read(socket,sbuf,INTERNAL_BUFSIZE)) < 0) { if (errno == EINTR) return -1; perror("SockInternalRead: read"); exit(9); } else bp = sbuf; } else ; /* already some data in the buffer */ /* can't get more than we have right now. */ /* XXX -- should probably try to load any unused part of sbuf so that as much of 'len' as possible can be satisfied */ if (len > sbuflen) len = sbuflen; else ; /* wants no more than we already have */ /* transfer to caller's buffer */ if (len == 1) { /* special case: if caller only wants one character, it probably costs a lot more to call bcopy than to do it ourselves. */ *buf = *(bp++); sbuflen--; } else { bcopy(bp,buf,len); sbuflen -= len; bp += len; } return(len); } int SockRead(socket,buf,len) int socket; char *buf; int len; { int n; while (len) { n = SockInternalRead(socket, buf, len); if (n <= 0) return -1; len -= n; buf += n; } return 0; } int SockGets(buf, len, sockfp) char *buf; int len; FILE *sockfp; { int rdlen = 0; while (--len) { if (SockInternalRead(fileno(sockfp), buf, 1) != 1) return -1; else rdlen++; if (*buf == '\n') break; if (*buf != '\r') /* remove all CRs */ buf++; } *buf = 0; return rdlen; } #if defined(HAVE_STDARG_H) int SockPrintf(int socket, char* format, ...) { #else int SockPrintf(socket,format,va_alist) int socket; char *format; va_dcl { #endif va_list ap; char buf[8192]; #if defined(HAVE_STDARG_H) va_start(ap, format) ; #else va_start(ap); #endif vsprintf(buf, format, ap); va_end(ap); return SockWrite(socket, buf, strlen(buf)); } /* socket.c ends here */