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* Move a handful of scripts (used for releases, testing, etc.) to dist-tools, ↵Graham Wilson2004-08-301-0/+101
so that they are not released in the tarball. svn path=/trunk/; revision=3934
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ledcube.elf:     file format elf32-avr

Sections:
Idx Name          Size      VMA       LMA       File off  Algn
  0 .text         0000112e  00000000  00000000  00000094  2**1
                  CONTENTS, ALLOC, LOAD, READONLY, CODE
  1 .data         00000004  00800060  0000112e  000011c2  2**0
                  CONTENTS, ALLOC, LOAD, DATA
  2 .bss          00000088  00800064  00800064  000011c6  2**0
                  ALLOC
  3 .stab         00004284  00000000  00000000  000011c8  2**2
                  CONTENTS, READONLY, DEBUGGING
  4 .stabstr      00001cbd  00000000  00000000  0000544c  2**0
                  CONTENTS, READONLY, DEBUGGING

Disassembly of section .text:

00000000 <__vectors>:
       0:	12 c0       	rjmp	.+36     	; 0x26 <__ctors_end>
       2:	2c c0       	rjmp	.+88     	; 0x5c <__bad_interrupt>
       4:	2b c0       	rjmp	.+86     	; 0x5c <__bad_interrupt>
       6:	70 c0       	rjmp	.+224    	; 0xe8 <__vector_3>
       8:	29 c0       	rjmp	.+82     	; 0x5c <__bad_interrupt>
       a:	28 c0       	rjmp	.+80     	; 0x5c <__bad_interrupt>
       c:	27 c0       	rjmp	.+78     	; 0x5c <__bad_interrupt>
       e:	26 c0       	rjmp	.+76     	; 0x5c <__bad_interrupt>
      10:	25 c0       	rjmp	.+74     	; 0x5c <__bad_interrupt>
      12:	25 c0       	rjmp	.+74     	; 0x5e <__vector_9>
      14:	23 c0       	rjmp	.+70     	; 0x5c <__bad_interrupt>
      16:	22 c0       	rjmp	.+68     	; 0x5c <__bad_interrupt>
      18:	21 c0       	rjmp	.+66     	; 0x5c <__bad_interrupt>
      1a:	20 c0       	rjmp	.+64     	; 0x5c <__bad_interrupt>
      1c:	1f c0       	rjmp	.+62     	; 0x5c <__bad_interrupt>
      1e:	1e c0       	rjmp	.+60     	; 0x5c <__bad_interrupt>
      20:	1d c0       	rjmp	.+58     	; 0x5c <__bad_interrupt>
      22:	1c c0       	rjmp	.+56     	; 0x5c <__bad_interrupt>
      24:	1b c0       	rjmp	.+54     	; 0x5c <__bad_interrupt>

00000026 <__ctors_end>:
      26:	11 24       	eor	r1, r1
      28:	1f be       	out	0x3f, r1	; 63
      2a:	cf e5       	ldi	r28, 0x5F	; 95
      2c:	d4 e0       	ldi	r29, 0x04	; 4
      2e:	de bf       	out	0x3e, r29	; 62
      30:	cd bf       	out	0x3d, r28	; 61

00000032 <__do_clear_bss>:
      32:	10 e0       	ldi	r17, 0x00	; 0
      34:	a4 e6       	ldi	r26, 0x64	; 100
      36:	b0 e0       	ldi	r27, 0x00	; 0
      38:	01 c0       	rjmp	.+2      	; 0x3c <.do_clear_bss_start>

0000003a <.do_clear_bss_loop>:
      3a:	1d 92       	st	X+, r1

0000003c <.do_clear_bss_start>:
      3c:	ac 3e       	cpi	r26, 0xEC	; 236
      3e:	b1 07       	cpc	r27, r17
      40:	e1 f7       	brne	.-8      	; 0x3a <.do_clear_bss_loop>

00000042 <__do_copy_data>:
      42:	10 e0       	ldi	r17, 0x00	; 0
      44:	a0 e6       	ldi	r26, 0x60	; 96
      46:	b0 e0       	ldi	r27, 0x00	; 0
      48:	ee e2       	ldi	r30, 0x2E	; 46
      4a:	f1 e1       	ldi	r31, 0x11	; 17
      4c:	02 c0       	rjmp	.+4      	; 0x52 <.do_copy_data_start>

0000004e <.do_copy_data_loop>:
      4e:	05 90       	lpm	r0, Z+
      50:	0d 92       	st	X+, r0

00000052 <.do_copy_data_start>:
      52:	a4 36       	cpi	r26, 0x64	; 100
      54:	b1 07       	cpc	r27, r17
      56:	d9 f7       	brne	.-10     	; 0x4e <.do_copy_data_loop>
      58:	d9 d0       	rcall	.+434    	; 0x20c <main>
      5a:	67 c8       	rjmp	.-3890   	; 0xfffff12a <__eeprom_end+0xff7ef12a>

0000005c <__bad_interrupt>:
      5c:	d1 cf       	rjmp	.-94     	; 0x0 <__vectors>

0000005e <__vector_9>:
//volatile uint32_t timer0_overflow_count = 0;
volatile uint32_t timer0_millis = 0;
//static uint8_t timer0_fract = 0;


ISR(TIMER0_OVF_vect)
      5e:	1f 92       	push	r1
      60:	0f 92       	push	r0
      62:	0f b6       	in	r0, 0x3f	; 63
      64:	0f 92       	push	r0
      66:	11 24       	eor	r1, r1
      68:	ef 92       	push	r14
      6a:	ff 92       	push	r15
      6c:	0f 93       	push	r16
      6e:	1f 93       	push	r17
      70:	2f 93       	push	r18
      72:	3f 93       	push	r19
      74:	4f 93       	push	r20
      76:	5f 93       	push	r21
      78:	8f 93       	push	r24
      7a:	9f 93       	push	r25
{
        // copy these to local variables so they can be stored in registers
        // (volatile variables must be read from memory on every access)
        uint32_t m = timer0_millis;
      7c:	e0 90 e5 00 	lds	r14, 0x00E5
      80:	f0 90 e6 00 	lds	r15, 0x00E6
      84:	00 91 e7 00 	lds	r16, 0x00E7
      88:	10 91 e8 00 	lds	r17, 0x00E8
        //uint8_t f = timer0_fract;
        static uint8_t timer0_fract = 0;

        m += MILLIS_INC;
      8c:	a8 01       	movw	r20, r16
      8e:	97 01       	movw	r18, r14
      90:	2e 5f       	subi	r18, 0xFE	; 254
      92:	3f 4f       	sbci	r19, 0xFF	; 255
      94:	4f 4f       	sbci	r20, 0xFF	; 255
      96:	5f 4f       	sbci	r21, 0xFF	; 255
        //f += FRACT_INC;
        timer0_fract += FRACT_INC;
      98:	90 91 eb 00 	lds	r25, 0x00EB
      9c:	89 2f       	mov	r24, r25
      9e:	8a 5f       	subi	r24, 0xFA	; 250
      a0:	80 93 eb 00 	sts	0x00EB, r24
        //if (f >= FRACT_MAX) {
        if (timer0_fract >= FRACT_MAX) {
      a4:	8d 37       	cpi	r24, 0x7D	; 125
      a6:	48 f0       	brcs	.+18     	; 0xba <__vector_9+0x5c>
                //f -= FRACT_MAX;
                timer0_fract -= FRACT_MAX;
      a8:	97 57       	subi	r25, 0x77	; 119
      aa:	90 93 eb 00 	sts	0x00EB, r25
                ++m;
      ae:	a8 01       	movw	r20, r16
      b0:	97 01       	movw	r18, r14
      b2:	2d 5f       	subi	r18, 0xFD	; 253
      b4:	3f 4f       	sbci	r19, 0xFF	; 255
      b6:	4f 4f       	sbci	r20, 0xFF	; 255
      b8:	5f 4f       	sbci	r21, 0xFF	; 255
        }

        //timer0_fract = f;
        timer0_millis = m;
      ba:	20 93 e5 00 	sts	0x00E5, r18
      be:	30 93 e6 00 	sts	0x00E6, r19
      c2:	40 93 e7 00 	sts	0x00E7, r20
      c6:	50 93 e8 00 	sts	0x00E8, r21
        //if (timer0_overflow_count & 0x1)
        //if (m - last_time >= 5) {
        //debounce_keys(); // called nearly each 2ms (0,002048s)
            //last_time = m;
        //}
}
      ca:	9f 91       	pop	r25
      cc:	8f 91       	pop	r24
      ce:	5f 91       	pop	r21
      d0:	4f 91       	pop	r20
      d2:	3f 91       	pop	r19
      d4:	2f 91       	pop	r18
      d6:	1f 91       	pop	r17
      d8:	0f 91       	pop	r16
      da:	ff 90       	pop	r15
      dc:	ef 90       	pop	r14
      de:	0f 90       	pop	r0
      e0:	0f be       	out	0x3f, r0	; 63
      e2:	0f 90       	pop	r0
      e4:	1f 90       	pop	r1
      e6:	18 95       	reti

000000e8 <__vector_3>:
//    current_layer = current_layer_ & 0x07;
//
//    PORTC |= 0x28; // layer and latch high
//}

ISR(TIMER2_COMP_vect)
      e8:	1f 92       	push	r1
      ea:	0f 92       	push	r0
      ec:	0f b6       	in	r0, 0x3f	; 63
      ee:	0f 92       	push	r0
      f0:	11 24       	eor	r1, r1
      f2:	2f 93       	push	r18
      f4:	3f 93       	push	r19
      f6:	4f 93       	push	r20
      f8:	5f 93       	push	r21
      fa:	6f 93       	push	r22
      fc:	8f 93       	push	r24
      fe:	9f 93       	push	r25
     100:	af 93       	push	r26
     102:	bf 93       	push	r27
     104:	ef 93       	push	r30
     106:	ff 93       	push	r31
{
    //if (!in_wait) return;
    PORTC &= ~0x28; // layer and latch low
     108:	85 b3       	in	r24, 0x15	; 21
     10a:	87 7d       	andi	r24, 0xD7	; 215
     10c:	85 bb       	out	0x15, r24	; 21
    unsigned char current_layer_ = current_layer;
     10e:	60 91 e9 00 	lds	r22, 0x00E9
     112:	57 e0       	ldi	r21, 0x07	; 7

    for (unsigned char j = 7; j < 255; --j) {
    //for (char j = 0; j < 4; ++j) {
        unsigned char val = cube[j][current_layer_];
     114:	a6 2f       	mov	r26, r22
     116:	b0 e0       	ldi	r27, 0x00	; 0
     118:	e5 2f       	mov	r30, r21
     11a:	f0 e0       	ldi	r31, 0x00	; 0
     11c:	33 e0       	ldi	r19, 0x03	; 3
     11e:	ee 0f       	add	r30, r30
     120:	ff 1f       	adc	r31, r31
     122:	3a 95       	dec	r19
     124:	e1 f7       	brne	.-8      	; 0x11e <__vector_3+0x36>
     126:	ea 0f       	add	r30, r26
     128:	fb 1f       	adc	r31, r27
     12a:	ec 59       	subi	r30, 0x9C	; 156
     12c:	ff 4f       	sbci	r31, 0xFF	; 255
     12e:	40 81       	ld	r20, Z
        PORTC &= ~0x10;
     130:	ac 98       	cbi	0x15, 4	; 21
        PORTB = (PORTB & ~0x01) | ((val     ) & 0x01);
     132:	88 b3       	in	r24, 0x18	; 24
     134:	94 2f       	mov	r25, r20
     136:	91 70       	andi	r25, 0x01	; 1
     138:	8e 7f       	andi	r24, 0xFE	; 254
     13a:	98 2b       	or	r25, r24
     13c:	98 bb       	out	0x18, r25	; 24
        PORTC |= 0x10;
     13e:	ac 9a       	sbi	0x15, 4	; 21
        PORTC &= ~0x10;
     140:	ac 98       	cbi	0x15, 4	; 21
        PORTB = (PORTB & ~0x01) | ((val >> 1) & 0x01);
     142:	38 b3       	in	r19, 0x18	; 24
     144:	84 2f       	mov	r24, r20
     146:	90 e0       	ldi	r25, 0x00	; 0
     148:	95 95       	asr	r25
     14a:	87 95       	ror	r24
     14c:	28 2f       	mov	r18, r24
     14e:	21 70       	andi	r18, 0x01	; 1
     150:	3e 7f       	andi	r19, 0xFE	; 254
     152:	23 2b       	or	r18, r19
     154:	28 bb       	out	0x18, r18	; 24
        PORTC |= 0x10;
     156:	ac 9a       	sbi	0x15, 4	; 21
        PORTC &= ~0x10;
     158:	ac 98       	cbi	0x15, 4	; 21
        PORTB = (PORTB & ~0x01) | ((val >> 2) & 0x01);
     15a:	38 b3       	in	r19, 0x18	; 24
     15c:	95 95       	asr	r25
     15e:	87 95       	ror	r24
     160:	28 2f       	mov	r18, r24
     162:	21 70       	andi	r18, 0x01	; 1
     164:	3e 7f       	andi	r19, 0xFE	; 254
     166:	23 2b       	or	r18, r19
     168:	28 bb       	out	0x18, r18	; 24
        PORTC |= 0x10;
     16a:	ac 9a       	sbi	0x15, 4	; 21
        PORTC &= ~0x10;
     16c:	ac 98       	cbi	0x15, 4	; 21
        PORTB = (PORTB & ~0x01) | ((val >> 3) & 0x01);
     16e:	38 b3       	in	r19, 0x18	; 24
     170:	95 95       	asr	r25
     172:	87 95       	ror	r24
     174:	28 2f       	mov	r18, r24
     176:	21 70       	andi	r18, 0x01	; 1
     178:	3e 7f       	andi	r19, 0xFE	; 254
     17a:	23 2b       	or	r18, r19
     17c:	28 bb       	out	0x18, r18	; 24
        PORTC |= 0x10;
     17e:	ac 9a       	sbi	0x15, 4	; 21
        PORTC &= ~0x10;
     180:	ac 98       	cbi	0x15, 4	; 21
        PORTB = (PORTB & ~0x01) | ((val >> 4) & 0x01);
     182:	38 b3       	in	r19, 0x18	; 24
     184:	95 95       	asr	r25
     186:	87 95       	ror	r24
     188:	28 2f       	mov	r18, r24
     18a:	21 70       	andi	r18, 0x01	; 1
     18c:	3e 7f       	andi	r19, 0xFE	; 254
     18e:	23 2b       	or	r18, r19
     190:	28 bb       	out	0x18, r18	; 24
        PORTC |= 0x10;
     192:	ac 9a       	sbi	0x15, 4	; 21
        PORTC &= ~0x10;
     194:	ac 98       	cbi	0x15, 4	; 21
        PORTB = (PORTB & ~0x01) | ((val >> 5) & 0x01);
     196:	38 b3       	in	r19, 0x18	; 24
     198:	95 95       	asr	r25
     19a:	87 95       	ror	r24
     19c:	28 2f       	mov	r18, r24
     19e:	21 70       	andi	r18, 0x01	; 1
     1a0:	3e 7f       	andi	r19, 0xFE	; 254
     1a2:	23 2b       	or	r18, r19
     1a4:	28 bb       	out	0x18, r18	; 24
        PORTC |= 0x10;
     1a6:	ac 9a       	sbi	0x15, 4	; 21
        PORTC &= ~0x10;
     1a8:	ac 98       	cbi	0x15, 4	; 21
        PORTB = (PORTB & ~0x01) | ((val >> 6) & 0x01);
     1aa:	28 b3       	in	r18, 0x18	; 24
     1ac:	95 95       	asr	r25
     1ae:	87 95       	ror	r24
     1b0:	81 70       	andi	r24, 0x01	; 1
     1b2:	2e 7f       	andi	r18, 0xFE	; 254
     1b4:	82 2b       	or	r24, r18
     1b6:	88 bb       	out	0x18, r24	; 24
        PORTC |= 0x10;
     1b8:	ac 9a       	sbi	0x15, 4	; 21
        PORTC &= ~0x10;
     1ba:	ac 98       	cbi	0x15, 4	; 21
        PORTB = (PORTB & ~0x01) | ((val >> 7) & 0x01);
     1bc:	88 b3       	in	r24, 0x18	; 24
     1be:	44 1f       	adc	r20, r20
     1c0:	44 27       	eor	r20, r20
     1c2:	44 1f       	adc	r20, r20
     1c4:	8e 7f       	andi	r24, 0xFE	; 254
     1c6:	48 2b       	or	r20, r24
     1c8:	48 bb       	out	0x18, r20	; 24
        //PORTD = val;
        PORTC |= 0x10;
     1ca:	ac 9a       	sbi	0x15, 4	; 21
{
    //if (!in_wait) return;
    PORTC &= ~0x28; // layer and latch low
    unsigned char current_layer_ = current_layer;

    for (unsigned char j = 7; j < 255; --j) {
     1cc:	51 50       	subi	r21, 0x01	; 1
     1ce:	08 f0       	brcs	.+2      	; 0x1d2 <__vector_3+0xea>
     1d0:	a3 cf       	rjmp	.-186    	; 0x118 <__vector_3+0x30>
        PORTB = (PORTB & ~0x01) | ((val >> 7) & 0x01);
        //PORTD = val;
        PORTC |= 0x10;
    }

    PORTC = (PORTC & ~0x07) | current_layer_ | 0x28;
     1d2:	85 b3       	in	r24, 0x15	; 21
     1d4:	96 2f       	mov	r25, r22
     1d6:	98 62       	ori	r25, 0x28	; 40
     1d8:	88 7f       	andi	r24, 0xF8	; 248
     1da:	98 2b       	or	r25, r24
     1dc:	95 bb       	out	0x15, r25	; 21
    ++current_layer_;
     1de:	96 2f       	mov	r25, r22
     1e0:	9f 5f       	subi	r25, 0xFF	; 255
    if (current_layer_ > 7) current_layer_ = 0;
     1e2:	98 30       	cpi	r25, 0x08	; 8
     1e4:	08 f0       	brcs	.+2      	; 0x1e8 <__vector_3+0x100>
     1e6:	90 e0       	ldi	r25, 0x00	; 0
    //current_layer = current_layer_ & 0x07;
    current_layer = current_layer_;
     1e8:	90 93 e9 00 	sts	0x00E9, r25

    //PORTC |= 0x28; // layer and latch high
}
     1ec:	ff 91       	pop	r31
     1ee:	ef 91       	pop	r30
     1f0:	bf 91       	pop	r27
     1f2:	af 91       	pop	r26
     1f4:	9f 91       	pop	r25
     1f6:	8f 91       	pop	r24
     1f8:	6f 91       	pop	r22
     1fa:	5f 91       	pop	r21
     1fc:	4f 91       	pop	r20
     1fe:	3f 91       	pop	r19
     200:	2f 91       	pop	r18
     202:	0f 90       	pop	r0
     204:	0f be       	out	0x3f, r0	; 63
     206:	0f 90       	pop	r0
     208:	1f 90       	pop	r1
     20a:	18 95       	reti

0000020c <main>:
 *****************************************************************************/
#include "main.h"
#include "effect.h"
#include "draw.h"

int main()
     20c:	ef 92       	push	r14
     20e:	ff 92       	push	r15
     210:	0f 93       	push	r16
     212:	1f 93       	push	r17
     * Initialisation
     * =======================================================================
     */

    //*** init time management
    TCNT0 = 0; // init timer count to 0
     214:	12 be       	out	0x32, r1	; 50
    TCCR0 |= 0x03; // prescaler: 64
     216:	83 b7       	in	r24, 0x33	; 51
     218:	83 60       	ori	r24, 0x03	; 3
     21a:	83 bf       	out	0x33, r24	; 51
    TIMSK |= 0x01; // enable timer 0 overflow interrupt
     21c:	89 b7       	in	r24, 0x39	; 57
     21e:	81 60       	ori	r24, 0x01	; 1
     220:	89 bf       	out	0x39, r24	; 57

    // Timer 2
    // Frame buffer interrupt
    // 14745600/128/11 = 10472.72 interrupts per second
    // 10472.72/8 = 1309 frames per second
    OCR2 = 11;  // interrupt at counter = 10
     222:	8b e0       	ldi	r24, 0x0B	; 11
     224:	83 bd       	out	0x23, r24	; 35
    TCCR2 |= (1 << CS20) | (0 << CS21) | (1 << CS22); // Prescaler = 128.
     226:	85 b5       	in	r24, 0x25	; 37
     228:	85 60       	ori	r24, 0x05	; 5
     22a:	85 bd       	out	0x25, r24	; 37
    TCCR2 |= (1 << WGM21); // CTC mode. Reset counter when OCR2 is reached.
     22c:	85 b5       	in	r24, 0x25	; 37
     22e:	88 60       	ori	r24, 0x08	; 8
     230:	85 bd       	out	0x25, r24	; 37
    TCNT2 = 0x00;   // initial counter value = 0;
     232:	14 bc       	out	0x24, r1	; 36
    TIMSK |= (1 << OCIE2); // Enable CTC interrupt
     234:	89 b7       	in	r24, 0x39	; 57
     236:	80 68       	ori	r24, 0x80	; 128
     238:	89 bf       	out	0x39, r24	; 57

    PORTD = 0;
     23a:	12 ba       	out	0x12, r1	; 18
    PORTB = 0;
     23c:	18 ba       	out	0x18, r1	; 24
    PORTC = 0;
     23e:	15 ba       	out	0x15, r1	; 21
    DDRD = 0xff;
     240:	8f ef       	ldi	r24, 0xFF	; 255
     242:	81 bb       	out	0x11, r24	; 17
    DDRB = 0xff;
     244:	87 bb       	out	0x17, r24	; 23
    DDRC = 0xff;
     246:	84 bb       	out	0x14, r24	; 20

    //*** set interupts
    sei();
     248:	78 94       	sei
     24a:	20 e0       	ldi	r18, 0x00	; 0
    return timer0_millis;
}

void delay(uint32_t ms)
{
    in_wait = true;
     24c:	ee 24       	eor	r14, r14
     24e:	e3 94       	inc	r14

        //clear_led();
        //delay_ms(1000);
        for (unsigned char z = 0; z < 8; ++z) {
            for (unsigned char y = 0; y < 8; ++y) {
                cube[y][z] = 0xFF;
     250:	ff 24       	eor	r15, r15
     252:	fa 94       	dec	r15
     254:	14 c0       	rjmp	.+40     	; 0x27e <main+0x72>
    DDRD = 0xff;
    DDRB = 0xff;
    DDRC = 0xff;

    //*** set interupts
    sei();
     256:	80 e0       	ldi	r24, 0x00	; 0
     258:	90 e0       	ldi	r25, 0x00	; 0

        //clear_led();
        //delay_ms(1000);
        for (unsigned char z = 0; z < 8; ++z) {
            for (unsigned char y = 0; y < 8; ++y) {
                cube[y][z] = 0xFF;
     25a:	42 2f       	mov	r20, r18
     25c:	50 e0       	ldi	r21, 0x00	; 0
     25e:	fc 01       	movw	r30, r24
     260:	63 e0       	ldi	r22, 0x03	; 3
     262:	ee 0f       	add	r30, r30
     264:	ff 1f       	adc	r31, r31
     266:	6a 95       	dec	r22
     268:	e1 f7       	brne	.-8      	; 0x262 <main+0x56>
     26a:	e4 0f       	add	r30, r20
     26c:	f5 1f       	adc	r31, r21
     26e:	ec 59       	subi	r30, 0x9C	; 156
     270:	ff 4f       	sbci	r31, 0xFF	; 255
     272:	f0 82       	st	Z, r15
     274:	01 96       	adiw	r24, 0x01	; 1
    for (;;) {

        //clear_led();
        //delay_ms(1000);
        for (unsigned char z = 0; z < 8; ++z) {
            for (unsigned char y = 0; y < 8; ++y) {
     276:	88 30       	cpi	r24, 0x08	; 8
     278:	91 05       	cpc	r25, r1
     27a:	89 f7       	brne	.-30     	; 0x25e <main+0x52>

    for (;;) {

        //clear_led();
        //delay_ms(1000);
        for (unsigned char z = 0; z < 8; ++z) {
     27c:	2f 5f       	subi	r18, 0xFF	; 255
     27e:	28 30       	cpi	r18, 0x08	; 8
     280:	50 f3       	brcs	.-44     	; 0x256 <main+0x4a>
    return timer0_millis;
}

void delay(uint32_t ms)
{
    in_wait = true;
     282:	e0 92 a4 00 	sts	0x00A4, r14
}
*/

inline uint32_t millis()
{
    return timer0_millis;
     286:	20 91 e5 00 	lds	r18, 0x00E5
     28a:	30 91 e6 00 	lds	r19, 0x00E6
     28e:	40 91 e7 00 	lds	r20, 0x00E7
     292:	50 91 e8 00 	lds	r21, 0x00E8
     296:	80 91 e5 00 	lds	r24, 0x00E5
     29a:	90 91 e6 00 	lds	r25, 0x00E6
     29e:	a0 91 e7 00 	lds	r26, 0x00E7
     2a2:	b0 91 e8 00 	lds	r27, 0x00E8

void delay(uint32_t ms)
{
    in_wait = true;
    uint32_t time1 = millis();
    while ((millis()) - time1 < ms);
     2a6:	82 1b       	sub	r24, r18
     2a8:	93 0b       	sbc	r25, r19
     2aa:	a4 0b       	sbc	r26, r20
     2ac:	b5 0b       	sbc	r27, r21
     2ae:	88 5e       	subi	r24, 0xE8	; 232
     2b0:	93 40       	sbci	r25, 0x03	; 3
     2b2:	a0 40       	sbci	r26, 0x00	; 0
     2b4:	b0 40       	sbci	r27, 0x00	; 0
     2b6:	78 f3       	brcs	.-34     	; 0x296 <main+0x8a>
    in_wait = false;
     2b8:	10 92 a4 00 	sts	0x00A4, r1
        delay(1000);

		// Show the effects in a predefined order
		//for (char i=0; i<EFFECTS_TOTAL; i++)
			//launch_effect(i);
			sendvoxels_rand_z(20,220,2000);
     2bc:	84 e1       	ldi	r24, 0x14	; 20
     2be:	90 e0       	ldi	r25, 0x00	; 0
     2c0:	6c ed       	ldi	r22, 0xDC	; 220
     2c2:	70 e0       	ldi	r23, 0x00	; 0
     2c4:	40 ed       	ldi	r20, 0xD0	; 208
     2c6:	57 e0       	ldi	r21, 0x07	; 7
     2c8:	5d d5       	rcall	.+2746   	; 0xd84 <_Z17sendvoxels_rand_ziii>
			effect_rain(100);
     2ca:	84 e6       	ldi	r24, 0x64	; 100
     2cc:	90 e0       	ldi	r25, 0x00	; 0
     2ce:	84 d2       	rcall	.+1288   	; 0x7d8 <_Z11effect_raini>
			effect_random_filler(5,1);
     2d0:	85 e0       	ldi	r24, 0x05	; 5
     2d2:	90 e0       	ldi	r25, 0x00	; 0
     2d4:	61 e0       	ldi	r22, 0x01	; 1
     2d6:	70 e0       	ldi	r23, 0x00	; 0
     2d8:	f7 d4       	rcall	.+2542   	; 0xcc8 <_Z20effect_random_fillerii>
			effect_z_updown(20,1000);
     2da:	84 e1       	ldi	r24, 0x14	; 20
     2dc:	90 e0       	ldi	r25, 0x00	; 0
     2de:	68 ee       	ldi	r22, 0xE8	; 232
     2e0:	73 e0       	ldi	r23, 0x03	; 3
     2e2:	47 d4       	rcall	.+2190   	; 0xb72 <_Z15effect_z_updownii>
			effect_wormsqueeze (2, AXIS_Z, -1, 100, 1000);
     2e4:	82 e0       	ldi	r24, 0x02	; 2
     2e6:	90 e0       	ldi	r25, 0x00	; 0
     2e8:	6a e7       	ldi	r22, 0x7A	; 122
     2ea:	70 e0       	ldi	r23, 0x00	; 0
     2ec:	4f ef       	ldi	r20, 0xFF	; 255
     2ee:	5f ef       	ldi	r21, 0xFF	; 255
     2f0:	24 e6       	ldi	r18, 0x64	; 100
     2f2:	30 e0       	ldi	r19, 0x00	; 0
     2f4:	08 ee       	ldi	r16, 0xE8	; 232
     2f6:	13 e0       	ldi	r17, 0x03	; 3
     2f8:	9c d1       	rcall	.+824    	; 0x632 <_Z18effect_wormsqueezeiiiii>
			effect_blinky2();
     2fa:	b1 d5       	rcall	.+2914   	; 0xe5e <_Z14effect_blinky2v>
     2fc:	10 e0       	ldi	r17, 0x00	; 0
		// Comment the two lines above and uncomment this
		// if you want the effects in a random order.
		//launch_effect(rand()%EFFECTS_TOTAL);

        for (char i = 0; i < 10; ++i) {
            effect_boxside_randsend_parallel (AXIS_X, 0, 150, 1);
     2fe:	88 e7       	ldi	r24, 0x78	; 120
     300:	60 e0       	ldi	r22, 0x00	; 0
     302:	70 e0       	ldi	r23, 0x00	; 0
     304:	46 e9       	ldi	r20, 0x96	; 150
     306:	50 e0       	ldi	r21, 0x00	; 0
     308:	21 e0       	ldi	r18, 0x01	; 1
     30a:	30 e0       	ldi	r19, 0x00	; 0
     30c:	5e d3       	rcall	.+1724   	; 0x9ca <_Z32effect_boxside_randsend_parallelciii>
            effect_boxside_randsend_parallel (AXIS_X, 1, 150, 1);
     30e:	88 e7       	ldi	r24, 0x78	; 120
     310:	61 e0       	ldi	r22, 0x01	; 1
     312:	70 e0       	ldi	r23, 0x00	; 0
     314:	46 e9       	ldi	r20, 0x96	; 150
     316:	50 e0       	ldi	r21, 0x00	; 0
     318:	21 e0       	ldi	r18, 0x01	; 1
     31a:	30 e0       	ldi	r19, 0x00	; 0
     31c:	56 d3       	rcall	.+1708   	; 0x9ca <_Z32effect_boxside_randsend_parallelciii>
            effect_boxside_randsend_parallel (AXIS_Y, 0, 150, 1);
     31e:	89 e7       	ldi	r24, 0x79	; 121
     320:	60 e0       	ldi	r22, 0x00	; 0
     322:	70 e0       	ldi	r23, 0x00	; 0
     324:	46 e9       	ldi	r20, 0x96	; 150
     326:	50 e0       	ldi	r21, 0x00	; 0
     328:	21 e0       	ldi	r18, 0x01	; 1
     32a:	30 e0       	ldi	r19, 0x00	; 0
     32c:	4e d3       	rcall	.+1692   	; 0x9ca <_Z32effect_boxside_randsend_parallelciii>
            effect_boxside_randsend_parallel (AXIS_Y, 1, 150, 1);
     32e:	89 e7       	ldi	r24, 0x79	; 121
     330:	61 e0       	ldi	r22, 0x01	; 1
     332:	70 e0       	ldi	r23, 0x00	; 0
     334:	46 e9       	ldi	r20, 0x96	; 150
     336:	50 e0       	ldi	r21, 0x00	; 0
     338:	21 e0       	ldi	r18, 0x01	; 1
     33a:	30 e0       	ldi	r19, 0x00	; 0
     33c:	46 d3       	rcall	.+1676   	; 0x9ca <_Z32effect_boxside_randsend_parallelciii>
            effect_boxside_randsend_parallel (AXIS_Z, 0, 150, 1);
     33e:	8a e7       	ldi	r24, 0x7A	; 122
     340:	60 e0       	ldi	r22, 0x00	; 0
     342:	70 e0       	ldi	r23, 0x00	; 0
     344:	46 e9       	ldi	r20, 0x96	; 150
     346:	50 e0       	ldi	r21, 0x00	; 0
     348:	21 e0       	ldi	r18, 0x01	; 1
     34a:	30 e0       	ldi	r19, 0x00	; 0
     34c:	3e d3       	rcall	.+1660   	; 0x9ca <_Z32effect_boxside_randsend_parallelciii>
            effect_boxside_randsend_parallel (AXIS_Z, 1, 150, 1);
     34e:	8a e7       	ldi	r24, 0x7A	; 122
     350:	61 e0       	ldi	r22, 0x01	; 1
     352:	70 e0       	ldi	r23, 0x00	; 0
     354:	46 e9       	ldi	r20, 0x96	; 150
     356:	50 e0       	ldi	r21, 0x00	; 0
     358:	21 e0       	ldi	r18, 0x01	; 1
     35a:	30 e0       	ldi	r19, 0x00	; 0
     35c:	36 d3       	rcall	.+1644   	; 0x9ca <_Z32effect_boxside_randsend_parallelciii>
		// Show the effects in a random order.
		// Comment the two lines above and uncomment this
		// if you want the effects in a random order.
		//launch_effect(rand()%EFFECTS_TOTAL);

        for (char i = 0; i < 10; ++i) {
     35e:	1f 5f       	subi	r17, 0xFF	; 255
     360:	1a 30       	cpi	r17, 0x0A	; 10
     362:	69 f6       	brne	.-102    	; 0x2fe <main+0xf2>
     364:	20 e0       	ldi	r18, 0x00	; 0
     366:	77 cf       	rjmp	.-274    	; 0x256 <main+0x4a>

00000368 <_Z6myrandv>:
//    static short rand = 0;
//    rand=(rand*109+89)%251;
//    return rand;
//}

int myrand() { return rand(); }
     368:	75 d6       	rcall	.+3306   	; 0x1054 <rand>
     36a:	08 95       	ret

0000036c <_Z7inrangeiii>:
}

// This function validates that we are drawing inside the cube.
unsigned char inrange(int x, int y, int z)
{
	if (x >= 0 && x < CUBE_SIZE && y >= 0 && y < CUBE_SIZE && z >= 0 && z < CUBE_SIZE)
     36c:	08 97       	sbiw	r24, 0x08	; 8
     36e:	78 f4       	brcc	.+30     	; 0x38e <_Z7inrangeiii+0x22>
     370:	77 fd       	sbrc	r23, 7
     372:	0d c0       	rjmp	.+26     	; 0x38e <_Z7inrangeiii+0x22>
     374:	68 30       	cpi	r22, 0x08	; 8
     376:	71 05       	cpc	r23, r1
     378:	54 f4       	brge	.+20     	; 0x38e <_Z7inrangeiii+0x22>
     37a:	57 fd       	sbrc	r21, 7
     37c:	08 c0       	rjmp	.+16     	; 0x38e <_Z7inrangeiii+0x22>
     37e:	90 e0       	ldi	r25, 0x00	; 0
     380:	48 30       	cpi	r20, 0x08	; 8
     382:	51 05       	cpc	r21, r1
     384:	0c f0       	brlt	.+2      	; 0x388 <_Z7inrangeiii+0x1c>
     386:	91 e0       	ldi	r25, 0x01	; 1
     388:	81 e0       	ldi	r24, 0x01	; 1
     38a:	98 27       	eor	r25, r24
     38c:	01 c0       	rjmp	.+2      	; 0x390 <_Z7inrangeiii+0x24>
     38e:	90 e0       	ldi	r25, 0x00	; 0
	} else
	{
		// One of the coordinates was outside the cube.
		return 0;
	}
}
     390:	89 2f       	mov	r24, r25
     392:	08 95       	ret

00000394 <_Z8clrvoxeliii>:
	if (inrange(x,y,z))
		fb[z][y] |= (1 << x);
}

// Set a single voxel to OFF
void clrvoxel(int x, int y, int z)
     394:	ff 92       	push	r15
     396:	0f 93       	push	r16
     398:	1f 93       	push	r17
     39a:	cf 93       	push	r28
     39c:	df 93       	push	r29
     39e:	f8 2e       	mov	r15, r24
     3a0:	8b 01       	movw	r16, r22
     3a2:	ea 01       	movw	r28, r20
{
	if (inrange(x,y,z))
     3a4:	e3 df       	rcall	.-58     	; 0x36c <_Z7inrangeiii>
     3a6:	88 23       	and	r24, r24
     3a8:	a9 f0       	breq	.+42     	; 0x3d4 <_Z8clrvoxeliii+0x40>
		cube[z][y] &= ~(1 << x);
     3aa:	fe 01       	movw	r30, r28
     3ac:	93 e0       	ldi	r25, 0x03	; 3
     3ae:	ee 0f       	add	r30, r30
     3b0:	ff 1f       	adc	r31, r31
     3b2:	9a 95       	dec	r25
     3b4:	e1 f7       	brne	.-8      	; 0x3ae <_Z8clrvoxeliii+0x1a>
     3b6:	e0 0f       	add	r30, r16
     3b8:	f1 1f       	adc	r31, r17
     3ba:	ec 59       	subi	r30, 0x9C	; 156
     3bc:	ff 4f       	sbci	r31, 0xFF	; 255
     3be:	20 81       	ld	r18, Z
     3c0:	81 e0       	ldi	r24, 0x01	; 1
     3c2:	90 e0       	ldi	r25, 0x00	; 0
     3c4:	02 c0       	rjmp	.+4      	; 0x3ca <_Z8clrvoxeliii+0x36>
     3c6:	88 0f       	add	r24, r24
     3c8:	99 1f       	adc	r25, r25
     3ca:	fa 94       	dec	r15
     3cc:	e2 f7       	brpl	.-8      	; 0x3c6 <_Z8clrvoxeliii+0x32>
     3ce:	80 95       	com	r24
     3d0:	82 23       	and	r24, r18
     3d2:	80 83       	st	Z, r24
}
     3d4:	df 91       	pop	r29
     3d6:	cf 91       	pop	r28
     3d8:	1f 91       	pop	r17
     3da:	0f 91       	pop	r16
     3dc:	ff 90       	pop	r15
     3de:	08 95       	ret

000003e0 <_Z8setvoxeliii>:
#include "draw.h"
#include "string.h"

// Set a single voxel to ON
void setvoxel(int x, int y, int z)
     3e0:	ff 92       	push	r15
     3e2:	0f 93       	push	r16
     3e4:	1f 93       	push	r17
     3e6:	cf 93       	push	r28
     3e8:	df 93       	push	r29
     3ea:	f8 2e       	mov	r15, r24
     3ec:	8b 01       	movw	r16, r22
     3ee:	ea 01       	movw	r28, r20
{
	if (inrange(x,y,z))
     3f0:	bd df       	rcall	.-134    	; 0x36c <_Z7inrangeiii>
     3f2:	88 23       	and	r24, r24
     3f4:	a1 f0       	breq	.+40     	; 0x41e <_Z8setvoxeliii+0x3e>
		cube[z][y] |= (1 << x);
     3f6:	fe 01       	movw	r30, r28
     3f8:	33 e0       	ldi	r19, 0x03	; 3
     3fa:	ee 0f       	add	r30, r30
     3fc:	ff 1f       	adc	r31, r31
     3fe:	3a 95       	dec	r19
     400:	e1 f7       	brne	.-8      	; 0x3fa <_Z8setvoxeliii+0x1a>
     402:	e0 0f       	add	r30, r16
     404:	f1 1f       	adc	r31, r17
     406:	ec 59       	subi	r30, 0x9C	; 156
     408:	ff 4f       	sbci	r31, 0xFF	; 255
     40a:	20 81       	ld	r18, Z
     40c:	81 e0       	ldi	r24, 0x01	; 1
     40e:	90 e0       	ldi	r25, 0x00	; 0
     410:	02 c0       	rjmp	.+4      	; 0x416 <_Z8setvoxeliii+0x36>
     412:	88 0f       	add	r24, r24
     414:	99 1f       	adc	r25, r25
     416:	fa 94       	dec	r15
     418:	e2 f7       	brpl	.-8      	; 0x412 <_Z8setvoxeliii+0x32>
     41a:	28 2b       	or	r18, r24
     41c:	20 83       	st	Z, r18
}
     41e:	df 91       	pop	r29
     420:	cf 91       	pop	r28
     422:	1f 91       	pop	r17
     424:	0f 91       	pop	r16
     426:	ff 90       	pop	r15
     428:	08 95       	ret

0000042a <_Z8getvoxeliii>:
		return 0;
	}
}

// Get the current status of a voxel
unsigned char getvoxel(int x, int y, int z)
     42a:	ff 92       	push	r15
     42c:	0f 93       	push	r16
     42e:	1f 93       	push	r17
     430:	cf 93       	push	r28
     432:	df 93       	push	r29
     434:	f8 2e       	mov	r15, r24
     436:	8b 01       	movw	r16, r22
     438:	ea 01       	movw	r28, r20
{
	if (inrange(x,y,z))
     43a:	98 df       	rcall	.-208    	; 0x36c <_Z7inrangeiii>
     43c:	88 23       	and	r24, r24
     43e:	89 f0       	breq	.+34     	; 0x462 <__stack+0x3>
	{
		if (cube[z][y] & (1 << x))
     440:	43 e0       	ldi	r20, 0x03	; 3
     442:	cc 0f       	add	r28, r28
     444:	dd 1f       	adc	r29, r29
     446:	4a 95       	dec	r20
     448:	e1 f7       	brne	.-8      	; 0x442 <_Z8getvoxeliii+0x18>
     44a:	c0 0f       	add	r28, r16
     44c:	d1 1f       	adc	r29, r17
     44e:	cc 59       	subi	r28, 0x9C	; 156
     450:	df 4f       	sbci	r29, 0xFF	; 255
     452:	88 81       	ld	r24, Y
     454:	90 e0       	ldi	r25, 0x00	; 0
     456:	02 c0       	rjmp	.+4      	; 0x45c <_Z8getvoxeliii+0x32>
     458:	95 95       	asr	r25
     45a:	87 95       	ror	r24
     45c:	fa 94       	dec	r15
     45e:	e2 f7       	brpl	.-8      	; 0x458 <_Z8getvoxeliii+0x2e>
     460:	81 70       	andi	r24, 0x01	; 1
		}
	} else
	{
		return 0;
	}
}
     462:	df 91       	pop	r29
     464:	cf 91       	pop	r28
     466:	1f 91       	pop	r17
     468:	0f 91       	pop	r16
     46a:	ff 90       	pop	r15
     46c:	08 95       	ret

0000046e <_Z10altervoxeliiii>:

// In some effect we want to just take bool and write it to a voxel
// this function calls the apropriate voxel manipulation function.
void altervoxel(int x, int y, int z, int state)
{
	if (state == 1)
     46e:	21 30       	cpi	r18, 0x01	; 1
     470:	31 05       	cpc	r19, r1
     472:	11 f4       	brne	.+4      	; 0x478 <_Z10altervoxeliiii+0xa>
	{
		setvoxel(x,y,z);
     474:	b5 df       	rcall	.-150    	; 0x3e0 <_Z8setvoxeliii>
     476:	08 95       	ret
	} else
	{
		clrvoxel(x,y,z);
     478:	8d df       	rcall	.-230    	; 0x394 <_Z8clrvoxeliii>
     47a:	08 95       	ret

0000047c <_Z4fillh>:
}

// Fill a value into all 64 byts of the cube buffer
// Mostly used for clearing. fill(0x00)
// or setting all on. fill(0xff)
void fill (unsigned char pattern)
     47c:	40 e0       	ldi	r20, 0x00	; 0
     47e:	50 e0       	ldi	r21, 0x00	; 0
     480:	10 c0       	rjmp	.+32     	; 0x4a2 <_Z4fillh+0x26>
	int y;
	for (z=0;z<CUBE_SIZE;z++)
	{
		for (y=0;y<CUBE_SIZE;y++)
		{
			cube[z][y] = pattern;
     482:	fb 01       	movw	r30, r22
     484:	e2 0f       	add	r30, r18
     486:	f3 1f       	adc	r31, r19
     488:	ec 59       	subi	r30, 0x9C	; 156
     48a:	ff 4f       	sbci	r31, 0xFF	; 255
     48c:	80 83       	st	Z, r24
{
	int z;
	int y;
	for (z=0;z<CUBE_SIZE;z++)
	{
		for (y=0;y<CUBE_SIZE;y++)
     48e:	2f 5f       	subi	r18, 0xFF	; 255
     490:	3f 4f       	sbci	r19, 0xFF	; 255
     492:	28 30       	cpi	r18, 0x08	; 8
     494:	31 05       	cpc	r19, r1
     496:	a9 f7       	brne	.-22     	; 0x482 <_Z4fillh+0x6>
// or setting all on. fill(0xff)
void fill (unsigned char pattern)
{
	int z;
	int y;
	for (z=0;z<CUBE_SIZE;z++)
     498:	4f 5f       	subi	r20, 0xFF	; 255
     49a:	5f 4f       	sbci	r21, 0xFF	; 255
     49c:	48 30       	cpi	r20, 0x08	; 8
     49e:	51 05       	cpc	r21, r1
     4a0:	49 f0       	breq	.+18     	; 0x4b4 <_Z4fillh+0x38>
     4a2:	20 e0       	ldi	r18, 0x00	; 0
     4a4:	30 e0       	ldi	r19, 0x00	; 0
	{
		for (y=0;y<CUBE_SIZE;y++)
		{
			cube[z][y] = pattern;
     4a6:	ba 01       	movw	r22, r20
     4a8:	e3 e0       	ldi	r30, 0x03	; 3
     4aa:	66 0f       	add	r22, r22
     4ac:	77 1f       	adc	r23, r23
     4ae:	ea 95       	dec	r30
     4b0:	e1 f7       	brne	.-8      	; 0x4aa <_Z4fillh+0x2e>
     4b2:	e7 cf       	rjmp	.-50     	; 0x482 <_Z4fillh+0x6>
     4b4:	08 95       	ret

000004b6 <_Z8delay_msj>:
// Delay loop.
// This is not calibrated to milliseconds,
// but we had allready made to many effects using this
// calibration when we figured it might be a good idea
// to calibrate it.
void delay_ms(uint16_t x)
     4b6:	0b c0       	rjmp	.+22     	; 0x4ce <_Z8delay_msj+0x18>
{
  uint8_t y, z;
  for ( ; x > 0 ; x--){
     4b8:	20 e0       	ldi	r18, 0x00	; 0
	...
    for ( y = 0 ; y < 90 ; y++){
     4c6:	2f 5f       	subi	r18, 0xFF	; 255
     4c8:	2a 35       	cpi	r18, 0x5A	; 90
     4ca:	b9 f7       	brne	.-18     	; 0x4ba <_Z8delay_msj+0x4>
// calibration when we figured it might be a good idea
// to calibrate it.
void delay_ms(uint16_t x)
{
  uint8_t y, z;
  for ( ; x > 0 ; x--){
     4cc:	01 97       	sbiw	r24, 0x01	; 1
     4ce:	00 97       	sbiw	r24, 0x00	; 0
     4d0:	99 f7       	brne	.-26     	; 0x4b8 <_Z8delay_msj+0x2>
      for ( z = 0 ; z < 6 ; z++){
        asm volatile ("nop");
      }
    }
  }
}
     4d2:	08 95       	ret

000004d4 <_Z5shiftci>:

// Shift the entire contents of the cube along an axis
// This is great for effects where you want to draw something
// on one side of the cube and have it flow towards the other
// side. Like rain flowing down the Z axiz.
void shift (char axis, int direction)
     4d4:	2f 92       	push	r2
     4d6:	3f 92       	push	r3
     4d8:	4f 92       	push	r4
     4da:	5f 92       	push	r5
     4dc:	6f 92       	push	r6
     4de:	7f 92       	push	r7
     4e0:	9f 92       	push	r9
     4e2:	af 92       	push	r10
     4e4:	bf 92       	push	r11
     4e6:	cf 92       	push	r12
     4e8:	df 92       	push	r13
     4ea:	ef 92       	push	r14
     4ec:	ff 92       	push	r15
     4ee:	0f 93       	push	r16
     4f0:	1f 93       	push	r17
     4f2:	cf 93       	push	r28
     4f4:	df 93       	push	r29
     4f6:	98 2e       	mov	r9, r24
     4f8:	5b 01       	movw	r10, r22
     4fa:	cc 24       	eor	r12, r12
     4fc:	dd 24       	eor	r13, r13
	int ii, iii;
	int state;

	for (i = 0; i < CUBE_SIZE; i++)
	{
		if (direction == -1)
     4fe:	47 e0       	ldi	r20, 0x07	; 7
     500:	24 2e       	mov	r2, r20
     502:	31 2c       	mov	r3, r1
     504:	8f ef       	ldi	r24, 0xFF	; 255
     506:	a8 16       	cp	r10, r24
     508:	8f ef       	ldi	r24, 0xFF	; 255
     50a:	b8 06       	cpc	r11, r24
     50c:	11 f4       	brne	.+4      	; 0x512 <_Z5shiftci+0x3e>
     50e:	76 01       	movw	r14, r12
     510:	03 c0       	rjmp	.+6      	; 0x518 <_Z5shiftci+0x44>
     512:	71 01       	movw	r14, r2
     514:	ec 18       	sub	r14, r12
     516:	fd 08       	sbc	r15, r13
     518:	00 e0       	ldi	r16, 0x00	; 0
     51a:	10 e0       	ldi	r17, 0x00	; 0
				if (direction == -1)
				{
					iii = ii+1;
				} else
				{
					iii = ii-1;
     51c:	27 01       	movw	r4, r14
     51e:	08 94       	sec
     520:	41 08       	sbc	r4, r1
     522:	51 08       	sbc	r5, r1
		{
			for (y = 0; y < CUBE_SIZE; y++)
			{
				if (direction == -1)
				{
					iii = ii+1;
     524:	37 01       	movw	r6, r14
     526:	08 94       	sec
     528:	61 1c       	adc	r6, r1
     52a:	71 1c       	adc	r7, r1
     52c:	36 c0       	rjmp	.+108    	; 0x59a <_Z5shiftci+0xc6>

		for (x = 0; x < CUBE_SIZE; x++)
		{
			for (y = 0; y < CUBE_SIZE; y++)
			{
				if (direction == -1)
     52e:	8f ef       	ldi	r24, 0xFF	; 255
     530:	a8 16       	cp	r10, r24
     532:	8f ef       	ldi	r24, 0xFF	; 255
     534:	b8 06       	cpc	r11, r24
     536:	11 f4       	brne	.+4      	; 0x53c <_Z5shiftci+0x68>
				{
					iii = ii+1;
     538:	c3 01       	movw	r24, r6
     53a:	01 c0       	rjmp	.+2      	; 0x53e <_Z5shiftci+0x6a>
				} else
				{
					iii = ii-1;
     53c:	c2 01       	movw	r24, r4
     53e:	ac 01       	movw	r20, r24
				}

				if (axis == AXIS_Z)
     540:	8a e7       	ldi	r24, 0x7A	; 122
     542:	98 16       	cp	r9, r24
     544:	41 f4       	brne	.+16     	; 0x556 <_Z5shiftci+0x82>
				{
					state = getvoxel(x,y,iii);
     546:	c8 01       	movw	r24, r16
     548:	be 01       	movw	r22, r28
     54a:	6f df       	rcall	.-290    	; 0x42a <_Z8getvoxeliii>
     54c:	28 2f       	mov	r18, r24
					altervoxel(x,y,ii,state);
     54e:	c8 01       	movw	r24, r16
     550:	be 01       	movw	r22, r28
     552:	a7 01       	movw	r20, r14
     554:	17 c0       	rjmp	.+46     	; 0x584 <_Z5shiftci+0xb0>
				}

				if (axis == AXIS_Y)
     556:	89 e7       	ldi	r24, 0x79	; 121
     558:	98 16       	cp	r9, r24
     55a:	49 f4       	brne	.+18     	; 0x56e <_Z5shiftci+0x9a>
				{
					state = getvoxel(x,iii,y);
     55c:	c8 01       	movw	r24, r16
     55e:	ba 01       	movw	r22, r20
     560:	ae 01       	movw	r20, r28
     562:	63 df       	rcall	.-314    	; 0x42a <_Z8getvoxeliii>
     564:	28 2f       	mov	r18, r24
					altervoxel(x,ii,y,state);
     566:	c8 01       	movw	r24, r16
     568:	b7 01       	movw	r22, r14
     56a:	ae 01       	movw	r20, r28
     56c:	0b c0       	rjmp	.+22     	; 0x584 <_Z5shiftci+0xb0>
				}

				if (axis == AXIS_X)
     56e:	88 e7       	ldi	r24, 0x78	; 120
     570:	98 16       	cp	r9, r24
     572:	51 f4       	brne	.+20     	; 0x588 <_Z5shiftci+0xb4>
				{
					state = getvoxel(iii,y,x);
     574:	ca 01       	movw	r24, r20
     576:	be 01       	movw	r22, r28
     578:	a8 01       	movw	r20, r16
     57a:	57 df       	rcall	.-338    	; 0x42a <_Z8getvoxeliii>
     57c:	28 2f       	mov	r18, r24
					altervoxel(ii,y,x,state);
     57e:	c7 01       	movw	r24, r14
     580:	be 01       	movw	r22, r28
     582:	a8 01       	movw	r20, r16
     584:	30 e0       	ldi	r19, 0x00	; 0
     586:	73 df       	rcall	.-282    	; 0x46e <_Z10altervoxeliiii>
		}


		for (x = 0; x < CUBE_SIZE; x++)
		{
			for (y = 0; y < CUBE_SIZE; y++)
     588:	21 96       	adiw	r28, 0x01	; 1
     58a:	c8 30       	cpi	r28, 0x08	; 8
     58c:	d1 05       	cpc	r29, r1
     58e:	79 f6       	brne	.-98     	; 0x52e <_Z5shiftci+0x5a>
		{
			ii = (7-i);
		}


		for (x = 0; x < CUBE_SIZE; x++)
     590:	0f 5f       	subi	r16, 0xFF	; 255
     592:	1f 4f       	sbci	r17, 0xFF	; 255
     594:	08 30       	cpi	r16, 0x08	; 8
     596:	11 05       	cpc	r17, r1
     598:	19 f0       	breq	.+6      	; 0x5a0 <_Z5shiftci+0xcc>
     59a:	c0 e0       	ldi	r28, 0x00	; 0
     59c:	d0 e0       	ldi	r29, 0x00	; 0
     59e:	c7 cf       	rjmp	.-114    	; 0x52e <_Z5shiftci+0x5a>
{
	int i, x ,y;
	int ii, iii;
	int state;

	for (i = 0; i < CUBE_SIZE; i++)
     5a0:	08 94       	sec
     5a2:	c1 1c       	adc	r12, r1
     5a4:	d1 1c       	adc	r13, r1
     5a6:	88 e0       	ldi	r24, 0x08	; 8
     5a8:	c8 16       	cp	r12, r24
     5aa:	d1 04       	cpc	r13, r1
     5ac:	09 f0       	breq	.+2      	; 0x5b0 <_Z5shiftci+0xdc>
     5ae:	aa cf       	rjmp	.-172    	; 0x504 <_Z5shiftci+0x30>
				}
			}
		}
	}

	if (direction == -1)
     5b0:	8f ef       	ldi	r24, 0xFF	; 255
     5b2:	a8 16       	cp	r10, r24
     5b4:	8f ef       	ldi	r24, 0xFF	; 255
     5b6:	b8 06       	cpc	r11, r24
     5b8:	19 f0       	breq	.+6      	; 0x5c0 <_Z5shiftci+0xec>
     5ba:	ee 24       	eor	r14, r14
     5bc:	ff 24       	eor	r15, r15
     5be:	03 c0       	rjmp	.+6      	; 0x5c6 <_Z5shiftci+0xf2>
     5c0:	37 e0       	ldi	r19, 0x07	; 7
     5c2:	e3 2e       	mov	r14, r19
     5c4:	f1 2c       	mov	r15, r1
     5c6:	00 e0       	ldi	r16, 0x00	; 0
     5c8:	10 e0       	ldi	r17, 0x00	; 0
     5ca:	1e c0       	rjmp	.+60     	; 0x608 <_Z5shiftci+0x134>

	for (x = 0; x < CUBE_SIZE; x++)
	{
		for (y = 0; y < CUBE_SIZE; y++)
		{
			if (axis == AXIS_Z)
     5cc:	8a e7       	ldi	r24, 0x7A	; 122
     5ce:	98 16       	cp	r9, r24
     5d0:	21 f4       	brne	.+8      	; 0x5da <_Z5shiftci+0x106>
				clrvoxel(x,y,i);
     5d2:	c8 01       	movw	r24, r16
     5d4:	be 01       	movw	r22, r28
     5d6:	a7 01       	movw	r20, r14
     5d8:	0d c0       	rjmp	.+26     	; 0x5f4 <_Z5shiftci+0x120>

			if (axis == AXIS_Y)
     5da:	89 e7       	ldi	r24, 0x79	; 121
     5dc:	98 16       	cp	r9, r24
     5de:	21 f4       	brne	.+8      	; 0x5e8 <_Z5shiftci+0x114>
				clrvoxel(x,i,y);
     5e0:	c8 01       	movw	r24, r16
     5e2:	b7 01       	movw	r22, r14
     5e4:	ae 01       	movw	r20, r28
     5e6:	06 c0       	rjmp	.+12     	; 0x5f4 <_Z5shiftci+0x120>

			if (axis == AXIS_X)
     5e8:	88 e7       	ldi	r24, 0x78	; 120
     5ea:	98 16       	cp	r9, r24
     5ec:	21 f4       	brne	.+8      	; 0x5f6 <_Z5shiftci+0x122>
				clrvoxel(i,y,x);
     5ee:	c7 01       	movw	r24, r14
     5f0:	be 01       	movw	r22, r28
     5f2:	a8 01       	movw	r20, r16
     5f4:	cf de       	rcall	.-610    	; 0x394 <_Z8clrvoxeliii>
		i = 0;
	}

	for (x = 0; x < CUBE_SIZE; x++)
	{
		for (y = 0; y < CUBE_SIZE; y++)
     5f6:	21 96       	adiw	r28, 0x01	; 1
     5f8:	c8 30       	cpi	r28, 0x08	; 8
     5fa:	d1 05       	cpc	r29, r1
     5fc:	39 f7       	brne	.-50     	; 0x5cc <_Z5shiftci+0xf8>
	} else
	{
		i = 0;
	}

	for (x = 0; x < CUBE_SIZE; x++)
     5fe:	0f 5f       	subi	r16, 0xFF	; 255
     600:	1f 4f       	sbci	r17, 0xFF	; 255
     602:	08 30       	cpi	r16, 0x08	; 8
     604:	11 05       	cpc	r17, r1
     606:	19 f0       	breq	.+6      	; 0x60e <_Z5shiftci+0x13a>
     608:	c0 e0       	ldi	r28, 0x00	; 0
     60a:	d0 e0       	ldi	r29, 0x00	; 0
     60c:	df cf       	rjmp	.-66     	; 0x5cc <_Z5shiftci+0xf8>

			if (axis == AXIS_X)
				clrvoxel(i,y,x);
		}
	}
}
     60e:	df 91       	pop	r29
     610:	cf 91       	pop	r28
     612:	1f 91       	pop	r17
     614:	0f 91       	pop	r16
     616:	ff 90       	pop	r15
     618:	ef 90       	pop	r14
     61a:	df 90       	pop	r13
     61c:	cf 90       	pop	r12
     61e:	bf 90       	pop	r11
     620:	af 90       	pop	r10
     622:	9f 90       	pop	r9
     624:	7f 90       	pop	r7
     626:	6f 90       	pop	r6
     628:	5f 90       	pop	r5
     62a:	4f 90       	pop	r4
     62c:	3f 90       	pop	r3
     62e:	2f 90       	pop	r2
     630:	08 95       	ret

00000632 <_Z18effect_wormsqueezeiiiii>:
			x = effect_telcstairs_do(x,val,delay);
		}
	}
}

void effect_wormsqueeze (int size, int axis, int direction, int iterations, int delay)
     632:	2f 92       	push	r2
     634:	3f 92       	push	r3
     636:	4f 92       	push	r4
     638:	5f 92       	push	r5
     63a:	6f 92       	push	r6
     63c:	7f 92       	push	r7
     63e:	8f 92       	push	r8
     640:	9f 92       	push	r9
     642:	af 92       	push	r10
     644:	bf 92       	push	r11
     646:	cf 92       	push	r12
     648:	df 92       	push	r13
     64a:	ef 92       	push	r14
     64c:	ff 92       	push	r15
     64e:	0f 93       	push	r16
     650:	1f 93       	push	r17
     652:	df 93       	push	r29
     654:	cf 93       	push	r28
     656:	cd b7       	in	r28, 0x3d	; 61
     658:	de b7       	in	r29, 0x3e	; 62
     65a:	2e 97       	sbiw	r28, 0x0e	; 14
     65c:	0f b6       	in	r0, 0x3f	; 63
     65e:	f8 94       	cli
     660:	de bf       	out	0x3e, r29	; 62
     662:	0f be       	out	0x3f, r0	; 63
     664:	cd bf       	out	0x3d, r28	; 61
     666:	9a 83       	std	Y+2, r25	; 0x02
     668:	89 83       	std	Y+1, r24	; 0x01
     66a:	7c 83       	std	Y+4, r23	; 0x04
     66c:	6b 83       	std	Y+3, r22	; 0x03
     66e:	5e 83       	std	Y+6, r21	; 0x06
     670:	4d 83       	std	Y+5, r20	; 0x05
     672:	38 87       	std	Y+8, r19	; 0x08
     674:	2f 83       	std	Y+7, r18	; 0x07
     676:	1a 87       	std	Y+10, r17	; 0x0a
     678:	09 87       	std	Y+9, r16	; 0x09
{
	int x, y, i,j,k, dx, dy;
	int cube_size;
	int origin = 0;

	if (direction == -1)
     67a:	4f 5f       	subi	r20, 0xFF	; 255
     67c:	5f 4f       	sbci	r21, 0xFF	; 255
     67e:	21 f4       	brne	.+8      	; 0x688 <_Z18effect_wormsqueezeiiiii+0x56>
     680:	97 e0       	ldi	r25, 0x07	; 7
     682:	29 2e       	mov	r2, r25
     684:	31 2c       	mov	r3, r1
     686:	02 c0       	rjmp	.+4      	; 0x68c <_Z18effect_wormsqueezeiiiii+0x5a>
     688:	22 24       	eor	r2, r2
     68a:	33 24       	eor	r3, r3
		origin = 7;

	cube_size = 8-(size-1);
     68c:	89 e0       	ldi	r24, 0x09	; 9
     68e:	68 2e       	mov	r6, r24
     690:	71 2c       	mov	r7, r1
     692:	89 81       	ldd	r24, Y+1	; 0x01
     694:	9a 81       	ldd	r25, Y+2	; 0x02
     696:	68 1a       	sub	r6, r24
     698:	79 0a       	sbc	r7, r25

	x = myrand()%cube_size;
     69a:	66 de       	rcall	.-820    	; 0x368 <_Z6myrandv>
     69c:	b3 01       	movw	r22, r6
     69e:	32 d4       	rcall	.+2148   	; 0xf04 <__divmodhi4>
     6a0:	6c 01       	movw	r12, r24
	y = myrand()%cube_size;
     6a2:	62 de       	rcall	.-828    	; 0x368 <_Z6myrandv>
     6a4:	b3 01       	movw	r22, r6
     6a6:	2e d4       	rcall	.+2140   	; 0xf04 <__divmodhi4>
     6a8:	7c 01       	movw	r14, r24
     6aa:	44 24       	eor	r4, r4
     6ac:	55 24       	eor	r5, r5
     6ae:	75 c0       	rjmp	.+234    	; 0x79a <_Z18effect_wormsqueezeiiiii+0x168>

	for (i=0; i<iterations; i++)
	{
		dx = ((myrand()%3)-1);
     6b0:	5b de       	rcall	.-842    	; 0x368 <_Z6myrandv>
     6b2:	8c 01       	movw	r16, r24
		dy = ((myrand()%3)-1);
     6b4:	59 de       	rcall	.-846    	; 0x368 <_Z6myrandv>
     6b6:	9c 01       	movw	r18, r24

		if ((x+dx) > 0 && (x+dx) < cube_size)
     6b8:	c8 01       	movw	r24, r16
     6ba:	63 e0       	ldi	r22, 0x03	; 3
     6bc:	70 e0       	ldi	r23, 0x00	; 0
     6be:	22 d4       	rcall	.+2116   	; 0xf04 <__divmodhi4>
     6c0:	01 97       	sbiw	r24, 0x01	; 1
     6c2:	8c 0d       	add	r24, r12
     6c4:	9d 1d       	adc	r25, r13
     6c6:	9e 87       	std	Y+14, r25	; 0x0e
     6c8:	8d 87       	std	Y+13, r24	; 0x0d
     6ca:	18 16       	cp	r1, r24
     6cc:	19 06       	cpc	r1, r25
     6ce:	1c f4       	brge	.+6      	; 0x6d6 <_Z18effect_wormsqueezeiiiii+0xa4>
     6d0:	86 15       	cp	r24, r6
     6d2:	97 05       	cpc	r25, r7
     6d4:	14 f0       	brlt	.+4      	; 0x6da <_Z18effect_wormsqueezeiiiii+0xa8>
     6d6:	de 86       	std	Y+14, r13	; 0x0e
     6d8:	cd 86       	std	Y+13, r12	; 0x0d
			x += dx;

		if ((y+dy) > 0 && (y+dy) < cube_size)
     6da:	c9 01       	movw	r24, r18
     6dc:	63 e0       	ldi	r22, 0x03	; 3
     6de:	70 e0       	ldi	r23, 0x00	; 0
     6e0:	11 d4       	rcall	.+2082   	; 0xf04 <__divmodhi4>
     6e2:	8c 01       	movw	r16, r24
     6e4:	01 50       	subi	r16, 0x01	; 1
     6e6:	10 40       	sbci	r17, 0x00	; 0
     6e8:	0e 0d       	add	r16, r14
     6ea:	1f 1d       	adc	r17, r15
     6ec:	10 16       	cp	r1, r16
     6ee:	11 06       	cpc	r1, r17
     6f0:	1c f4       	brge	.+6      	; 0x6f8 <_Z18effect_wormsqueezeiiiii+0xc6>
     6f2:	06 15       	cp	r16, r6
     6f4:	17 05       	cpc	r17, r7
     6f6:	0c f0       	brlt	.+2      	; 0x6fa <_Z18effect_wormsqueezeiiiii+0xc8>
     6f8:	87 01       	movw	r16, r14
			y += dy;

		shift(axis, direction);
     6fa:	8b 81       	ldd	r24, Y+3	; 0x03
     6fc:	6d 81       	ldd	r22, Y+5	; 0x05
     6fe:	7e 81       	ldd	r23, Y+6	; 0x06
     700:	e9 de       	rcall	.-558    	; 0x4d4 <_Z5shiftci>
     702:	8d 84       	ldd	r8, Y+13	; 0x0d
     704:	9e 84       	ldd	r9, Y+14	; 0x0e
     706:	aa 24       	eor	r10, r10
     708:	bb 24       	eor	r11, r11
     70a:	30 c0       	rjmp	.+96     	; 0x76c <_Z18effect_wormsqueezeiiiii+0x13a>

		for (j=0; j<size;j++)
		{
			for (k=0; k<size;k++)
			{
				if (axis == AXIS_Z)
     70c:	eb 81       	ldd	r30, Y+3	; 0x03
     70e:	fc 81       	ldd	r31, Y+4	; 0x04
     710:	ea 37       	cpi	r30, 0x7A	; 122
     712:	f1 05       	cpc	r31, r1
     714:	21 f4       	brne	.+8      	; 0x71e <_Z18effect_wormsqueezeiiiii+0xec>
					setvoxel(x+j,y+k,origin);
     716:	c4 01       	movw	r24, r8
     718:	b6 01       	movw	r22, r12
     71a:	a1 01       	movw	r20, r2
     71c:	15 c0       	rjmp	.+42     	; 0x748 <_Z18effect_wormsqueezeiiiii+0x116>

				if (axis == AXIS_Y)
     71e:	8b 81       	ldd	r24, Y+3	; 0x03
     720:	9c 81       	ldd	r25, Y+4	; 0x04
     722:	89 37       	cpi	r24, 0x79	; 121
     724:	91 05       	cpc	r25, r1
     726:	21 f4       	brne	.+8      	; 0x730 <_Z18effect_wormsqueezeiiiii+0xfe>
					setvoxel(x+j,origin,y+k);
     728:	c4 01       	movw	r24, r8
     72a:	b1 01       	movw	r22, r2
     72c:	a6 01       	movw	r20, r12
     72e:	0c c0       	rjmp	.+24     	; 0x748 <_Z18effect_wormsqueezeiiiii+0x116>

				if (axis == AXIS_X)
     730:	eb 81       	ldd	r30, Y+3	; 0x03
     732:	fc 81       	ldd	r31, Y+4	; 0x04
     734:	e8 37       	cpi	r30, 0x78	; 120
     736:	f1 05       	cpc	r31, r1
     738:	41 f4       	brne	.+16     	; 0x74a <_Z18effect_wormsqueezeiiiii+0x118>
					setvoxel(origin,y+j,x+k);
     73a:	4d 85       	ldd	r20, Y+13	; 0x0d
     73c:	5e 85       	ldd	r21, Y+14	; 0x0e
     73e:	4e 0d       	add	r20, r14
     740:	5f 1d       	adc	r21, r15
     742:	c1 01       	movw	r24, r2
     744:	6b 85       	ldd	r22, Y+11	; 0x0b
     746:	7c 85       	ldd	r23, Y+12	; 0x0c
     748:	4b de       	rcall	.-874    	; 0x3e0 <_Z8setvoxeliii>
		shift(axis, direction);


		for (j=0; j<size;j++)
		{
			for (k=0; k<size;k++)
     74a:	08 94       	sec
     74c:	e1 1c       	adc	r14, r1
     74e:	f1 1c       	adc	r15, r1
     750:	08 94       	sec
     752:	c1 1c       	adc	r12, r1
     754:	d1 1c       	adc	r13, r1
     756:	89 81       	ldd	r24, Y+1	; 0x01
     758:	9a 81       	ldd	r25, Y+2	; 0x02
     75a:	e8 16       	cp	r14, r24
     75c:	f9 06       	cpc	r15, r25
     75e:	b4 f2       	brlt	.-84     	; 0x70c <_Z18effect_wormsqueezeiiiii+0xda>
			y += dy;

		shift(axis, direction);


		for (j=0; j<size;j++)
     760:	08 94       	sec
     762:	a1 1c       	adc	r10, r1
     764:	b1 1c       	adc	r11, r1
     766:	08 94       	sec
     768:	81 1c       	adc	r8, r1
     76a:	91 1c       	adc	r9, r1
     76c:	e9 81       	ldd	r30, Y+1	; 0x01
     76e:	fa 81       	ldd	r31, Y+2	; 0x02
     770:	ae 16       	cp	r10, r30
     772:	bf 06       	cpc	r11, r31
     774:	4c f4       	brge	.+18     	; 0x788 <_Z18effect_wormsqueezeiiiii+0x156>
     776:	68 01       	movw	r12, r16
     778:	ee 24       	eor	r14, r14
     77a:	ff 24       	eor	r15, r15

				if (axis == AXIS_Y)
					setvoxel(x+j,origin,y+k);

				if (axis == AXIS_X)
					setvoxel(origin,y+j,x+k);
     77c:	c5 01       	movw	r24, r10
     77e:	80 0f       	add	r24, r16
     780:	91 1f       	adc	r25, r17
     782:	9c 87       	std	Y+12, r25	; 0x0c
     784:	8b 87       	std	Y+11, r24	; 0x0b
     786:	e7 cf       	rjmp	.-50     	; 0x756 <_Z18effect_wormsqueezeiiiii+0x124>
			}
		}

		delay_ms(delay);
     788:	89 85       	ldd	r24, Y+9	; 0x09
     78a:	9a 85       	ldd	r25, Y+10	; 0x0a
     78c:	94 de       	rcall	.-728    	; 0x4b6 <_Z8delay_msj>
	cube_size = 8-(size-1);

	x = myrand()%cube_size;
	y = myrand()%cube_size;

	for (i=0; i<iterations; i++)
     78e:	08 94       	sec
     790:	41 1c       	adc	r4, r1
     792:	51 1c       	adc	r5, r1
     794:	cd 84       	ldd	r12, Y+13	; 0x0d
     796:	de 84       	ldd	r13, Y+14	; 0x0e
     798:	78 01       	movw	r14, r16
     79a:	ef 81       	ldd	r30, Y+7	; 0x07
     79c:	f8 85       	ldd	r31, Y+8	; 0x08
     79e:	4e 16       	cp	r4, r30
     7a0:	5f 06       	cpc	r5, r31
     7a2:	0c f4       	brge	.+2      	; 0x7a6 <_Z18effect_wormsqueezeiiiii+0x174>
     7a4:	85 cf       	rjmp	.-246    	; 0x6b0 <_Z18effect_wormsqueezeiiiii+0x7e>
			}
		}

		delay_ms(delay);
	}
}
     7a6:	2e 96       	adiw	r28, 0x0e	; 14
     7a8:	0f b6       	in	r0, 0x3f	; 63
     7aa:	f8 94       	cli
     7ac:	de bf       	out	0x3e, r29	; 62
     7ae:	0f be       	out	0x3f, r0	; 63
     7b0:	cd bf       	out	0x3d, r28	; 61
     7b2:	cf 91       	pop	r28
     7b4:	df 91       	pop	r29
     7b6:	1f 91       	pop	r17
     7b8:	0f 91       	pop	r16
     7ba:	ff 90       	pop	r15
     7bc:	ef 90       	pop	r14
     7be:	df 90       	pop	r13
     7c0:	cf 90       	pop	r12
     7c2:	bf 90       	pop	r11
     7c4:	af 90       	pop	r10
     7c6:	9f 90       	pop	r9
     7c8:	8f 90       	pop	r8
     7ca:	7f 90       	pop	r7
     7cc:	6f 90       	pop	r6
     7ce:	5f 90       	pop	r5
     7d0:	4f 90       	pop	r4
     7d2:	3f 90       	pop	r3
     7d4:	2f 90       	pop	r2
     7d6:	08 95       	ret

000007d8 <_Z11effect_raini>:
		}
	}
}


void effect_rain (int iterations)
     7d8:	af 92       	push	r10
     7da:	bf 92       	push	r11
     7dc:	cf 92       	push	r12
     7de:	df 92       	push	r13
     7e0:	ef 92       	push	r14
     7e2:	ff 92       	push	r15
     7e4:	0f 93       	push	r16
     7e6:	1f 93       	push	r17
     7e8:	cf 93       	push	r28
     7ea:	df 93       	push	r29
     7ec:	5c 01       	movw	r10, r24
     7ee:	cc 24       	eor	r12, r12
     7f0:	dd 24       	eor	r13, r13
     7f2:	2a c0       	rjmp	.+84     	; 0x848 <_Z11effect_raini+0x70>
	int rnd_y;
	int rnd_num;

	for (ii=0;ii<iterations;ii++)
	{
		rnd_num = myrand()%4;
     7f4:	b9 dd       	rcall	.-1166   	; 0x368 <_Z6myrandv>
     7f6:	64 e0       	ldi	r22, 0x04	; 4
     7f8:	70 e0       	ldi	r23, 0x00	; 0
     7fa:	84 d3       	rcall	.+1800   	; 0xf04 <__divmodhi4>
     7fc:	ec 01       	movw	r28, r24
     7fe:	ee 24       	eor	r14, r14
     800:	ff 24       	eor	r15, r15
     802:	15 c0       	rjmp	.+42     	; 0x82e <_Z11effect_raini+0x56>

		for (i=0; i < rnd_num;i++)
		{
			rnd_x = myrand()%8;
     804:	b1 dd       	rcall	.-1182   	; 0x368 <_Z6myrandv>
     806:	8c 01       	movw	r16, r24
			rnd_y = myrand()%8;
     808:	af dd       	rcall	.-1186   	; 0x368 <_Z6myrandv>
     80a:	9c 01       	movw	r18, r24
			setvoxel(rnd_x,rnd_y,7);
     80c:	c8 01       	movw	r24, r16
     80e:	68 e0       	ldi	r22, 0x08	; 8
     810:	70 e0       	ldi	r23, 0x00	; 0
     812:	78 d3       	rcall	.+1776   	; 0xf04 <__divmodhi4>
     814:	fc 01       	movw	r30, r24
     816:	c9 01       	movw	r24, r18
     818:	68 e0       	ldi	r22, 0x08	; 8
     81a:	70 e0       	ldi	r23, 0x00	; 0
     81c:	73 d3       	rcall	.+1766   	; 0xf04 <__divmodhi4>
     81e:	bc 01       	movw	r22, r24
     820:	cf 01       	movw	r24, r30
     822:	47 e0       	ldi	r20, 0x07	; 7
     824:	50 e0       	ldi	r21, 0x00	; 0
     826:	dc dd       	rcall	.-1096   	; 0x3e0 <_Z8setvoxeliii>

	for (ii=0;ii<iterations;ii++)
	{
		rnd_num = myrand()%4;

		for (i=0; i < rnd_num;i++)
     828:	08 94       	sec
     82a:	e1 1c       	adc	r14, r1
     82c:	f1 1c       	adc	r15, r1
     82e:	ec 16       	cp	r14, r28
     830:	fd 06       	cpc	r15, r29
     832:	44 f3       	brlt	.-48     	; 0x804 <_Z11effect_raini+0x2c>
			rnd_x = myrand()%8;
			rnd_y = myrand()%8;
			setvoxel(rnd_x,rnd_y,7);
		}

		delay_ms(1000);
     834:	88 ee       	ldi	r24, 0xE8	; 232
     836:	93 e0       	ldi	r25, 0x03	; 3
     838:	3e de       	rcall	.-900    	; 0x4b6 <_Z8delay_msj>
		shift(AXIS_Z,-1);
     83a:	8a e7       	ldi	r24, 0x7A	; 122
     83c:	6f ef       	ldi	r22, 0xFF	; 255
     83e:	7f ef       	ldi	r23, 0xFF	; 255
     840:	49 de       	rcall	.-878    	; 0x4d4 <_Z5shiftci>
	int i, ii;
	int rnd_x;
	int rnd_y;
	int rnd_num;

	for (ii=0;ii<iterations;ii++)
     842:	08 94       	sec
     844:	c1 1c       	adc	r12, r1
     846:	d1 1c       	adc	r13, r1
     848:	ca 14       	cp	r12, r10
     84a:	db 04       	cpc	r13, r11
     84c:	9c f2       	brlt	.-90     	; 0x7f4 <_Z11effect_raini+0x1c>
		}

		delay_ms(1000);
		shift(AXIS_Z,-1);
	}
}
     84e:	df 91       	pop	r29
     850:	cf 91       	pop	r28
     852:	1f 91       	pop	r17
     854:	0f 91       	pop	r16
     856:	ff 90       	pop	r15
     858:	ef 90       	pop	r14
     85a:	df 90       	pop	r13
     85c:	cf 90       	pop	r12
     85e:	bf 90       	pop	r11
     860:	af 90       	pop	r10
     862:	08 95       	ret

00000864 <_Z11sendvoxel_zhhhi>:
}


// Send a voxel flying from one side of the cube to the other
// If its at the bottom, send it to the top..
void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay)
     864:	7f 92       	push	r7
     866:	8f 92       	push	r8
     868:	9f 92       	push	r9
     86a:	af 92       	push	r10
     86c:	bf 92       	push	r11
     86e:	cf 92       	push	r12
     870:	df 92       	push	r13
     872:	ef 92       	push	r14
     874:	ff 92       	push	r15
     876:	0f 93       	push	r16
     878:	1f 93       	push	r17
     87a:	cf 93       	push	r28
     87c:	df 93       	push	r29
     87e:	e8 2e       	mov	r14, r24
     880:	f6 2e       	mov	r15, r22
     882:	74 2e       	mov	r7, r20
     884:	69 01       	movw	r12, r18
     886:	c0 e0       	ldi	r28, 0x00	; 0
     888:	d0 e0       	ldi	r29, 0x00	; 0
     88a:	f7 e0       	ldi	r31, 0x07	; 7
     88c:	8f 2e       	mov	r8, r31
     88e:	91 2c       	mov	r9, r1
	for (i=0; i<8; i++)
	{
		if (z == 7)
		{
			ii = 7-i;
			clrvoxel(x,y,ii+1);
     890:	e8 e0       	ldi	r30, 0x08	; 8
     892:	ae 2e       	mov	r10, r30
     894:	b1 2c       	mov	r11, r1
void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay)
{
	int i, ii;
	for (i=0; i<8; i++)
	{
		if (z == 7)
     896:	87 e0       	ldi	r24, 0x07	; 7
     898:	78 16       	cp	r7, r24
     89a:	61 f4       	brne	.+24     	; 0x8b4 <_Z11sendvoxel_zhhhi+0x50>
}


// Send a voxel flying from one side of the cube to the other
// If its at the bottom, send it to the top..
void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay)
     89c:	84 01       	movw	r16, r8
     89e:	0c 1b       	sub	r16, r28
     8a0:	1d 0b       	sbc	r17, r29
	for (i=0; i<8; i++)
	{
		if (z == 7)
		{
			ii = 7-i;
			clrvoxel(x,y,ii+1);
     8a2:	a5 01       	movw	r20, r10
     8a4:	4c 1b       	sub	r20, r28
     8a6:	5d 0b       	sbc	r21, r29
     8a8:	8e 2d       	mov	r24, r14
     8aa:	90 e0       	ldi	r25, 0x00	; 0
     8ac:	6f 2d       	mov	r22, r15
     8ae:	70 e0       	ldi	r23, 0x00	; 0
     8b0:	71 dd       	rcall	.-1310   	; 0x394 <_Z8clrvoxeliii>
     8b2:	09 c0       	rjmp	.+18     	; 0x8c6 <_Z11sendvoxel_zhhhi+0x62>
		} else
		{
			ii = i;
			clrvoxel(x,y,ii-1);
     8b4:	ae 01       	movw	r20, r28
     8b6:	41 50       	subi	r20, 0x01	; 1
     8b8:	50 40       	sbci	r21, 0x00	; 0
     8ba:	8e 2d       	mov	r24, r14
     8bc:	90 e0       	ldi	r25, 0x00	; 0
     8be:	6f 2d       	mov	r22, r15
     8c0:	70 e0       	ldi	r23, 0x00	; 0
     8c2:	68 dd       	rcall	.-1328   	; 0x394 <_Z8clrvoxeliii>
     8c4:	8e 01       	movw	r16, r28
		}
		setvoxel(x,y,ii);
     8c6:	8e 2d       	mov	r24, r14
     8c8:	90 e0       	ldi	r25, 0x00	; 0
     8ca:	6f 2d       	mov	r22, r15
     8cc:	70 e0       	ldi	r23, 0x00	; 0
     8ce:	a8 01       	movw	r20, r16
     8d0:	87 dd       	rcall	.-1266   	; 0x3e0 <_Z8setvoxeliii>
		delay_ms(delay);
     8d2:	c6 01       	movw	r24, r12
     8d4:	f0 dd       	rcall	.-1056   	; 0x4b6 <_Z8delay_msj>
// Send a voxel flying from one side of the cube to the other
// If its at the bottom, send it to the top..
void sendvoxel_z (unsigned char x, unsigned char y, unsigned char z, int delay)
{
	int i, ii;
	for (i=0; i<8; i++)
     8d6:	21 96       	adiw	r28, 0x01	; 1
     8d8:	c8 30       	cpi	r28, 0x08	; 8
     8da:	d1 05       	cpc	r29, r1
     8dc:	e1 f6       	brne	.-72     	; 0x896 <_Z11sendvoxel_zhhhi+0x32>
			clrvoxel(x,y,ii-1);
		}
		setvoxel(x,y,ii);
		delay_ms(delay);
	}
}
     8de:	df 91       	pop	r29
     8e0:	cf 91       	pop	r28
     8e2:	1f 91       	pop	r17
     8e4:	0f 91       	pop	r16
     8e6:	ff 90       	pop	r15
     8e8:	ef 90       	pop	r14
     8ea:	df 90       	pop	r13
     8ec:	cf 90       	pop	r12
     8ee:	bf 90       	pop	r11
     8f0:	af 90       	pop	r10
     8f2:	9f 90       	pop	r9
     8f4:	8f 90       	pop	r8
     8f6:	7f 90       	pop	r7
     8f8:	08 95       	ret

000008fa <_Z19draw_positions_axiscPhi>:
		draw_positions_axis (axis, positions,invert);
		delay_ms(delay);
	}
}

void draw_positions_axis (char axis, unsigned char positions[64], int invert)
     8fa:	4f 92       	push	r4
     8fc:	5f 92       	push	r5
     8fe:	6f 92       	push	r6
     900:	7f 92       	push	r7
     902:	9f 92       	push	r9
     904:	af 92       	push	r10
     906:	bf 92       	push	r11
     908:	cf 92       	push	r12
     90a:	df 92       	push	r13
     90c:	ef 92       	push	r14
     90e:	ff 92       	push	r15
     910:	0f 93       	push	r16
     912:	1f 93       	push	r17
     914:	cf 93       	push	r28
     916:	df 93       	push	r29
     918:	98 2e       	mov	r9, r24
     91a:	16 2f       	mov	r17, r22
     91c:	07 2f       	mov	r16, r23
     91e:	3a 01       	movw	r6, r20
{
	int x, y, p;

	fill(0x00);
     920:	80 e0       	ldi	r24, 0x00	; 0
     922:	ac dd       	rcall	.-1192   	; 0x47c <_Z4fillh>
     924:	21 2f       	mov	r18, r17
     926:	30 2f       	mov	r19, r16
     928:	c9 01       	movw	r24, r18
     92a:	6c 01       	movw	r12, r24
     92c:	c0 e0       	ldi	r28, 0x00	; 0
     92e:	d0 e0       	ldi	r29, 0x00	; 0
	{
		for (y=0; y<8; y++)
		{
			if (invert)
			{
				p = (7-positions[(x*8)+y]);
     930:	57 e0       	ldi	r21, 0x07	; 7
     932:	45 2e       	mov	r4, r21
     934:	51 2c       	mov	r5, r1
     936:	34 c0       	rjmp	.+104    	; 0x9a0 <_Z19draw_positions_axiscPhi+0xa6>

	for (x=0; x<8; x++)
	{
		for (y=0; y<8; y++)
		{
			if (invert)
     938:	61 14       	cp	r6, r1
     93a:	71 04       	cpc	r7, r1
     93c:	31 f0       	breq	.+12     	; 0x94a <_Z19draw_positions_axiscPhi+0x50>
			{
				p = (7-positions[(x*8)+y]);
     93e:	f5 01       	movw	r30, r10
     940:	80 81       	ld	r24, Z
     942:	a2 01       	movw	r20, r4
     944:	48 1b       	sub	r20, r24
     946:	51 09       	sbc	r21, r1
     948:	04 c0       	rjmp	.+8      	; 0x952 <_Z19draw_positions_axiscPhi+0x58>
			} else
			{
				p = positions[(x*8)+y];
     94a:	f7 01       	movw	r30, r14
     94c:	80 81       	ld	r24, Z
     94e:	48 2f       	mov	r20, r24
     950:	50 e0       	ldi	r21, 0x00	; 0
			}

			if (axis == AXIS_Z)
     952:	fa e7       	ldi	r31, 0x7A	; 122
     954:	9f 16       	cp	r9, r31
     956:	19 f4       	brne	.+6      	; 0x95e <_Z19draw_positions_axiscPhi+0x64>
				setvoxel(x,y,p);
     958:	ce 01       	movw	r24, r28
     95a:	b8 01       	movw	r22, r16
     95c:	0d c0       	rjmp	.+26     	; 0x978 <_Z19draw_positions_axiscPhi+0x7e>

			if (axis == AXIS_Y)
     95e:	89 e7       	ldi	r24, 0x79	; 121
     960:	98 16       	cp	r9, r24
     962:	21 f4       	brne	.+8      	; 0x96c <_Z19draw_positions_axiscPhi+0x72>
				setvoxel(x,p,y);
     964:	ce 01       	movw	r24, r28
     966:	ba 01       	movw	r22, r20
     968:	a8 01       	movw	r20, r16
     96a:	06 c0       	rjmp	.+12     	; 0x978 <_Z19draw_positions_axiscPhi+0x7e>

			if (axis == AXIS_X)
     96c:	98 e7       	ldi	r25, 0x78	; 120
     96e:	99 16       	cp	r9, r25
     970:	21 f4       	brne	.+8      	; 0x97a <_Z19draw_positions_axiscPhi+0x80>
				setvoxel(p,y,x);
     972:	ca 01       	movw	r24, r20
     974:	b8 01       	movw	r22, r16
     976:	ae 01       	movw	r20, r28
     978:	33 dd       	rcall	.-1434   	; 0x3e0 <_Z8setvoxeliii>

	fill(0x00);

	for (x=0; x<8; x++)
	{
		for (y=0; y<8; y++)
     97a:	0f 5f       	subi	r16, 0xFF	; 255
     97c:	1f 4f       	sbci	r17, 0xFF	; 255
     97e:	08 94       	sec
     980:	a1 1c       	adc	r10, r1
     982:	b1 1c       	adc	r11, r1
     984:	08 94       	sec
     986:	e1 1c       	adc	r14, r1
     988:	f1 1c       	adc	r15, r1
     98a:	08 30       	cpi	r16, 0x08	; 8
     98c:	11 05       	cpc	r17, r1
     98e:	a1 f6       	brne	.-88     	; 0x938 <_Z19draw_positions_axiscPhi+0x3e>
{
	int x, y, p;

	fill(0x00);

	for (x=0; x<8; x++)
     990:	21 96       	adiw	r28, 0x01	; 1
     992:	e8 e0       	ldi	r30, 0x08	; 8
     994:	f0 e0       	ldi	r31, 0x00	; 0
     996:	ce 0e       	add	r12, r30
     998:	df 1e       	adc	r13, r31
     99a:	c8 30       	cpi	r28, 0x08	; 8
     99c:	d1 05       	cpc	r29, r1
     99e:	29 f0       	breq	.+10     	; 0x9aa <_Z19draw_positions_axiscPhi+0xb0>
     9a0:	56 01       	movw	r10, r12
     9a2:	76 01       	movw	r14, r12
     9a4:	00 e0       	ldi	r16, 0x00	; 0
     9a6:	10 e0       	ldi	r17, 0x00	; 0
     9a8:	c7 cf       	rjmp	.-114    	; 0x938 <_Z19draw_positions_axiscPhi+0x3e>
			if (axis == AXIS_X)
				setvoxel(p,y,x);
		}
	}

}
     9aa:	df 91       	pop	r29
     9ac:	cf 91       	pop	r28
     9ae:	1f 91       	pop	r17
     9b0:	0f 91       	pop	r16
     9b2:	ff 90       	pop	r15
     9b4:	ef 90       	pop	r14
     9b6:	df 90       	pop	r13
     9b8:	cf 90       	pop	r12
     9ba:	bf 90       	pop	r11
     9bc:	af 90       	pop	r10
     9be:	9f 90       	pop	r9
     9c0:	7f 90       	pop	r7
     9c2:	6f 90       	pop	r6
     9c4:	5f 90       	pop	r5
     9c6:	4f 90       	pop	r4
     9c8:	08 95       	ret

000009ca <_Z32effect_boxside_randsend_parallelciii>:


void effect_boxside_randsend_parallel (char axis, int origin, int delay, int mode)
     9ca:	2f 92       	push	r2
     9cc:	3f 92       	push	r3
     9ce:	4f 92       	push	r4
     9d0:	5f 92       	push	r5
     9d2:	6f 92       	push	r6
     9d4:	7f 92       	push	r7
     9d6:	8f 92       	push	r8
     9d8:	9f 92       	push	r9
     9da:	af 92       	push	r10
     9dc:	bf 92       	push	r11
     9de:	cf 92       	push	r12
     9e0:	df 92       	push	r13
     9e2:	ef 92       	push	r14
     9e4:	ff 92       	push	r15
     9e6:	0f 93       	push	r16
     9e8:	1f 93       	push	r17
     9ea:	df 93       	push	r29
     9ec:	cf 93       	push	r28
     9ee:	cd b7       	in	r28, 0x3d	; 61
     9f0:	de b7       	in	r29, 0x3e	; 62
     9f2:	c1 58       	subi	r28, 0x81	; 129
     9f4:	d0 40       	sbci	r29, 0x00	; 0
     9f6:	0f b6       	in	r0, 0x3f	; 63
     9f8:	f8 94       	cli
     9fa:	de bf       	out	0x3e, r29	; 62
     9fc:	0f be       	out	0x3f, r0	; 63
     9fe:	cd bf       	out	0x3d, r28	; 61
     a00:	cf 57       	subi	r28, 0x7F	; 127
     a02:	df 4f       	sbci	r29, 0xFF	; 255
     a04:	88 83       	st	Y, r24
     a06:	c1 58       	subi	r28, 0x81	; 129
     a08:	d0 40       	sbci	r29, 0x00	; 0
     a0a:	2b 01       	movw	r4, r22
     a0c:	3a 01       	movw	r6, r20
     a0e:	49 01       	movw	r8, r18
     a10:	71 e4       	ldi	r23, 0x41	; 65
     a12:	a7 2e       	mov	r10, r23
     a14:	b1 2c       	mov	r11, r1
     a16:	ac 0e       	add	r10, r28
     a18:	bd 1e       	adc	r11, r29
     a1a:	f5 01       	movw	r30, r10
     a1c:	61 e8       	ldi	r22, 0x81	; 129
     a1e:	c6 2e       	mov	r12, r22
     a20:	d1 2c       	mov	r13, r1
     a22:	cc 0e       	add	r12, r28
     a24:	dd 1e       	adc	r13, r29
	int notdone2 = 1;
	int sent = 0;

	for (i=0;i<64;i++)
	{
		pos[i] = 0;
     a26:	11 92       	st	Z+, r1
	unsigned char pos[64];
	int notdone = 1;
	int notdone2 = 1;
	int sent = 0;

	for (i=0;i<64;i++)
     a28:	ec 15       	cp	r30, r12
     a2a:	fd 05       	cpc	r31, r13
     a2c:	e1 f7       	brne	.-8      	; 0xa26 <_Z32effect_boxside_randsend_parallelciii+0x5c>
     a2e:	00 e0       	ldi	r16, 0x00	; 0
     a30:	10 e0       	ldi	r17, 0x00	; 0
				sent++;
			}
		}

		done = 0;
		for (i=0;i<64;i++)
     a32:	1e 01       	movw	r2, r28
     a34:	08 94       	sec
     a36:	21 1c       	adc	r2, r1
     a38:	31 1c       	adc	r3, r1
		pos[i] = 0;
	}

	while (notdone)
	{
		if (mode == 1)
     a3a:	81 e0       	ldi	r24, 0x01	; 1
     a3c:	88 16       	cp	r8, r24
     a3e:	91 04       	cpc	r9, r1
     a40:	b9 f4       	brne	.+46     	; 0xa70 <_Z32effect_boxside_randsend_parallelciii+0xa6>
     a42:	12 c0       	rjmp	.+36     	; 0xa68 <_Z32effect_boxside_randsend_parallelciii+0x9e>
		{
			notdone2 = 1;
			while (notdone2 && sent<64)
			{
				i = myrand()%64;
     a44:	91 dc       	rcall	.-1758   	; 0x368 <_Z6myrandv>
     a46:	60 e4       	ldi	r22, 0x40	; 64
     a48:	70 e0       	ldi	r23, 0x00	; 0
     a4a:	5c d2       	rcall	.+1208   	; 0xf04 <__divmodhi4>
				if (pos[i] == 0)
     a4c:	e1 e4       	ldi	r30, 0x41	; 65
     a4e:	f0 e0       	ldi	r31, 0x00	; 0
     a50:	ec 0f       	add	r30, r28
     a52:	fd 1f       	adc	r31, r29
     a54:	e8 0f       	add	r30, r24
     a56:	f9 1f       	adc	r31, r25
     a58:	80 81       	ld	r24, Z
     a5a:	88 23       	and	r24, r24
     a5c:	99 f7       	brne	.-26     	; 0xa44 <_Z32effect_boxside_randsend_parallelciii+0x7a>
				{
					sent++;
     a5e:	0f 5f       	subi	r16, 0xFF	; 255
     a60:	1f 4f       	sbci	r17, 0xFF	; 255
					pos[i] += 1;
     a62:	91 e0       	ldi	r25, 0x01	; 1
     a64:	90 83       	st	Z, r25
     a66:	16 c0       	rjmp	.+44     	; 0xa94 <_Z32effect_boxside_randsend_parallelciii+0xca>
	while (notdone)
	{
		if (mode == 1)
		{
			notdone2 = 1;
			while (notdone2 && sent<64)
     a68:	00 34       	cpi	r16, 0x40	; 64
     a6a:	11 05       	cpc	r17, r1
     a6c:	5c f3       	brlt	.-42     	; 0xa44 <_Z32effect_boxside_randsend_parallelciii+0x7a>
     a6e:	12 c0       	rjmp	.+36     	; 0xa94 <_Z32effect_boxside_randsend_parallelciii+0xca>
					sent++;
					pos[i] += 1;
					notdone2 = 0;
				}
			}
		} else if (mode == 2)
     a70:	82 e0       	ldi	r24, 0x02	; 2
     a72:	88 16       	cp	r8, r24
     a74:	91 04       	cpc	r9, r1
     a76:	71 f4       	brne	.+28     	; 0xa94 <_Z32effect_boxside_randsend_parallelciii+0xca>
		{
			if (sent<64)
     a78:	00 34       	cpi	r16, 0x40	; 64
     a7a:	11 05       	cpc	r17, r1
     a7c:	5c f4       	brge	.+22     	; 0xa94 <_Z32effect_boxside_randsend_parallelciii+0xca>
			{
				pos[sent] += 1;
     a7e:	e1 e4       	ldi	r30, 0x41	; 65
     a80:	f0 e0       	ldi	r31, 0x00	; 0
     a82:	ec 0f       	add	r30, r28
     a84:	fd 1f       	adc	r31, r29
     a86:	e0 0f       	add	r30, r16
     a88:	f1 1f       	adc	r31, r17
     a8a:	80 81       	ld	r24, Z
     a8c:	8f 5f       	subi	r24, 0xFF	; 255
     a8e:	80 83       	st	Z, r24
				sent++;
     a90:	0f 5f       	subi	r16, 0xFF	; 255
     a92:	1f 4f       	sbci	r17, 0xFF	; 255
     a94:	f5 01       	movw	r30, r10
     a96:	ee 24       	eor	r14, r14
     a98:	ff 24       	eor	r15, r15
		}

		done = 0;
		for (i=0;i<64;i++)
		{
			if (pos[i] > 0 && pos[i] <7)
     a9a:	90 81       	ld	r25, Z
     a9c:	89 2f       	mov	r24, r25
     a9e:	81 50       	subi	r24, 0x01	; 1
     aa0:	86 30       	cpi	r24, 0x06	; 6
     aa2:	10 f4       	brcc	.+4      	; 0xaa8 <_Z32effect_boxside_randsend_parallelciii+0xde>
			{
				pos[i] += 1;
     aa4:	9f 5f       	subi	r25, 0xFF	; 255
     aa6:	90 83       	st	Z, r25
			}

			if (pos[i] == 7)
     aa8:	80 81       	ld	r24, Z
     aaa:	87 30       	cpi	r24, 0x07	; 7
     aac:	19 f4       	brne	.+6      	; 0xab4 <_Z32effect_boxside_randsend_parallelciii+0xea>
				done++;
     aae:	08 94       	sec
     ab0:	e1 1c       	adc	r14, r1
     ab2:	f1 1c       	adc	r15, r1
     ab4:	31 96       	adiw	r30, 0x01	; 1
				sent++;
			}
		}

		done = 0;
		for (i=0;i<64;i++)
     ab6:	ec 15       	cp	r30, r12
     ab8:	fd 05       	cpc	r31, r13
     aba:	79 f7       	brne	.-34     	; 0xa9a <_Z32effect_boxside_randsend_parallelciii+0xd0>
     abc:	d1 01       	movw	r26, r2
     abe:	f5 01       	movw	r30, r10
     ac0:	80 81       	ld	r24, Z
		if (done == 64)
			notdone = 0;

		for (i=0;i<64;i++)
		{
			if (origin == 0)
     ac2:	41 14       	cp	r4, r1
     ac4:	51 04       	cpc	r5, r1
     ac6:	19 f0       	breq	.+6      	; 0xace <_Z32effect_boxside_randsend_parallelciii+0x104>
			{
				cubepos[i] = pos[i];
			} else
			{
				cubepos[i] = (7-pos[i]);
     ac8:	97 e0       	ldi	r25, 0x07	; 7
     aca:	98 1b       	sub	r25, r24
     acc:	89 2f       	mov	r24, r25
     ace:	8c 93       	st	X, r24
     ad0:	31 96       	adiw	r30, 0x01	; 1
     ad2:	11 96       	adiw	r26, 0x01	; 1
		}

		if (done == 64)
			notdone = 0;

		for (i=0;i<64;i++)
     ad4:	ec 15       	cp	r30, r12
     ad6:	fd 05       	cpc	r31, r13
     ad8:	99 f7       	brne	.-26     	; 0xac0 <_Z32effect_boxside_randsend_parallelciii+0xf6>
				cubepos[i] = (7-pos[i]);
			}
		}


		delay_ms(delay);
     ada:	c3 01       	movw	r24, r6
     adc:	ec dc       	rcall	.-1576   	; 0x4b6 <_Z8delay_msj>
		draw_positions_axis(axis,cubepos,0);
     ade:	cf 57       	subi	r28, 0x7F	; 127
     ae0:	df 4f       	sbci	r29, 0xFF	; 255
     ae2:	88 81       	ld	r24, Y
     ae4:	c1 58       	subi	r28, 0x81	; 129
     ae6:	d0 40       	sbci	r29, 0x00	; 0
     ae8:	b1 01       	movw	r22, r2
     aea:	40 e0       	ldi	r20, 0x00	; 0
     aec:	50 e0       	ldi	r21, 0x00	; 0
     aee:	05 df       	rcall	.-502    	; 0x8fa <_Z19draw_positions_axiscPhi>
		LED_PORT ^= LED_RED;
     af0:	82 b3       	in	r24, 0x12	; 18
     af2:	94 e0       	ldi	r25, 0x04	; 4
     af4:	89 27       	eor	r24, r25
     af6:	82 bb       	out	0x12, r24	; 18
	for (i=0;i<64;i++)
	{
		pos[i] = 0;
	}

	while (notdone)
     af8:	80 e4       	ldi	r24, 0x40	; 64
     afa:	e8 16       	cp	r14, r24
     afc:	f1 04       	cpc	r15, r1
     afe:	09 f0       	breq	.+2      	; 0xb02 <_Z32effect_boxside_randsend_parallelciii+0x138>
     b00:	9c cf       	rjmp	.-200    	; 0xa3a <_Z32effect_boxside_randsend_parallelciii+0x70>
		delay_ms(delay);
		draw_positions_axis(axis,cubepos,0);
		LED_PORT ^= LED_RED;
	}

}
     b02:	cf 57       	subi	r28, 0x7F	; 127
     b04:	df 4f       	sbci	r29, 0xFF	; 255
     b06:	0f b6       	in	r0, 0x3f	; 63
     b08:	f8 94       	cli
     b0a:	de bf       	out	0x3e, r29	; 62
     b0c:	0f be       	out	0x3f, r0	; 63
     b0e:	cd bf       	out	0x3d, r28	; 61
     b10:	cf 91       	pop	r28
     b12:	df 91       	pop	r29
     b14:	1f 91       	pop	r17
     b16:	0f 91       	pop	r16
     b18:	ff 90       	pop	r15
     b1a:	ef 90       	pop	r14
     b1c:	df 90       	pop	r13
     b1e:	cf 90       	pop	r12
     b20:	bf 90       	pop	r11
     b22:	af 90       	pop	r10
     b24:	9f 90       	pop	r9
     b26:	8f 90       	pop	r8
     b28:	7f 90       	pop	r7
     b2a:	6f 90       	pop	r6
     b2c:	5f 90       	pop	r5
     b2e:	4f 90       	pop	r4
     b30:	3f 90       	pop	r3
     b32:	2f 90       	pop	r2
     b34:	08 95       	ret

00000b36 <_Z20effect_z_updown_movePhS_c>:

	}

}

void effect_z_updown_move (unsigned char positions[64], unsigned char destinations[64], char axis)
     b36:	ac 01       	movw	r20, r24
     b38:	dc 01       	movw	r26, r24
     b3a:	fb 01       	movw	r30, r22
     b3c:	20 e0       	ldi	r18, 0x00	; 0
     b3e:	30 e0       	ldi	r19, 0x00	; 0
{
	int px;
	for (px=0; px<64; px++)
	{
		if (positions[px]<destinations[px])
     b40:	9c 91       	ld	r25, X
     b42:	80 81       	ld	r24, Z
     b44:	98 17       	cp	r25, r24
     b46:	10 f4       	brcc	.+4      	; 0xb4c <_Z20effect_z_updown_movePhS_c+0x16>
		{
			positions[px]++;
     b48:	9f 5f       	subi	r25, 0xFF	; 255
     b4a:	9c 93       	st	X, r25
		}
		if (positions[px]>destinations[px])
     b4c:	9c 91       	ld	r25, X
     b4e:	80 81       	ld	r24, Z
     b50:	89 17       	cp	r24, r25
     b52:	10 f4       	brcc	.+4      	; 0xb58 <_Z20effect_z_updown_movePhS_c+0x22>
		{
			positions[px]--;
     b54:	91 50       	subi	r25, 0x01	; 1
     b56:	9c 93       	st	X, r25
}

void effect_z_updown_move (unsigned char positions[64], unsigned char destinations[64], char axis)
{
	int px;
	for (px=0; px<64; px++)
     b58:	2f 5f       	subi	r18, 0xFF	; 255
     b5a:	3f 4f       	sbci	r19, 0xFF	; 255
     b5c:	11 96       	adiw	r26, 0x01	; 1
     b5e:	31 96       	adiw	r30, 0x01	; 1
     b60:	20 34       	cpi	r18, 0x40	; 64
     b62:	31 05       	cpc	r19, r1
     b64:	69 f7       	brne	.-38     	; 0xb40 <_Z20effect_z_updown_movePhS_c+0xa>
		{
			positions[px]--;
		}
	}

	draw_positions_axis (AXIS_Z, positions,0);
     b66:	8a e7       	ldi	r24, 0x7A	; 122
     b68:	ba 01       	movw	r22, r20
     b6a:	40 e0       	ldi	r20, 0x00	; 0
     b6c:	50 e0       	ldi	r21, 0x00	; 0
     b6e:	c5 de       	rcall	.-630    	; 0x8fa <_Z19draw_positions_axiscPhi>
}
     b70:	08 95       	ret

00000b72 <_Z15effect_z_updownii>:
		delay_ms(1000);
		shift(AXIS_Z,-1);
	}
}

void effect_z_updown (int iterations, int delay)
     b72:	2f 92       	push	r2
     b74:	3f 92       	push	r3
     b76:	4f 92       	push	r4
     b78:	5f 92       	push	r5
     b7a:	6f 92       	push	r6
     b7c:	7f 92       	push	r7
     b7e:	8f 92       	push	r8
     b80:	9f 92       	push	r9
     b82:	af 92       	push	r10
     b84:	bf 92       	push	r11
     b86:	cf 92       	push	r12
     b88:	df 92       	push	r13
     b8a:	ef 92       	push	r14
     b8c:	ff 92       	push	r15
     b8e:	0f 93       	push	r16
     b90:	1f 93       	push	r17
     b92:	df 93       	push	r29
     b94:	cf 93       	push	r28
     b96:	cd b7       	in	r28, 0x3d	; 61
     b98:	de b7       	in	r29, 0x3e	; 62
     b9a:	c0 58       	subi	r28, 0x80	; 128
     b9c:	d0 40       	sbci	r29, 0x00	; 0
     b9e:	0f b6       	in	r0, 0x3f	; 63
     ba0:	f8 94       	cli
     ba2:	de bf       	out	0x3e, r29	; 62
     ba4:	0f be       	out	0x3f, r0	; 63
     ba6:	cd bf       	out	0x3d, r28	; 61
     ba8:	2c 01       	movw	r4, r24
     baa:	7b 01       	movw	r14, r22
     bac:	00 e0       	ldi	r16, 0x00	; 0
     bae:	10 e0       	ldi	r17, 0x00	; 0

	int i,y,move;

	for (i=0; i<64; i++)
	{
		positions[i] = 4;
     bb0:	5e 01       	movw	r10, r28
     bb2:	08 94       	sec
     bb4:	a1 1c       	adc	r10, r1
     bb6:	b1 1c       	adc	r11, r1
     bb8:	24 e0       	ldi	r18, 0x04	; 4
     bba:	92 2e       	mov	r9, r18
		destinations[i] = myrand()%8;
     bbc:	91 e4       	ldi	r25, 0x41	; 65
     bbe:	c9 2e       	mov	r12, r25
     bc0:	d1 2c       	mov	r13, r1
     bc2:	cc 0e       	add	r12, r28
     bc4:	dd 1e       	adc	r13, r29

	int i,y,move;

	for (i=0; i<64; i++)
	{
		positions[i] = 4;
     bc6:	f5 01       	movw	r30, r10
     bc8:	e0 0f       	add	r30, r16
     bca:	f1 1f       	adc	r31, r17
     bcc:	90 82       	st	Z, r9
		destinations[i] = myrand()%8;
     bce:	cc db       	rcall	.-2152   	; 0x368 <_Z6myrandv>
     bd0:	f6 01       	movw	r30, r12
     bd2:	e0 0f       	add	r30, r16
     bd4:	f1 1f       	adc	r31, r17
     bd6:	68 e0       	ldi	r22, 0x08	; 8
     bd8:	70 e0       	ldi	r23, 0x00	; 0
     bda:	94 d1       	rcall	.+808    	; 0xf04 <__divmodhi4>
     bdc:	80 83       	st	Z, r24
	unsigned char positions[64];
	unsigned char destinations[64];

	int i,y,move;

	for (i=0; i<64; i++)
     bde:	0f 5f       	subi	r16, 0xFF	; 255
     be0:	1f 4f       	sbci	r17, 0xFF	; 255
     be2:	00 34       	cpi	r16, 0x40	; 64
     be4:	11 05       	cpc	r17, r1
     be6:	79 f7       	brne	.-34     	; 0xbc6 <_Z15effect_z_updownii+0x54>
     be8:	00 e0       	ldi	r16, 0x00	; 0
     bea:	10 e0       	ldi	r17, 0x00	; 0
		destinations[i] = myrand()%8;
	}

	for (i=0; i<8; i++)
	{
		effect_z_updown_move(positions, destinations, AXIS_Z);
     bec:	81 e4       	ldi	r24, 0x41	; 65
     bee:	a8 2e       	mov	r10, r24
     bf0:	b1 2c       	mov	r11, r1
     bf2:	ac 0e       	add	r10, r28
     bf4:	bd 1e       	adc	r11, r29
     bf6:	6e 01       	movw	r12, r28
     bf8:	08 94       	sec
     bfa:	c1 1c       	adc	r12, r1
     bfc:	d1 1c       	adc	r13, r1
		delay_ms(delay);
     bfe:	37 01       	movw	r6, r14
		destinations[i] = myrand()%8;
	}

	for (i=0; i<8; i++)
	{
		effect_z_updown_move(positions, destinations, AXIS_Z);
     c00:	c6 01       	movw	r24, r12
     c02:	b5 01       	movw	r22, r10
     c04:	4a e7       	ldi	r20, 0x7A	; 122
     c06:	97 df       	rcall	.-210    	; 0xb36 <_Z20effect_z_updown_movePhS_c>
		delay_ms(delay);
     c08:	c3 01       	movw	r24, r6
     c0a:	55 dc       	rcall	.-1878   	; 0x4b6 <_Z8delay_msj>
	{
		positions[i] = 4;
		destinations[i] = myrand()%8;
	}

	for (i=0; i<8; i++)
     c0c:	0f 5f       	subi	r16, 0xFF	; 255
     c0e:	1f 4f       	sbci	r17, 0xFF	; 255
     c10:	08 30       	cpi	r16, 0x08	; 8
     c12:	11 05       	cpc	r17, r1
     c14:	a9 f7       	brne	.-22     	; 0xc00 <_Z15effect_z_updownii+0x8e>
		{
			effect_z_updown_move(positions, destinations, AXIS_Z);
			delay_ms(delay);
		}

		delay_ms(delay*4);
     c16:	57 01       	movw	r10, r14
     c18:	aa 0c       	add	r10, r10
     c1a:	bb 1c       	adc	r11, r11
     c1c:	aa 0c       	add	r10, r10
     c1e:	bb 1c       	adc	r11, r11
     c20:	cc 24       	eor	r12, r12
     c22:	dd 24       	eor	r13, r13

	for (i=0;i<iterations;i++)
	{
		for (move=0;move<8;move++)
		{
			effect_z_updown_move(positions, destinations, AXIS_Z);
     c24:	a1 e4       	ldi	r26, 0x41	; 65
     c26:	8a 2e       	mov	r8, r26
     c28:	91 2c       	mov	r9, r1
     c2a:	8c 0e       	add	r8, r28
     c2c:	9d 1e       	adc	r9, r29
     c2e:	1e 01       	movw	r2, r28
     c30:	08 94       	sec
     c32:	21 1c       	adc	r2, r1
     c34:	31 1c       	adc	r3, r1
     c36:	2b c0       	rjmp	.+86     	; 0xc8e <_Z15effect_z_updownii+0x11c>
			delay_ms(delay);
		}

		delay_ms(delay*4);
     c38:	00 e0       	ldi	r16, 0x00	; 0
     c3a:	10 e0       	ldi	r17, 0x00	; 0

	for (i=0;i<iterations;i++)
	{
		for (move=0;move<8;move++)
		{
			effect_z_updown_move(positions, destinations, AXIS_Z);
     c3c:	c1 01       	movw	r24, r2
     c3e:	b4 01       	movw	r22, r8
     c40:	4a e7       	ldi	r20, 0x7A	; 122
     c42:	79 df       	rcall	.-270    	; 0xb36 <_Z20effect_z_updown_movePhS_c>
			delay_ms(delay);
     c44:	c3 01       	movw	r24, r6
     c46:	37 dc       	rcall	.-1938   	; 0x4b6 <_Z8delay_msj>
		delay_ms(delay);
	}

	for (i=0;i<iterations;i++)
	{
		for (move=0;move<8;move++)
     c48:	0f 5f       	subi	r16, 0xFF	; 255
     c4a:	1f 4f       	sbci	r17, 0xFF	; 255
     c4c:	08 30       	cpi	r16, 0x08	; 8
     c4e:	11 05       	cpc	r17, r1
     c50:	a9 f7       	brne	.-22     	; 0xc3c <_Z15effect_z_updownii+0xca>
		{
			effect_z_updown_move(positions, destinations, AXIS_Z);
			delay_ms(delay);
		}

		delay_ms(delay*4);
     c52:	c5 01       	movw	r24, r10
     c54:	30 dc       	rcall	.-1952   	; 0x4b6 <_Z8delay_msj>
     c56:	ee 24       	eor	r14, r14
     c58:	ff 24       	eor	r15, r15


		for (y=0;y<32;y++)
		{
				destinations[myrand()%64] = myrand()%8;
     c5a:	86 db       	rcall	.-2292   	; 0x368 <_Z6myrandv>
     c5c:	8c 01       	movw	r16, r24
     c5e:	84 db       	rcall	.-2296   	; 0x368 <_Z6myrandv>
     c60:	9c 01       	movw	r18, r24
     c62:	c8 01       	movw	r24, r16
     c64:	60 e4       	ldi	r22, 0x40	; 64
     c66:	70 e0       	ldi	r23, 0x00	; 0
     c68:	4d d1       	rcall	.+666    	; 0xf04 <__divmodhi4>
     c6a:	f4 01       	movw	r30, r8
     c6c:	e8 0f       	add	r30, r24
     c6e:	f9 1f       	adc	r31, r25
     c70:	c9 01       	movw	r24, r18
     c72:	68 e0       	ldi	r22, 0x08	; 8
     c74:	70 e0       	ldi	r23, 0x00	; 0
     c76:	46 d1       	rcall	.+652    	; 0xf04 <__divmodhi4>
     c78:	80 83       	st	Z, r24
		}

		delay_ms(delay*4);


		for (y=0;y<32;y++)
     c7a:	08 94       	sec
     c7c:	e1 1c       	adc	r14, r1
     c7e:	f1 1c       	adc	r15, r1
     c80:	80 e2       	ldi	r24, 0x20	; 32
     c82:	e8 16       	cp	r14, r24
     c84:	f1 04       	cpc	r15, r1
     c86:	49 f7       	brne	.-46     	; 0xc5a <_Z15effect_z_updownii+0xe8>
	{
		effect_z_updown_move(positions, destinations, AXIS_Z);
		delay_ms(delay);
	}

	for (i=0;i<iterations;i++)
     c88:	08 94       	sec
     c8a:	c1 1c       	adc	r12, r1
     c8c:	d1 1c       	adc	r13, r1
     c8e:	c4 14       	cp	r12, r4
     c90:	d5 04       	cpc	r13, r5
     c92:	94 f2       	brlt	.-92     	; 0xc38 <_Z15effect_z_updownii+0xc6>
				destinations[myrand()%64] = myrand()%8;
		}

	}

}
     c94:	c0 58       	subi	r28, 0x80	; 128
     c96:	df 4f       	sbci	r29, 0xFF	; 255
     c98:	0f b6       	in	r0, 0x3f	; 63
     c9a:	f8 94       	cli
     c9c:	de bf       	out	0x3e, r29	; 62
     c9e:	0f be       	out	0x3f, r0	; 63
     ca0:	cd bf       	out	0x3d, r28	; 61
     ca2:	cf 91       	pop	r28
     ca4:	df 91       	pop	r29
     ca6:	1f 91       	pop	r17
     ca8:	0f 91       	pop	r16
     caa:	ff 90       	pop	r15
     cac:	ef 90       	pop	r14
     cae:	df 90       	pop	r13
     cb0:	cf 90       	pop	r12
     cb2:	bf 90       	pop	r11
     cb4:	af 90       	pop	r10
     cb6:	9f 90       	pop	r9
     cb8:	8f 90       	pop	r8
     cba:	7f 90       	pop	r7
     cbc:	6f 90       	pop	r6
     cbe:	5f 90       	pop	r5
     cc0:	4f 90       	pop	r4
     cc2:	3f 90       	pop	r3
     cc4:	2f 90       	pop	r2
     cc6:	08 95       	ret

00000cc8 <_Z20effect_random_fillerii>:
		iterations--;
	}
}

// Set or clear exactly 512 voxels in a random order.
void effect_random_filler (int delay, int state)
     cc8:	8f 92       	push	r8
     cca:	9f 92       	push	r9
     ccc:	af 92       	push	r10
     cce:	bf 92       	push	r11
     cd0:	cf 92       	push	r12
     cd2:	df 92       	push	r13
     cd4:	ef 92       	push	r14
     cd6:	ff 92       	push	r15
     cd8:	0f 93       	push	r16
     cda:	1f 93       	push	r17
     cdc:	cf 93       	push	r28
     cde:	df 93       	push	r29
     ce0:	4c 01       	movw	r8, r24
     ce2:	8b 01       	movw	r16, r22
{
	int x,y,z;
	int loop = 0;


	if (state == 1)
     ce4:	61 30       	cpi	r22, 0x01	; 1
     ce6:	71 05       	cpc	r23, r1
     ce8:	11 f4       	brne	.+4      	; 0xcee <_Z20effect_random_fillerii+0x26>
	{
		fill(0x00);
     cea:	80 e0       	ldi	r24, 0x00	; 0
     cec:	01 c0       	rjmp	.+2      	; 0xcf0 <_Z20effect_random_fillerii+0x28>
	} else
	{
		fill(0xff);
     cee:	8f ef       	ldi	r24, 0xFF	; 255
     cf0:	c5 db       	rcall	.-2166   	; 0x47c <_Z4fillh>
     cf2:	c0 e0       	ldi	r28, 0x00	; 0
     cf4:	d0 e0       	ldi	r29, 0x00	; 0
	}

	while (loop<511)
	{
		x = myrand()%8;
     cf6:	38 db       	rcall	.-2448   	; 0x368 <_Z6myrandv>
     cf8:	68 e0       	ldi	r22, 0x08	; 8
     cfa:	70 e0       	ldi	r23, 0x00	; 0
     cfc:	03 d1       	rcall	.+518    	; 0xf04 <__divmodhi4>
     cfe:	b8 2e       	mov	r11, r24
     d00:	a9 2e       	mov	r10, r25
		y = myrand()%8;
     d02:	32 db       	rcall	.-2460   	; 0x368 <_Z6myrandv>
     d04:	68 e0       	ldi	r22, 0x08	; 8
     d06:	70 e0       	ldi	r23, 0x00	; 0
     d08:	fd d0       	rcall	.+506    	; 0xf04 <__divmodhi4>
     d0a:	d8 2e       	mov	r13, r24
     d0c:	c9 2e       	mov	r12, r25
		z = myrand()%8;
     d0e:	2c db       	rcall	.-2472   	; 0x368 <_Z6myrandv>
     d10:	68 e0       	ldi	r22, 0x08	; 8
     d12:	70 e0       	ldi	r23, 0x00	; 0
     d14:	f7 d0       	rcall	.+494    	; 0xf04 <__divmodhi4>
     d16:	f8 2e       	mov	r15, r24
     d18:	e9 2e       	mov	r14, r25

		if ((state == 0 && getvoxel(x,y,z) == 0x01) || (state == 1 && getvoxel(x,y,z) == 0x00))
     d1a:	01 15       	cp	r16, r1
     d1c:	11 05       	cpc	r17, r1
     d1e:	51 f4       	brne	.+20     	; 0xd34 <_Z20effect_random_fillerii+0x6c>
     d20:	8b 2d       	mov	r24, r11
     d22:	9a 2d       	mov	r25, r10
     d24:	6d 2d       	mov	r22, r13
     d26:	7c 2d       	mov	r23, r12
     d28:	4f 2d       	mov	r20, r15
     d2a:	5e 2d       	mov	r21, r14
     d2c:	7e db       	rcall	.-2308   	; 0x42a <_Z8getvoxeliii>
     d2e:	81 30       	cpi	r24, 0x01	; 1
     d30:	11 f7       	brne	.-60     	; 0xcf6 <_Z20effect_random_fillerii+0x2e>
     d32:	0c c0       	rjmp	.+24     	; 0xd4c <_Z20effect_random_fillerii+0x84>
     d34:	01 30       	cpi	r16, 0x01	; 1
     d36:	11 05       	cpc	r17, r1
     d38:	f1 f6       	brne	.-68     	; 0xcf6 <_Z20effect_random_fillerii+0x2e>
     d3a:	8b 2d       	mov	r24, r11
     d3c:	9a 2d       	mov	r25, r10
     d3e:	6d 2d       	mov	r22, r13
     d40:	7c 2d       	mov	r23, r12
     d42:	4f 2d       	mov	r20, r15
     d44:	5e 2d       	mov	r21, r14
     d46:	71 db       	rcall	.-2334   	; 0x42a <_Z8getvoxeliii>
     d48:	88 23       	and	r24, r24
     d4a:	a9 f6       	brne	.-86     	; 0xcf6 <_Z20effect_random_fillerii+0x2e>
		{
			altervoxel(x,y,z,state);
     d4c:	8b 2d       	mov	r24, r11
     d4e:	9a 2d       	mov	r25, r10
     d50:	6d 2d       	mov	r22, r13
     d52:	7c 2d       	mov	r23, r12
     d54:	4f 2d       	mov	r20, r15
     d56:	5e 2d       	mov	r21, r14
     d58:	98 01       	movw	r18, r16
     d5a:	89 db       	rcall	.-2286   	; 0x46e <_Z10altervoxeliiii>
			delay_ms(delay);
     d5c:	c4 01       	movw	r24, r8
     d5e:	ab db       	rcall	.-2218   	; 0x4b6 <_Z8delay_msj>
			loop++;
     d60:	21 96       	adiw	r28, 0x01	; 1
	} else
	{
		fill(0xff);
	}

	while (loop<511)
     d62:	81 e0       	ldi	r24, 0x01	; 1
     d64:	cf 3f       	cpi	r28, 0xFF	; 255
     d66:	d8 07       	cpc	r29, r24
     d68:	31 f6       	brne	.-116    	; 0xcf6 <_Z20effect_random_fillerii+0x2e>
			altervoxel(x,y,z,state);
			delay_ms(delay);
			loop++;
		}
	}
}
     d6a:	df 91       	pop	r29
     d6c:	cf 91       	pop	r28
     d6e:	1f 91       	pop	r17
     d70:	0f 91       	pop	r16
     d72:	ff 90       	pop	r15
     d74:	ef 90       	pop	r14
     d76:	df 90       	pop	r13
     d78:	cf 90       	pop	r12
     d7a:	bf 90       	pop	r11
     d7c:	af 90       	pop	r10
     d7e:	9f 90       	pop	r9
     d80:	8f 90       	pop	r8
     d82:	08 95       	ret

00000d84 <_Z17sendvoxels_rand_ziii>:
	}
}

// For each coordinate along X and Y, a voxel is set either at level 0 or at level 7
// for n iterations, a random voxel is sent to the opposite side of where it was.
void sendvoxels_rand_z (int iterations, int delay, int wait)
     d84:	6f 92       	push	r6
     d86:	7f 92       	push	r7
     d88:	8f 92       	push	r8
     d8a:	9f 92       	push	r9
     d8c:	af 92       	push	r10
     d8e:	bf 92       	push	r11
     d90:	df 92       	push	r13
     d92:	ef 92       	push	r14
     d94:	ff 92       	push	r15
     d96:	0f 93       	push	r16
     d98:	1f 93       	push	r17
     d9a:	cf 93       	push	r28
     d9c:	df 93       	push	r29
     d9e:	3c 01       	movw	r6, r24
     da0:	5b 01       	movw	r10, r22
     da2:	4a 01       	movw	r8, r20
{
	unsigned char x, y, last_x = 0, last_y = 0, i;

	fill(0x00);
     da4:	80 e0       	ldi	r24, 0x00	; 0
     da6:	6a db       	rcall	.-2348   	; 0x47c <_Z4fillh>
     da8:	00 e0       	ldi	r16, 0x00	; 0
     daa:	10 e0       	ldi	r17, 0x00	; 0
     dac:	1c c0       	rjmp	.+56     	; 0xde6 <_Z17sendvoxels_rand_ziii+0x62>
	{
		for (y=0;y<8;y++)
		{
			// Then set a voxel either at the top or at the bottom
            // myrand()%2 returns either 0 or 1. multiplying by 7 gives either 0 or 7.
            setvoxel(x,y,((myrand()%2)*7));
     dae:	dc da       	rcall	.-2632   	; 0x368 <_Z6myrandv>
     db0:	62 e0       	ldi	r22, 0x02	; 2
     db2:	70 e0       	ldi	r23, 0x00	; 0
     db4:	a7 d0       	rcall	.+334    	; 0xf04 <__divmodhi4>
     db6:	ac 01       	movw	r20, r24
     db8:	33 e0       	ldi	r19, 0x03	; 3
     dba:	44 0f       	add	r20, r20
     dbc:	55 1f       	adc	r21, r21
     dbe:	3a 95       	dec	r19
     dc0:	e1 f7       	brne	.-8      	; 0xdba <_Z17sendvoxels_rand_ziii+0x36>
     dc2:	48 1b       	sub	r20, r24
     dc4:	59 0b       	sbc	r21, r25
     dc6:	c8 01       	movw	r24, r16
     dc8:	be 01       	movw	r22, r28
     dca:	0a db       	rcall	.-2540   	; 0x3e0 <_Z8setvoxeliii>
     dcc:	21 96       	adiw	r28, 0x01	; 1
	fill(0x00);

	// Loop through all the X and Y coordinates
	for (x=0;x<8;x++)
	{
		for (y=0;y<8;y++)
     dce:	c8 30       	cpi	r28, 0x08	; 8
     dd0:	d1 05       	cpc	r29, r1
     dd2:	69 f7       	brne	.-38     	; 0xdae <_Z17sendvoxels_rand_ziii+0x2a>
     dd4:	0f 5f       	subi	r16, 0xFF	; 255
     dd6:	1f 4f       	sbci	r17, 0xFF	; 255
	unsigned char x, y, last_x = 0, last_y = 0, i;

	fill(0x00);

	// Loop through all the X and Y coordinates
	for (x=0;x<8;x++)
     dd8:	08 30       	cpi	r16, 0x08	; 8
     dda:	11 05       	cpc	r17, r1
     ddc:	21 f4       	brne	.+8      	; 0xde6 <_Z17sendvoxels_rand_ziii+0x62>
     dde:	dd 24       	eor	r13, r13
     de0:	ee 24       	eor	r14, r14
     de2:	ff 24       	eor	r15, r15
     de4:	29 c0       	rjmp	.+82     	; 0xe38 <_Z17sendvoxels_rand_ziii+0xb4>
     de6:	c0 e0       	ldi	r28, 0x00	; 0
     de8:	d0 e0       	ldi	r29, 0x00	; 0
     dea:	e1 cf       	rjmp	.-62     	; 0xdae <_Z17sendvoxels_rand_ziii+0x2a>
	}

	for (i=0;i<iterations;i++)
	{
		// Pick a random x,y position
		x = myrand()%8;
     dec:	bd da       	rcall	.-2694   	; 0x368 <_Z6myrandv>
     dee:	ec 01       	movw	r28, r24
		y = myrand()%8;
     df0:	bb da       	rcall	.-2698   	; 0x368 <_Z6myrandv>
     df2:	68 e0       	ldi	r22, 0x08	; 8
     df4:	70 e0       	ldi	r23, 0x00	; 0
     df6:	86 d0       	rcall	.+268    	; 0xf04 <__divmodhi4>
     df8:	08 2f       	mov	r16, r24
		// but not the sameone twice in a row
		if (y != last_y && x != last_x)
     dfa:	8e 15       	cp	r24, r14
     dfc:	e1 f0       	breq	.+56     	; 0xe36 <_Z17sendvoxels_rand_ziii+0xb2>
	}

	for (i=0;i<iterations;i++)
	{
		// Pick a random x,y position
		x = myrand()%8;
     dfe:	ce 01       	movw	r24, r28
     e00:	68 e0       	ldi	r22, 0x08	; 8
     e02:	70 e0       	ldi	r23, 0x00	; 0
     e04:	7f d0       	rcall	.+254    	; 0xf04 <__divmodhi4>
     e06:	18 2f       	mov	r17, r24
		y = myrand()%8;
		// but not the sameone twice in a row
		if (y != last_y && x != last_x)
     e08:	8d 15       	cp	r24, r13
     e0a:	a9 f0       	breq	.+42     	; 0xe36 <_Z17sendvoxels_rand_ziii+0xb2>
		{
			// If the voxel at this x,y is at the bottom
			if (getvoxel(x,y,0))
     e0c:	90 e0       	ldi	r25, 0x00	; 0
     e0e:	60 2f       	mov	r22, r16
     e10:	70 e0       	ldi	r23, 0x00	; 0
     e12:	40 e0       	ldi	r20, 0x00	; 0
     e14:	50 e0       	ldi	r21, 0x00	; 0
     e16:	09 db       	rcall	.-2542   	; 0x42a <_Z8getvoxeliii>
     e18:	88 23       	and	r24, r24
     e1a:	21 f0       	breq	.+8      	; 0xe24 <_Z17sendvoxels_rand_ziii+0xa0>
			{
				// send it to the top
				sendvoxel_z(x,y,0,delay);
     e1c:	81 2f       	mov	r24, r17
     e1e:	60 2f       	mov	r22, r16
     e20:	40 e0       	ldi	r20, 0x00	; 0
     e22:	03 c0       	rjmp	.+6      	; 0xe2a <_Z17sendvoxels_rand_ziii+0xa6>
			} else
			{
				// if its at the top, send it to the bottom
				sendvoxel_z(x,y,7,delay);
     e24:	81 2f       	mov	r24, r17
     e26:	60 2f       	mov	r22, r16
     e28:	47 e0       	ldi	r20, 0x07	; 7
     e2a:	95 01       	movw	r18, r10
     e2c:	1b dd       	rcall	.-1482   	; 0x864 <_Z11sendvoxel_zhhhi>
			}
			delay_ms(wait);
     e2e:	c4 01       	movw	r24, r8
     e30:	42 db       	rcall	.-2428   	; 0x4b6 <_Z8delay_msj>
     e32:	d1 2e       	mov	r13, r17
     e34:	e0 2e       	mov	r14, r16
            // myrand()%2 returns either 0 or 1. multiplying by 7 gives either 0 or 7.
            setvoxel(x,y,((myrand()%2)*7));
		}
	}

	for (i=0;i<iterations;i++)
     e36:	f3 94       	inc	r15
     e38:	8f 2d       	mov	r24, r15
     e3a:	90 e0       	ldi	r25, 0x00	; 0
     e3c:	86 15       	cp	r24, r6
     e3e:	97 05       	cpc	r25, r7
     e40:	ac f2       	brlt	.-86     	; 0xdec <_Z17sendvoxels_rand_ziii+0x68>
			last_y = y;
			last_x = x;
		}
	}

}
     e42:	df 91       	pop	r29
     e44:	cf 91       	pop	r28
     e46:	1f 91       	pop	r17
     e48:	0f 91       	pop	r16
     e4a:	ff 90       	pop	r15
     e4c:	ef 90       	pop	r14
     e4e:	df 90       	pop	r13
     e50:	bf 90       	pop	r11
     e52:	af 90       	pop	r10
     e54:	9f 90       	pop	r9
     e56:	8f 90       	pop	r8
     e58:	7f 90       	pop	r7
     e5a:	6f 90       	pop	r6
     e5c:	08 95       	ret

00000e5e <_Z14effect_blinky2v>:
        setplane(plane,i);
		delay_ms(speed);
	}
}

void effect_blinky2()
     e5e:	ef 92       	push	r14
     e60:	ff 92       	push	r15
     e62:	0f 93       	push	r16
     e64:	1f 93       	push	r17
     e66:	cf 93       	push	r28
     e68:	df 93       	push	r29
{
	int i,r;
	fill(0x00);
     e6a:	80 e0       	ldi	r24, 0x00	; 0
     e6c:	07 db       	rcall	.-2546   	; 0x47c <_Z4fillh>
     e6e:	00 e0       	ldi	r16, 0x00	; 0
     e70:	10 e0       	ldi	r17, 0x00	; 0

		i = 750;
		while (i>0)
		{
			fill(0x00);
			delay_ms(751-i);
     e72:	4f ee       	ldi	r20, 0xEF	; 239
     e74:	e4 2e       	mov	r14, r20
     e76:	42 e0       	ldi	r20, 0x02	; 2
     e78:	f4 2e       	mov	r15, r20
     e7a:	3a c0       	rjmp	.+116    	; 0xef0 <_Z14effect_blinky2v+0x92>
	for (r=0;r<2;r++)
	{
		i = 750;
		while (i>0)
		{
			fill(0x00);
     e7c:	80 e0       	ldi	r24, 0x00	; 0
     e7e:	fe da       	rcall	.-2564   	; 0x47c <_Z4fillh>
			delay_ms(i);
     e80:	ce 01       	movw	r24, r28
     e82:	19 db       	rcall	.-2510   	; 0x4b6 <_Z8delay_msj>

			fill(0xff);
     e84:	8f ef       	ldi	r24, 0xFF	; 255
     e86:	fa da       	rcall	.-2572   	; 0x47c <_Z4fillh>
			delay_ms(100);
     e88:	84 e6       	ldi	r24, 0x64	; 100
     e8a:	90 e0       	ldi	r25, 0x00	; 0
     e8c:	14 db       	rcall	.-2520   	; 0x4b6 <_Z8delay_msj>

			i = i - (15+(1000/(i/10)));
     e8e:	ce 01       	movw	r24, r28
     e90:	66 ef       	ldi	r22, 0xF6	; 246
     e92:	7f ef       	ldi	r23, 0xFF	; 255
     e94:	37 d0       	rcall	.+110    	; 0xf04 <__divmodhi4>
     e96:	88 ee       	ldi	r24, 0xE8	; 232
     e98:	93 e0       	ldi	r25, 0x03	; 3
     e9a:	34 d0       	rcall	.+104    	; 0xf04 <__divmodhi4>
     e9c:	6f 50       	subi	r22, 0x0F	; 15
     e9e:	70 40       	sbci	r23, 0x00	; 0
     ea0:	c6 0f       	add	r28, r22
     ea2:	d7 1f       	adc	r29, r23
	fill(0x00);

	for (r=0;r<2;r++)
	{
		i = 750;
		while (i>0)
     ea4:	1c 16       	cp	r1, r28
     ea6:	1d 06       	cpc	r1, r29
     ea8:	4c f3       	brlt	.-46     	; 0xe7c <_Z14effect_blinky2v+0x1e>
			delay_ms(100);

			i = i - (15+(1000/(i/10)));
		}

		delay_ms(1000);
     eaa:	88 ee       	ldi	r24, 0xE8	; 232
     eac:	93 e0       	ldi	r25, 0x03	; 3
     eae:	03 db       	rcall	.-2554   	; 0x4b6 <_Z8delay_msj>
     eb0:	ce ee       	ldi	r28, 0xEE	; 238
     eb2:	d2 e0       	ldi	r29, 0x02	; 2

		i = 750;
		while (i>0)
		{
			fill(0x00);
     eb4:	80 e0       	ldi	r24, 0x00	; 0
     eb6:	e2 da       	rcall	.-2620   	; 0x47c <_Z4fillh>
			delay_ms(751-i);
     eb8:	c7 01       	movw	r24, r14
     eba:	8c 1b       	sub	r24, r28
     ebc:	9d 0b       	sbc	r25, r29
     ebe:	fb da       	rcall	.-2570   	; 0x4b6 <_Z8delay_msj>

			fill(0xff);
     ec0:	8f ef       	ldi	r24, 0xFF	; 255
     ec2:	dc da       	rcall	.-2632   	; 0x47c <_Z4fillh>
			delay_ms(100);
     ec4:	84 e6       	ldi	r24, 0x64	; 100
     ec6:	90 e0       	ldi	r25, 0x00	; 0
     ec8:	f6 da       	rcall	.-2580   	; 0x4b6 <_Z8delay_msj>

			i = i - (15+(1000/(i/10)));
     eca:	ce 01       	movw	r24, r28
     ecc:	66 ef       	ldi	r22, 0xF6	; 246
     ece:	7f ef       	ldi	r23, 0xFF	; 255
     ed0:	19 d0       	rcall	.+50     	; 0xf04 <__divmodhi4>
     ed2:	88 ee       	ldi	r24, 0xE8	; 232
     ed4:	93 e0       	ldi	r25, 0x03	; 3
     ed6:	16 d0       	rcall	.+44     	; 0xf04 <__divmodhi4>
     ed8:	6f 50       	subi	r22, 0x0F	; 15
     eda:	70 40       	sbci	r23, 0x00	; 0
     edc:	c6 0f       	add	r28, r22
     ede:	d7 1f       	adc	r29, r23
		}

		delay_ms(1000);

		i = 750;
		while (i>0)
     ee0:	1c 16       	cp	r1, r28
     ee2:	1d 06       	cpc	r1, r29
     ee4:	3c f3       	brlt	.-50     	; 0xeb4 <_Z14effect_blinky2v+0x56>
void effect_blinky2()
{
	int i,r;
	fill(0x00);

	for (r=0;r<2;r++)
     ee6:	0f 5f       	subi	r16, 0xFF	; 255
     ee8:	1f 4f       	sbci	r17, 0xFF	; 255
     eea:	02 30       	cpi	r16, 0x02	; 2
     eec:	11 05       	cpc	r17, r1
     eee:	19 f0       	breq	.+6      	; 0xef6 <_Z14effect_blinky2v+0x98>
     ef0:	ce ee       	ldi	r28, 0xEE	; 238
     ef2:	d2 e0       	ldi	r29, 0x02	; 2
     ef4:	c3 cf       	rjmp	.-122    	; 0xe7c <_Z14effect_blinky2v+0x1e>

			i = i - (15+(1000/(i/10)));
		}
	}

}
     ef6:	df 91       	pop	r29
     ef8:	cf 91       	pop	r28
     efa:	1f 91       	pop	r17
     efc:	0f 91       	pop	r16
     efe:	ff 90       	pop	r15
     f00:	ef 90       	pop	r14
     f02:	08 95       	ret

00000f04 <__divmodhi4>:
     f04:	97 fb       	bst	r25, 7
     f06:	09 2e       	mov	r0, r25
     f08:	07 26       	eor	r0, r23
     f0a:	0a d0       	rcall	.+20     	; 0xf20 <__divmodhi4_neg1>
     f0c:	77 fd       	sbrc	r23, 7
     f0e:	04 d0       	rcall	.+8      	; 0xf18 <__divmodhi4_neg2>
     f10:	0c d0       	rcall	.+24     	; 0xf2a <__udivmodhi4>
     f12:	06 d0       	rcall	.+12     	; 0xf20 <__divmodhi4_neg1>
     f14:	00 20       	and	r0, r0
     f16:	1a f4       	brpl	.+6      	; 0xf1e <__divmodhi4_exit>

00000f18 <__divmodhi4_neg2>:
     f18:	70 95       	com	r23
     f1a:	61 95       	neg	r22
     f1c:	7f 4f       	sbci	r23, 0xFF	; 255

00000f1e <__divmodhi4_exit>:
     f1e:	08 95       	ret

00000f20 <__divmodhi4_neg1>:
     f20:	f6 f7       	brtc	.-4      	; 0xf1e <__divmodhi4_exit>
     f22:	90 95       	com	r25
     f24:	81 95       	neg	r24
     f26:	9f 4f       	sbci	r25, 0xFF	; 255
     f28:	08 95       	ret

00000f2a <__udivmodhi4>:
     f2a:	aa 1b       	sub	r26, r26
     f2c:	bb 1b       	sub	r27, r27
     f2e:	51 e1       	ldi	r21, 0x11	; 17
     f30:	07 c0       	rjmp	.+14     	; 0xf40 <__udivmodhi4_ep>

00000f32 <__udivmodhi4_loop>:
     f32:	aa 1f       	adc	r26, r26
     f34:	bb 1f       	adc	r27, r27
     f36:	a6 17       	cp	r26, r22
     f38:	b7 07       	cpc	r27, r23
     f3a:	10 f0       	brcs	.+4      	; 0xf40 <__udivmodhi4_ep>
     f3c:	a6 1b       	sub	r26, r22
     f3e:	b7 0b       	sbc	r27, r23

00000f40 <__udivmodhi4_ep>:
     f40:	88 1f       	adc	r24, r24
     f42:	99 1f       	adc	r25, r25
     f44:	5a 95       	dec	r21
     f46:	a9 f7       	brne	.-22     	; 0xf32 <__udivmodhi4_loop>
     f48:	80 95       	com	r24
     f4a:	90 95       	com	r25
     f4c:	bc 01       	movw	r22, r24
     f4e:	cd 01       	movw	r24, r26
     f50:	08 95       	ret

00000f52 <__prologue_saves__>:
     f52:	2f 92       	push	r2
     f54:	3f 92       	push	r3
     f56:	4f 92       	push	r4
     f58:	5f 92       	push	r5
     f5a:	6f 92       	push	r6
     f5c:	7f 92       	push	r7
     f5e:	8f 92       	push	r8
     f60:	9f 92       	push	r9
     f62:	af 92       	push	r10
     f64:	bf 92       	push	r11
     f66:	cf 92       	push	r12
     f68:	df 92       	push	r13
     f6a:	ef 92       	push	r14
     f6c:	ff 92       	push	r15
     f6e:	0f 93       	push	r16
     f70:	1f 93       	push	r17
     f72:	cf 93       	push	r28
     f74:	df 93       	push	r29
     f76:	cd b7       	in	r28, 0x3d	; 61
     f78:	de b7       	in	r29, 0x3e	; 62
     f7a:	ca 1b       	sub	r28, r26
     f7c:	db 0b       	sbc	r29, r27
     f7e:	0f b6       	in	r0, 0x3f	; 63
     f80:	f8 94       	cli
     f82:	de bf       	out	0x3e, r29	; 62
     f84:	0f be       	out	0x3f, r0	; 63
     f86:	cd bf       	out	0x3d, r28	; 61
     f88:	09 94       	ijmp

00000f8a <__epilogue_restores__>:
     f8a:	2a 88       	ldd	r2, Y+18	; 0x12
     f8c:	39 88       	ldd	r3, Y+17	; 0x11
     f8e:	48 88       	ldd	r4, Y+16	; 0x10
     f90:	5f 84       	ldd	r5, Y+15	; 0x0f
     f92:	6e 84       	ldd	r6, Y+14	; 0x0e
     f94:	7d 84       	ldd	r7, Y+13	; 0x0d
     f96:	8c 84       	ldd	r8, Y+12	; 0x0c
     f98:	9b 84       	ldd	r9, Y+11	; 0x0b
     f9a:	aa 84       	ldd	r10, Y+10	; 0x0a
     f9c:	b9 84       	ldd	r11, Y+9	; 0x09
     f9e:	c8 84       	ldd	r12, Y+8	; 0x08
     fa0:	df 80       	ldd	r13, Y+7	; 0x07
     fa2:	ee 80       	ldd	r14, Y+6	; 0x06
     fa4:	fd 80       	ldd	r15, Y+5	; 0x05
     fa6:	0c 81       	ldd	r16, Y+4	; 0x04
     fa8:	1b 81       	ldd	r17, Y+3	; 0x03
     faa:	aa 81       	ldd	r26, Y+2	; 0x02
     fac:	b9 81       	ldd	r27, Y+1	; 0x01
     fae:	ce 0f       	add	r28, r30
     fb0:	d1 1d       	adc	r29, r1
     fb2:	0f b6       	in	r0, 0x3f	; 63
     fb4:	f8 94       	cli
     fb6:	de bf       	out	0x3e, r29	; 62
     fb8:	0f be       	out	0x3f, r0	; 63
     fba:	cd bf       	out	0x3d, r28	; 61
     fbc:	ed 01       	movw	r28, r26
     fbe:	08 95       	ret

00000fc0 <do_rand>:
     fc0:	a0 e0       	ldi	r26, 0x00	; 0
     fc2:	b0 e0       	ldi	r27, 0x00	; 0
     fc4:	e5 ee       	ldi	r30, 0xE5	; 229
     fc6:	f7 e0       	ldi	r31, 0x07	; 7
     fc8:	cc cf       	rjmp	.-104    	; 0xf62 <__prologue_saves__+0x10>
     fca:	ec 01       	movw	r28, r24
     fcc:	a8 80       	ld	r10, Y
     fce:	b9 80       	ldd	r11, Y+1	; 0x01
     fd0:	ca 80       	ldd	r12, Y+2	; 0x02
     fd2:	db 80       	ldd	r13, Y+3	; 0x03
     fd4:	a1 14       	cp	r10, r1
     fd6:	b1 04       	cpc	r11, r1
     fd8:	c1 04       	cpc	r12, r1
     fda:	d1 04       	cpc	r13, r1
     fdc:	41 f4       	brne	.+16     	; 0xfee <do_rand+0x2e>
     fde:	84 e2       	ldi	r24, 0x24	; 36
     fe0:	a8 2e       	mov	r10, r24
     fe2:	89 ed       	ldi	r24, 0xD9	; 217
     fe4:	b8 2e       	mov	r11, r24
     fe6:	8b e5       	ldi	r24, 0x5B	; 91
     fe8:	c8 2e       	mov	r12, r24
     fea:	87 e0       	ldi	r24, 0x07	; 7
     fec:	d8 2e       	mov	r13, r24
     fee:	c6 01       	movw	r24, r12
     ff0:	b5 01       	movw	r22, r10
     ff2:	2d e1       	ldi	r18, 0x1D	; 29
     ff4:	33 ef       	ldi	r19, 0xF3	; 243
     ff6:	41 e0       	ldi	r20, 0x01	; 1
     ff8:	50 e0       	ldi	r21, 0x00	; 0
     ffa:	5a d0       	rcall	.+180    	; 0x10b0 <__divmodsi4>
     ffc:	27 ea       	ldi	r18, 0xA7	; 167
     ffe:	31 e4       	ldi	r19, 0x41	; 65
    1000:	40 e0       	ldi	r20, 0x00	; 0
    1002:	50 e0       	ldi	r21, 0x00	; 0
    1004:	36 d0       	rcall	.+108    	; 0x1072 <__mulsi3>
    1006:	7b 01       	movw	r14, r22
    1008:	8c 01       	movw	r16, r24
    100a:	c6 01       	movw	r24, r12
    100c:	b5 01       	movw	r22, r10
    100e:	2d e1       	ldi	r18, 0x1D	; 29
    1010:	33 ef       	ldi	r19, 0xF3	; 243
    1012:	41 e0       	ldi	r20, 0x01	; 1
    1014:	50 e0       	ldi	r21, 0x00	; 0
    1016:	4c d0       	rcall	.+152    	; 0x10b0 <__divmodsi4>
    1018:	ca 01       	movw	r24, r20
    101a:	b9 01       	movw	r22, r18
    101c:	2c ee       	ldi	r18, 0xEC	; 236
    101e:	34 ef       	ldi	r19, 0xF4	; 244
    1020:	4f ef       	ldi	r20, 0xFF	; 255
    1022:	5f ef       	ldi	r21, 0xFF	; 255
    1024:	26 d0       	rcall	.+76     	; 0x1072 <__mulsi3>
    1026:	6e 0d       	add	r22, r14
    1028:	7f 1d       	adc	r23, r15
    102a:	80 1f       	adc	r24, r16
    102c:	91 1f       	adc	r25, r17
    102e:	97 ff       	sbrs	r25, 7
    1030:	04 c0       	rjmp	.+8      	; 0x103a <do_rand+0x7a>
    1032:	61 50       	subi	r22, 0x01	; 1
    1034:	70 40       	sbci	r23, 0x00	; 0
    1036:	80 40       	sbci	r24, 0x00	; 0
    1038:	90 48       	sbci	r25, 0x80	; 128
    103a:	68 83       	st	Y, r22
    103c:	79 83       	std	Y+1, r23	; 0x01
    103e:	8a 83       	std	Y+2, r24	; 0x02
    1040:	9b 83       	std	Y+3, r25	; 0x03
    1042:	9b 01       	movw	r18, r22
    1044:	3f 77       	andi	r19, 0x7F	; 127
    1046:	c9 01       	movw	r24, r18
    1048:	cd b7       	in	r28, 0x3d	; 61
    104a:	de b7       	in	r29, 0x3e	; 62
    104c:	ea e0       	ldi	r30, 0x0A	; 10
    104e:	a5 cf       	rjmp	.-182    	; 0xf9a <__epilogue_restores__+0x10>

00001050 <rand_r>:
    1050:	b7 df       	rcall	.-146    	; 0xfc0 <do_rand>
    1052:	08 95       	ret

00001054 <rand>:
    1054:	80 e6       	ldi	r24, 0x60	; 96
    1056:	90 e0       	ldi	r25, 0x00	; 0
    1058:	b3 df       	rcall	.-154    	; 0xfc0 <do_rand>
    105a:	08 95       	ret

0000105c <srand>:
    105c:	a0 e0       	ldi	r26, 0x00	; 0
    105e:	b0 e0       	ldi	r27, 0x00	; 0
    1060:	80 93 60 00 	sts	0x0060, r24
    1064:	90 93 61 00 	sts	0x0061, r25
    1068:	a0 93 62 00 	sts	0x0062, r26
    106c:	b0 93 63 00 	sts	0x0063, r27
    1070:	08 95       	ret

00001072 <__mulsi3>:
    1072:	62 9f       	mul	r22, r18
    1074:	d0 01       	movw	r26, r0
    1076:	73 9f       	mul	r23, r19
    1078:	f0 01       	movw	r30, r0
    107a:	82 9f       	mul	r24, r18
    107c:	e0 0d       	add	r30, r0
    107e:	f1 1d       	adc	r31, r1
    1080:	64 9f       	mul	r22, r20
    1082:	e0 0d       	add	r30, r0
    1084:	f1 1d       	adc	r31, r1
    1086:	92 9f       	mul	r25, r18
    1088:	f0 0d       	add	r31, r0
    108a:	83 9f       	mul	r24, r19
    108c:	f0 0d       	add	r31, r0
    108e:	74 9f       	mul	r23, r20
    1090:	f0 0d       	add	r31, r0
    1092:	65 9f       	mul	r22, r21
    1094:	f0 0d       	add	r31, r0
    1096:	99 27       	eor	r25, r25
    1098:	72 9f       	mul	r23, r18
    109a:	b0 0d       	add	r27, r0
    109c:	e1 1d       	adc	r30, r1
    109e:	f9 1f       	adc	r31, r25
    10a0:	63 9f       	mul	r22, r19
    10a2:	b0 0d       	add	r27, r0
    10a4:	e1 1d       	adc	r30, r1
    10a6:	f9 1f       	adc	r31, r25
    10a8:	bd 01       	movw	r22, r26
    10aa:	cf 01       	movw	r24, r30
    10ac:	11 24       	eor	r1, r1
    10ae:	08 95       	ret

000010b0 <__divmodsi4>:
    10b0:	97 fb       	bst	r25, 7
    10b2:	09 2e       	mov	r0, r25
    10b4:	05 26       	eor	r0, r21
    10b6:	0e d0       	rcall	.+28     	; 0x10d4 <__divmodsi4_neg1>
    10b8:	57 fd       	sbrc	r21, 7
    10ba:	04 d0       	rcall	.+8      	; 0x10c4 <__divmodsi4_neg2>
    10bc:	14 d0       	rcall	.+40     	; 0x10e6 <__udivmodsi4>
    10be:	0a d0       	rcall	.+20     	; 0x10d4 <__divmodsi4_neg1>
    10c0:	00 1c       	adc	r0, r0
    10c2:	38 f4       	brcc	.+14     	; 0x10d2 <__divmodsi4_exit>

000010c4 <__divmodsi4_neg2>:
    10c4:	50 95       	com	r21
    10c6:	40 95       	com	r20
    10c8:	30 95       	com	r19
    10ca:	21 95       	neg	r18
    10cc:	3f 4f       	sbci	r19, 0xFF	; 255
    10ce:	4f 4f       	sbci	r20, 0xFF	; 255
    10d0:	5f 4f       	sbci	r21, 0xFF	; 255

000010d2 <__divmodsi4_exit>:
    10d2:	08 95       	ret

000010d4 <__divmodsi4_neg1>:
    10d4:	f6 f7       	brtc	.-4      	; 0x10d2 <__divmodsi4_exit>
    10d6:	90 95       	com	r25
    10d8:	80 95       	com	r24
    10da:	70 95       	com	r23
    10dc:	61 95       	neg	r22
    10de:	7f 4f       	sbci	r23, 0xFF	; 255
    10e0:	8f 4f       	sbci	r24, 0xFF	; 255
    10e2:	9f 4f       	sbci	r25, 0xFF	; 255
    10e4:	08 95       	ret

000010e6 <__udivmodsi4>:
    10e6:	a1 e2       	ldi	r26, 0x21	; 33
    10e8:	1a 2e       	mov	r1, r26
    10ea:	aa 1b       	sub	r26, r26
    10ec:	bb 1b       	sub	r27, r27
    10ee:	fd 01       	movw	r30, r26
    10f0:	0d c0       	rjmp	.+26     	; 0x110c <__udivmodsi4_ep>

000010f2 <__udivmodsi4_loop>:
    10f2:	aa 1f       	adc	r26, r26
    10f4:	bb 1f       	adc	r27, r27
    10f6:	ee 1f       	adc	r30, r30
    10f8:	ff 1f       	adc	r31, r31
    10fa:	a2 17       	cp	r26, r18
    10fc:	b3 07       	cpc	r27, r19
    10fe:	e4 07       	cpc	r30, r20
    1100:	f5 07       	cpc	r31, r21
    1102:	20 f0       	brcs	.+8      	; 0x110c <__udivmodsi4_ep>
    1104:	a2 1b       	sub	r26, r18
    1106:	b3 0b       	sbc	r27, r19
    1108:	e4 0b       	sbc	r30, r20
    110a:	f5 0b       	sbc	r31, r21

0000110c <__udivmodsi4_ep>:
    110c:	66 1f       	adc	r22, r22
    110e:	77 1f       	adc	r23, r23
    1110:	88 1f       	adc	r24, r24
    1112:	99 1f       	adc	r25, r25
    1114:	1a 94       	dec	r1
    1116:	69 f7       	brne	.-38     	; 0x10f2 <__udivmodsi4_loop>
    1118:	60 95       	com	r22
    111a:	70 95       	com	r23
    111c:	80 95       	com	r24
    111e:	90 95       	com	r25
    1120:	9b 01       	movw	r18, r22
    1122:	ac 01       	movw	r20, r24
    1124:	bd 01       	movw	r22, r26
    1126:	cf 01       	movw	r24, r30
    1128:	08 95       	ret

0000112a <_exit>:
    112a:	f8 94       	cli

0000112c <__stop_program>:
    112c:	ff cf       	rjmp	.-2      	; 0x112c <__stop_program>